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This is a list of all Pokemon cards with Abilities in Pokemon Trading Card Game Pocket (PTCGP). Read on to know all Pokemon cards with special effects and learn more about Abilities!
List of Contents
※ Look for keywords in the Search bar!
| Search |
| Card Name | Ability |
|---|---|
![]() (A1 007) |
Powder Heal Once during your turn, you may heal 20 damage from each of your Pokemon. |
![]() (A1 020) |
Fragrance Trap If this Pokemon is in the Active Spot, once during your turn, you may switch in 1 of your opponent's Benched Basic Pokemon to the Active Spot. |
![]() (A1 061) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A1 067) |
Shell Armor This Pokemon takes -10 damage from attacks. |
![]() (A1 089) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A1 098) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A1 123) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1 125) |
Sleep Pendulum Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Asleep. |
![]() (A1 132) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A1 177) |
Gas Leak Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Poisoned. |
![]() (A1 182) |
Hard Coat This Pokemon takes -20 damage from attacks. |
![]() (A1 188) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A1 209) |
Data Scan Once during your turn, you may look at the top card of your deck. |
![]() (A1 243) |
Gas Leak Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Poisoned. |
![]() (A1 245) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A1 249) |
Data Scan Once during your turn, you may look at the top card of your deck. |
![]() (A1 261) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1 277) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1a 006) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A1a 019) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A1a 046) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A1a 056) |
Rough Skin If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A1a 070) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A1a 072) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A1a 078) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A1a 084) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A2 022) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A2 032) |
Thick Fat This Pokémon takes −20 damage from attacks from Fire or Water Pokémon. |
![]() (A2 033) |
Thick Fat This Pokémon takes −30 damage from attacks from Fire or Water Pokémon. |
![]() (A2 072) |
Shadow Void As often as you like during your turn, you may choose 1 of your Pokémon that has damage on it, and move all of its damage to this Pokémon. |
![]() (A2 078) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A2 087) |
Exoskeleton This Pokemon takes -20 damage from attacks. |
![]() (A2 092) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A2 110) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2 114) |
Guarded Grill If any damage is done to this Pokemon by attacks, flip a coin. If heads, this Pokemon takes -100 damage from this attack. |
![]() (A2 123) |
Reckless Shearing You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw a card. |
![]() (A2 159) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A2 167) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A2 170) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A2 175) |
Reckless Shearing You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw a card. |
![]() (A2 187) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2 202) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2a 009) |
Power Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (A2a 010) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 013) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A2a 021) |
Vigor Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon cost 1 less Colorless Energy. |
![]() (A2a 022) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 026) |
Resilience Link If you have Arceus or Arceus ex in play, this Pokemon takes -30 damage from attacks. |
![]() (A2a 034) |
CHECK Once during your turn, you may choose either player. Look at the top of that player's deck. |
![]() (A2a 035) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A2a 041) |
Power Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (A2a 050) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A2a 055) |
Resilience Link If you have Arceus or Arceus ex in play, this Pokemon takes -30 damage from attacks. |
![]() (A2a 069) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A2a 071) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 078) |
CHECK Once during your turn, you may choose either player. Look at the top of that player's deck. |
![]() (A2a 081) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A2a 082) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 083) |
Snowy Terrain During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 086) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 091) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 092) |
Snowy Terrain During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 095) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 096) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2b 021) |
Retreat Directive Your Active Dondozo has no Retreat Cost. |
![]() (A2b 028) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A2b 035) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A2b 051) |
Poison Coating Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Poisoned. |
![]() (A2b 061) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A2b 075) |
Retreat Directive Your Active Dondozo has no Retreat Cost. |
![]() (A2b 076) |
Poison Coating Once during your turn, you may flip a coin. If heads, your opponent's Active Pokémon is now Poisoned. |
![]() (A2b 078) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A2b 083) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A2b 096) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A3 021) |
Wimp Out During your first turn, this Pokemon has no Retreat Cost. |
![]() (A3 048) |
Melodious Healing Once during your turn, you may heal 30 damage from each of your Water Pokemon. |
![]() (A3 054) |
Innards Out If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, do 50 damage to the Attacking Pokemon. |
![]() (A3 066) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A3 080) |
Flower Shield Each of your Pokemon that has any Psychic Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (A3 087) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A3 096) |
Guts If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10. |
![]() (A3 104) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 109) |
Fur Coat This Pokemon takes −20 damage from attacks. |
![]() (A3 122) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A3 141) |
Comatose As long as this Pokemon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep. |
![]() (A3 163) |
Innards Out If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, do 50 damage to the Attacking Pokémon. |
![]() (A3 165) |
