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This is a list of the best Fire-type Aniimo in the game. Find out the best Fire-type Aniimo and their explanations here!
List of Contents
The best Fire aniimo to use are Inferlupa for Break, as well as Sparkelf for Support. Inferlupa is a great Break aniimo capable of increasing Break efficiency, while Sparkelf provides Fire buffs, debuffs, and healing.
| Tier | Explanation |
|---|---|
| S-tier aniimo are the best Fire units in the game. They deliver maximum damage, superior utility, and unmatched breaking power while remaining extremely easy to use across multiple team setups. | |
| A-tier Aniimo are powerful, but they fall short of S-tier performance by having slightly lower damage ceilings or less impactful utility. They typically demand dedicated team compositions or strict rotations to maximize their output and support capabilities, making them less efficient overall. | |
| B-tier Aniimo are average units that fall noticeably behind the A-tier in raw damage and overall utility. Even when placed in the correct team setup, their support and breaking capabilities are strictly moderate, requiring you to put in much more investment for results that higher tiers achieve easily. | |
| C-tier Aniimo are below average in most metrics, from damage to supporting value. Their support and breaking capabilities require heavy investment just to function at a basic level, so they should not be a priority if your resources are limited. | |
| D-tier Aniimo offer the lowest overall value, falling significantly behind the rest of the roster. You should only dedicate resources to them if you personally favor the unit. |
In this tier list, forms are evaluated based on their innately unlocked skills. The new abilities brought by alternate forms are compared against the unit's entire kit to determine if they provide a distinct advantage over the base version. If a form's new skills fail to offer an upgrade, the units are then ranked according to how difficult they are to obtain. In such cases, if a form requires significant effort to obtain but provides no clear combat advantage, players are better off retaining the base form.
Another major factor when deciding form placement is the element they obtain. Acquiring a secondary element affects their resistance to certain elements, as the weaknesses and resistances stack on top of each other. A good example is Prismana Fulmintis, which receives x2.56 damage against Dark due to its combined Lightning and Light elements, making it a lot less ideal to use against Dark enemies than the base form.
Having dual elements is not inherently bad, as STAB (Same-Type Attack Bonus) increases matching type damage by approximately 25%. While this damage boost is considered in the tier list, resistances remain the focus because their higher multipliers affect matchups more noticeably.
| Aniimo | Explanation |
|---|---|
Inferlupa
|
Inferlupa is currently one of the best Fire units in the game, serving as a Break Aniimo. Inferlupa's main BREAK capabilities come from its skill Unbroken Flameruff Spirit. This skill not only deals a lot of damage, but also applies a stacking effect that increases the BREAK efficiency of attacks done to the affected enemy. This applies not just to Inferlupa's attacks, but also to your entire team's attacks. |
Sparkelf
|
Sparkelf is currently the best Fire Support Aniimo in the game, as they can apply buffs to their team with Reliable Fire Companion, Inspiration, and Keep the Fire Bolt Going!, heal allies with Treat Feed, and debuff enemies with Leaping Sparks. This makes Sparkelf a must-have in Fire teams. |
Highland Scorchhowl
|
Similar to the base Scorchhowl, but has access to Pebble Kick, which can be useful in PvP scenarios. It also gains increased weakness to Water, but gains resistance to Lightning. |
Mountain Woods Scorchhowl
|
Has access to Pebble Kick, making it a better PvP version compared to the base version. Has the same elemental strengths and weaknesses as the base Scorchhowl. |
Prismana Scorchhowl
|
The Prismana version of Scorchhowl. Functionally the same aniimo, but physically looks better. Has the same elemental strengths and weaknesses as the base Scorchhowl. |
Thunderstorm Scorchhowl
|
Has access to Lightning Kick, which is the Lightning version of the base version's Fire Kick. This aniimo is weak to Water, Earth, and Dark, but is resistant to every other element (except Ice). |
| Aniimo | Explanation |
|---|---|
Flamerion
|
A Regen aniimo capable of restoring a sizable amount of EP with its skills. It is, however, only usable in Fire-centric teams thanks to its EP Regen skill Phantom Barrage requiring Fire Debuffs to function. |
Forest Flamerion
|
Similar to the base Flamerion, but instead comes in green. |
Highland Flamerion
|
Similar to the base Flamerion, but instead comes in purple. |
Sea of Flowers Flamerion
|
Similar to the base Flamerion, but instead comes in pink. |
Infergon
|
Infergon is an EP-hungry Fire-type DPS that requires Fire Debuff management to maximize its damage. When played properly, however, it is capable of dealing massive amounts of Fire damage to enemies. |
Squashel
|
Squashel's gameplay loop revolves around applying Pinecone on enemies using Pinecone Bomb to empower its other skills like Heavy Tail Strike and Blazing Fist Barrage. Its Trait also allows it to skip to the last hit of its basic attack combo, encouraging you to weave basic attacks into your rotation. |
| Aniimo | Explanation |
|---|---|
Scorchhowl
|
A strong Fire-type DPS when facing enemies that are weak to Fire. Otherwise, it is an average, short-ranged damage dealer that requires a lot of EP to deal damage. |
Prismana Infergon
|
Similar to the base Infergon in its need for Fire Debuffs to deal good damage. Has access to Gale Charge, which can deflect ranged attacks. Gains Lightning and Light as weaknesses on top of Water and Earth, but becomes resistant to every other element. |
Magmarex
|
Magmarex is a Break that is perfect for teams that require Fire Debuffs. You will want to either contract with Magmarex or get its Alpha version to remove the Fire Debuff consumption mechanic from its core skill Lava Punch. |
| Aniimo | Explanation |
|---|---|
Lavazar
|
It is better to evolve Lavazar into Magmarex before using it, as not only does Lavazar not have an Ultimate Skill, but it will also consume Fire Debuffs on use of Lava Punch. This makes Fire DEbuff management more difficult. |
Prismana Magmarex
|
Prismana Magmarex's Dark Energy Surge is a Dark element version of Magma Surge and can stun enemies even without Fire Debuffs for a shorter duration. Compared to its base form, it is also weak to Wind and Light on top of Water, but becomes resistant to Wind instead of Lightning. |
Squarrel
|
Squarrel's gameplay loop is similar to that of Squasshel, but you only have access to Pinecone Bomb and Heavy Tail Strike, lowering its versatility. |
| Aniimo | Explanation |
|---|---|
Emberpup
|
Emberpup has lower stats than Flameruff and has no Ultimate skill. It's better evolved into Scorchhowl. |
Flameruff
|
Flameruff gains little from evolving from Emberpup beyond higher stats. Without any added utility, it’s simply better evolved into Scorchhowl. |
Highland Emberpup
|
Highland Emberpup offers no additional value beyond its basic form. It also has increased weakness to water. |
Highland Flameruff
|
Highland Flameruff offers no additional value beyond its basic form. It also has increased weakness to water. |
Mountain Woods Emberpup
|
Mountain Woods Emberpup offers no additional value beyond its basic form. |
Mountain Woods Flameruff
|
Mountain Woods Flameruff offers no additional value beyond its basic form. |
Sparki
|
Sparki shares the same strengths and limitations as Flamerion, but not having Phantom Barrage means Sparki cannot fulfill their role as a Regen aniimo. They also do not have an Ultimate skill, further lowering their usability. |
Forest Sparki
|
Similar to the base Sparki, but instead comes in green. |
Highland Sparki
|
Similar to the base Sparki, but instead comes in purple. |
Sea of Flowers Sparki
|
Similar to the base Sparki, but instead comes in pink. |

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