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This guide will show you how to build some of the strongest Moltres ex Decks. We'll cover the best Moltres ex Deck builds, how to use them, as well how to beat Moltres ex Decks, and more!
| The decks on this page reflect the meta around the Pulsing Aura Expansion. |
List of Contents
| Moltres ex Deck Variants | Strengths and Weaknesses |
|---|---|
Mega Camerupt ex and Moltres ex Deck
[★ New ★] |
Strengths:
• Mega Camerupt ex deals a lot of damage and can hit Benched Pokemon. • Moltres ex can help set up Mega Camerupt ex quicker. Weaknesses: • Mega Camerupt ex can take some time to set up. • Mega Camerupt ex cannot choose a target when attacking. |
Mega Charizard Y ex and Moltres ex Deck
[★ Best ★] |
Strengths:
• Mega Charizard Y ex can OHKO every Pokemon in the format once it is set up. • Moltres ex is an ideal starter that can accelerate Energy onto Benched Pokemon. • Besides Moltres ex, Charmeleon can attach Energy to your Active Pokemon with Ignition when you evolve it from Charmander. Weaknesses: • Mega Charizard Y ex has a steep Attack Cost. |
Charizard ex and Moltres ex Deck
|
Strengths:
• Charizard ex can take multiple points once set up and win you the game. • Moltres ex is an ideal starter that can accelerate Energy onto Benched Pokemon. • Charizard ex and Moltres ex have different Weaknesses. Weaknesses: • Charizard ex requires setup with lots of Energy. • Makes use of Stage 2 Pokemon, which may require multiple turns to set up. |
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| Energy Used |
Scan Code Save image to scan in-game. |
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The best Pokemon to have in your Active Spot at the start is Moltres ex with the Rocky Helmet tool attached. Ideally, you'll have Numel and Victini on your Bench as well.
Use Inferno Dance to set up Numel, which can be evolved into Mega Camerupt ex as soon as you can. If your Inferno Dance coin flips aren't favorable, you can use Victini's Victory Star Ability to redo your coin flips once per turn.
Once Mega Camerupt ex has been set up, you can use it to sweep. Since you can't choose who to target with Mega Camerupt ex, make sure to keep it healthy with the Pokemon Center Lady and Lucky Ice Pop if it's being threatened by the opponent's Active Pokemon.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Moltres ex x 2 (Charizard Pack) |
| Mythical Island (A1a) | Leaf x 1 (Mew Pack) |
| Spacetime Smackdown (A2) | Rocky Helmet x 2 (Palkia Pack) Mars x 1 (Palkia Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Pokemon Center Lady x 1 (Shiny Charizard Pack) |
| Celestial Guardians | No cards needed from this expansion. |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | Flame Patch x 1 (Mega Blaziken Pack) Copycat x 1 (Mega Gyarados Pack) |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | Lucky Ice Pop x 2 (Mega Gardevoir Pack) |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | Numel x 2 (Mega Lucario Pack) Mega Camerupt ex x 2 (Mega Lucario Pack) Victini x 1 (Mega Lucario Pack) |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
| Alternate Cards | Possible Cuts |
|---|---|
![]() Starting Plains (B2 154) |
![]() ![]() ・The Starting Plains Stadium card can be slotted in the deck instead of Mars to help keep your Pokemon alive longer or to overwrite an opponent's Stadium. Cut Mars if you value consistency over disruption. |
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| Energy Used |
Scan Code Save image to scan in-game. |
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Mega Charizard Y ex is a powerful new Mega Pokemon ex from Crimson Blaze that has the ability to OHKO every Pokemon in the game. It comes at the cost of recoil damage, however, so careful decision-making and analysis could prove vital when piloting this deck.
Moltres ex is the deck's ideal starter, because of its reliability in setting up Benched Pokemon with Inferno Dance.
This deck also runs copies of Charmeleon instead of Rare Candy, because of its Ignition Ability being able to accelerate Energy to your Active Pokemon. This makes the deck even more consistent.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Moltres ex x 2 (Charizard Pack) Sabrina x 1 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Rocky Helmet x 1 (Palkia Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Charmander x 2 (Shiny Charizard Pack) |
| Celestial Guardians | Lillie x 2 (Solgaleo Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | Flame Patch x 1 (Mega Blaziken Pack) Copycat x 1 (Mega Gyarados Pack) |
| Crimson Blaze | Charmeleon x 2 (Mega Charizard Pack) Charizard x 1 (Mega Charizard Pack) Mega Charizard Y ex x 2 (Mega Charizard Pack) |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | Poke Ball x 2 (Promo-A Pack) Red Card x 1 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Charizard ex is the deck's main attacker, often only needing only two attacks with Crimson Storm to score a victory.