Safeguard Prevent all damage done to this Pokémon by attacks from your opponent’s Pokémon ex. |
![]() (A3 168) |
Flower Shield Each of your Pokémon that has any Psychic Energy attached recovers from all Special Conditions and can’t be affected by any Special Conditions. |
![]() (A3 179) |
Comatose As long as this Pokemon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep. |
![]() (A3 186) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 187) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 189) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3 204) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 205) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 207) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3 229) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A3 234) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A3 238) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 239) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3a 015) |
Intimidating Fang As long as this Pokemon is in the Active Spot, attacks used by your opponent's Pokemon do -20 damage. |
![]() (A3a 021) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A3a 027) |
Illuminate Once during your turn, you may put a random Pokemon from your deck into your hand. |
![]() (A3a 031) |
Heal Block Pokemon (both yours and your opponent's) can't be healed. |
![]() (A3a 042) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A3a 052) |
Steel Spikes If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A3a 056) |
Guard Dog Visage As long as this Pokemon is in the Active Spot, attacks used by your opponent's Active Pokemon cost 1 Energy more. |
![]() (A3a 062) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A3a 075) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A3a 093) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A3a 097) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A3a 101) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A3a 103) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A3b 009) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 034) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 056) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 057) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 059) |
Catching Tail Once during your turn, you may put a random Pokemon Tool card from your deck into your hand. |
![]() (A3b 079) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 081) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 083) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 084) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 087) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 089) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 091) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 092) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 099) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4 015) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4 021) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 023) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4 029) |
Fire Breath Once during your turn, you may make your opponent's Active Pokemon Burned. |
![]() (A4 040) |
Lordly Cheering As long as this Pokemon is on your Bench, attacks used by your Pokemon that evolve from Poliwhirl do +40 damage to your opponent's Active Pokemon. |
![]() (A4 050) |
Thick Fat This Pokemon takes -30 damage from attacks from Fire or Water Pokemon. |
![]() (A4 061) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4 080) |
Celestial Blessing If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (A4 083) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 084) |
GUARD This Ability works if you have any Unown in play with an ability other than GUARD. All of your Pokemon take -10 damage from attacks from your opponent's Pokemon. |
![]() (A4 085) |
POWER This Ability works if you have any Unown in play with an ability other than POWER. Attacks used by your Pokemon do +10 damage to your opponent's Active Pokemon. |
![]() (A4 112) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 119) |
Energy Plunder Once during your turn, you may move all Darkness Energy from each of your Pokemon to this Pokemon. |
![]() (A4 136) |
Buggy Evolution Whenever you attach an Energy from your Energy Zone to this Pokemon, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (A4 140) |
Insomnia This Pokemon can't be Asleep. |
![]() (A4 179) |
Energy Plunder Once during your turn, you may move all Darkness Energy from each of your Pokemon to this Pokemon. |
![]() (A4 182) |
Insomnia This Pokemon can't be Asleep. |
![]() (A4 186) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 190) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 193) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 202) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 205) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 208) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 218) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4 233) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A4 235) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A4a 010) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 020) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 022) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (A4a 025) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 035) |
Perish Body If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, flip a coin. If heads, the Attacking Pokemon is Knocked Out. |
![]() (A4a 037) |
Fantastical Floating If you have Latias in play, this Pokemon has no Retreat Cost. |
![]() (A4a 044) |
Exoskeleton This Pokemon takes -20 damage from attacks. |
![]() (A4a 050) |
Illusive Trickery If your opponent's Pokemon is Knocked Out by damage from this Pokemon's attacks, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokemon. |
![]() (A4a 065) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A4a 072) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (A4a 075) |
Fantastical Floating If you have Latias in play, this Pokemon has no Retreat Cost. |
![]() (A4a 079) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 080) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 081) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 087) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 088) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 090) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 097) |
Innards Out If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, do 50 damage to the Attacking Pokemon. |