This win condition is dependent on your opponent having an ex Pokemon, however. Decks with only single point attackers will require Charizard ex to attack thrice and commit even more resources to it.
Charizard ex can also OHKO the likes of Mega Absol ex and Mega Altaria ex, which can immediately win you the game.
Flame Patch can help Charizard ex attack consecutively.
This version runs a copy of Genetic Apex Charizard to help in matchups against Pom-Pom Oricorio, which Charizard ex cannot damage.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Charizard x 1 (Charizard Pack) Charizard ex x 2 (Charizard Pack) Moltres ex x 2 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Mars x 1 (Palkia Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Charmander x 2 (Shiny Charizard Pack) Charmeleon x 1 (Shiny Charizard Pack) |
| Celestial Guardians | Rare Candy x 2 (Any Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | Flame Patch x 2 (Mega Blaziken Pack) May x 2 (Mega Blaziken Pack) |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | X Speed x 1 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
| Alternate Cards | Possible Cuts |
|---|---|
![]() Giant Cape (A2 147) |
![]() ![]() ![]() ![]() • You can cut one Pokemon Communication and one Dawn for two Giant Capes. This ensures that Gyarados ex cannot KO Charizard ex even with the use of Red. |
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| Energy Used | |||||||||||||||
This deck list follows a more standard Fire-type Deck build with Moltres ex as your ideal starter, and makes use of new cards like Lillie and Rare Candy.
You also have the option between two Charizard exs, with one from Shining Revelry, and the other from Genetic Apex, both of which have their own strengths and limitations. Shining Revelry Charizard ex does not require you to discard Energy but caps out at 150 and costs 5, whereas Genetic Apex Charizard ex can do 200 and has the downside of discarding 2 Fire Energy.
This version runs a copy of Genetic Apex Charizard to help in matchups against Pom-Pom Oricorio, which Charizard ex cannot damage.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Charizard x 1 (Charizard Pack) Charizard ex x 1 (Charizard Pack) Moltres ex x 2 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Pokemon Communication x 1 (Dialga Pack) Giant Cape x 1 (Dialga Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Charmander x 2 (Shiny Charizard Pack) Charmeleon x 1 (Shiny Charizard Pack) Charizard ex x 1 (Shiny Charizard Pack) Iono x 1 (Shiny Charizard Pack) |
| Celestial Guardians | Rare Candy x 2 (Any Pack) Lillie x 1 (Solgaleo Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | X Speed x 2 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infernape ex is an effective alternative to Charizard ex that has a cheaper Attack Cost in Flare Blitz, but requires you to discard all of its Fire Energy.
You can play around this limitation by attaching one Energy for the turn to Infernape ex, and then using Dawn to transfer extra Energy from a Benched Pokemon to your Active Infernape ex.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Moltres ex x 2 (Charizard Pack) Sabrina x 1 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Chimchar x 2 (Palkia Pack) Monferno x 1 (Palkia Pack) Infernape ex x 2 (Palkia Pack) Pokemon Communication x 1 (Dialga Pack) Dawn x 2 (Dialga Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Red x 1 (Shiny Charizard Pack) |
| Celestial Guardians | Rare Candy x 2 (Any Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | X Speed x 2 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moltres ex powers up Arcanine ex in this deck, an attacker that does not require you to discard Energy, but damages itself whenever it attacks.
Do remember that Moltres ex cannot accelerate Energy to Mew ex because it is not a Fire-type Pokemon, so you will need to commit to attaching Energy to it for three turns if you want to make use of Genome Hacking.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Growlithe x 2 (Pikachu Pack) Arcanine ex x 2 (Pikachu Pack) Moltres ex x 2 (Charizard Pack) Sabrina x 1 (Charizard Pack) |
| Mythical Island (A1a) | Mew ex x 2 (Mew Pack) Budding Expeditioner x 1 (Mew Pack) Leaf x 2 (Mew Pack) |
| Spacetime Smackdown (A2) | No cards needed from this expansion. |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Pokemon Center Lady x 1 (Shiny Charizard Pack) Red x 1 (Shiny Charizard Pack) |
| Celestial Guardians | No cards needed from this expansion. |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | X Speed x 2 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arcanine ex fixes Charizard ex's problem against single point attackers, by having an attacker that doesn't need you to commit a lot of resources, and also does not require you to lose Energy when it attacks.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Charizard ex x 2 (Charizard Pack) Growlithe x 1 (Pikachu Pack) Arcanine ex x 2 (Pikachu Pack) Moltres ex x 2 (Charizard Pack) Sabrina x 1 (Charizard Pack) |
| Mythical Island (A1a) | Leaf x 2 (Mew Pack) |
| Spacetime Smackdown (A2) | Shaymin x 1 (Dialga Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Charmander x 2 (Shiny Charizard Pack) Charmeleon x 1 (Shiny Charizard Pack) |
| Celestial Guardians | Rare Candy x 2 (Any Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
Moltres ex is partnered up with Centiskorch and focuses on having it be the deck's primary attacker. It also has Heatmor for early-game pressure, dealing a good 30 damage for only a single Energy.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Moltres ex x 2 (Charizard Pack) Heatmor x 2 (Any Pack) Sizzlipede x 2 (Any Pack) Centiskorch x 2 (Any Pack) |
| Mythical Island (A1a) | Leaf x 2 (Mew Pack) |
| Spacetime Smackdown (A2) | Giant Cape x 2 (Dialga Pack) Cyrus x 2 (Palkia Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Red x 2 (Shiny Charizard Pack) |
| Celestial Guardians | No cards needed from this expansion. |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
Moltres ex is played alongside non-ex Moltres as a way to power it up for Sky Attack.
Moltres's Sky Attack is heavily reliant on luck, and is unlikely to be consistent. However, this deck offers fun and unique lines of play that other, more competitive decks may not have. Consider trying this fun deck in Random Matches.
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Moltres x 2 (Charizard Pack) Moltres ex x 2 (Charizard Pack) Sabrina x 1 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Giant Cape x 2 (Dialga Pack) Cyrus x 1 (Palkia Pack) Dawn x 2 (Dialga Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Red x 2 (Shiny Charizard Pack) |
| Celestial Guardians | No cards needed from this expansion. |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | Potion x 2 (Promo-A Pack) X Speed x 2 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |
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| Energy Used | |||||||||||||||
A clearly inferior version of Charizard ex, Charizard from Genetic Apex is a single-point alternative to its ex counterpart. Moltres ex can accelerate Energy onto it and have it ready in just a few turns.
This deck is an easier to build, but less powerful iteration of Charizard ex. Consider trying this fun deck in Random Matches,
| Expansions | Cards to Get and Packs to Open |
|---|---|
| Genetic Apex (A1) | Charizard x 2 (Charizard Pack) Moltres ex x 2 (Charizard Pack) |
| Mythical Island (A1a) | No cards needed from this expansion. |
| Spacetime Smackdown (A2) | Pokemon Communication x 1 (Dialga Pack) Giant Cape x 1 (Dialga Pack) Dawn x 2 (Dialga Pack) |
| Triumphant Light (A2a) | No cards needed from this expansion. |
| Shining Revelry (A2b) | Charmander x 2 (Shiny Charizard Pack) Charmeleon x 2 (Shiny Charizard Pack) |
| Celestial Guardians | Rare Candy x 2 (Any Pack) |
| Extradimensional Crisis | No cards needed from this expansion. |
| Eevee Grove | No cards needed from this expansion. |
| Wisdom of Sky and Sea | No cards needed from this expansion. |
| Secluded Springs | No cards needed from this expansion. |
| Mega Rising | No cards needed from this expansion. |
| Crimson Blaze | No cards needed from this expansion. |
| Fantastical Parade | No cards needed from this expansion. |
| Paldean Wonders | No cards needed from this expansion. |
| Mega Shine | No cards needed from this expansion. |
| Pulsing Aura | No cards needed from this expansion. |
| Paradox Drive | No cards needed from this expansion. |
| Everyday Wonders | No cards needed from this expansion. |
| Ruler of the Skies | No cards needed from this expansion. |
| Team Rocket's Ambition | No cards needed from this expansion. |
| Promo-A | X Speed x 2 (Promo-A Pack) Poke Ball x 2 (Promo-A Pack) Professor's Research x 2 (Promo-A Pack) |
| Promo-B | No cards needed from this expansion. |

Moltres ex is vital for a Fire deck's set up. Starting with it is always ideal. Make use of switching options like Leaf and X Speed to get a vulnerable Basic Pokemon out of the Active Spot for Moltres ex.



Keep your unevolved Basics on your Bench until they are all set up with Energy and fully evolved.
Once they are ready, use any of Moltres ex's offensive Fire-type partners to score KOs!


Moltres ex's 140 HP has gotten power-crept in recent sets, being easily KOd by new offensive threats. Because Moltres ex isn't a reliable attacker itself, punishing Moltres ex decks by knocking out Moltres ex can prove advantageous.

Decks that use Moltres ex run the chance of flipping poorly on Inferno Dance turns. While lucky heads flips can often mean a large momentum swing in your favor, an unlucky tails flip means an unproductive Attack was used for our turn.

TR Articuno ex |
TR Zapdos ex |
TR Weezing ex |
TR Slowking ex |
TR Raticate ex |
TRA Garchomp |
TR Moltres ex |
TR Wobbuffet |
Mega Garchomp ex |
- | - | - |
Best Moltres ex Decks and Card List

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