![]() (A4b 018) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4b 019) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4b 023) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4b 025) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4b 026) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4b 029) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A4b 030) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A4b 031) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A4b 036) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A4b 037) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A4b 066) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A4b 076) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A4b 077) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A4b 099) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A4b 100) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A4b 104) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 105) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 106) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A4b 114) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 115) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 135) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 136) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 146) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A4b 147) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A4b 149) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 150) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 155) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A4b 160) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4b 168) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 169) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 170) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A4b 171) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A4b 172) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A4b 177) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A4b 184) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A4b 197) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A4b 212) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A4b 213) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A4b 223) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A4b 230) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A4b 231) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A4b 241) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4b 245) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A4b 246) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A4b 247) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A4b 259) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A4b 287) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A4b 288) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A4b 297) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A4b 298) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A4b 299) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A4b 304) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A4b 305) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A4b 355) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 356) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 357) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 367) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A4b 369) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A4b 370) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A4b 372) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A4b 377) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A4b 378) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (B1 018) |
Toughness Aroma Each of your Grass Pokemon gets +20 HP. |
![]() (B1 027) |
Captivating Rhythm Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent's Benched Pokemon to the Active Spot. |
![]() (B1 043) |
Slow Sear Once during your turn, you may discard the top card of your opponent's deck |
![]() (B1 069) |
Bouncy Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, take a Water Energy from your Energy Zone and attach it to 1 of your Benched Pokemon. |
![]() (B1 073) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 080) |
Ice Face If this Pokemon has full HP, it takes -40 damage from attacks from your opponent's Pokemon. |
![]() (B1 081) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 105) |
Fade into Darkness When this Pokemon is Knocked out, flip a coin. If heads, your opponent can't get any points for it. |
![]() (B1 120) |
Dismantling Keys Once during your turn, if this Pokemon is on your Bench, you may discard all Pokemon Tools from your opponent's Active Pokemon. If you do, discard this Pokémon. |
![]() (B1 121) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 157) |
Roar in Unison Once during your turn, you may take 2 Darkness Energy from your Energy Zone and attach it to this Pokemon. If you do, do 30 damage to this Pokemon. |
![]() (B1 160) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 172) |
Cursed Metal Attacks used by your Psychic Pokemon and Metal Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (B1 177) |
Sticky Membrane As long as this Pokemon is in the Active Spot, attacks used by your opponent's Active Pokemon cost 1 Colorless Energy more. |
![]() (B1 184) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (B1 194) |
Search for Friends Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put a Supporter card from your discard pile into your hand. |
![]() (B1 206) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 207) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 208) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 229) |
Captivating Rhythm Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent's Benched Pokémon to the Active Spot |
![]() (B1 231) |
Slow Sear Once during your turn, you may discard the top card of your opponent's deck |
![]() (B1 234) |
Bouncy Body If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a Water Energy from your Energy Zone and attach it to 1 of your Benched Pokémon |
![]() (B1 236) |
Ice Face If this Pokémon has full HP, it takes -40 damage from attacks from your opponent's Pokémon |
![]() (B1 245) |
Roar in Unison Once during your turn, you may take 5 Darkness Energy from your Energy Zone and attach it to this Pokémon. If you do, do 30 damage to this Pokémon |
![]() (B1 247) |
Sticky Membrane As long as this Pokémon is in the Active Spot, atacks used by your opponent's Active Pokémon cost 1 Colorless more |
![]() (B1 248) |
Search for Friends Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put a Supporter card from your discard pile into your hand. |
![]() (B1 256) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 257) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 260) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 263) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent’s Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 275) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 276) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 278) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 281) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent’s Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 289) |
Fragrance Trap If this Pokemon is in the Active Spot, once during your turn, you may switch in 1 of your opponent's Benched Basic Pokemon to the Active Spot. |
![]() (B1 297) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (B1 303) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (B1 304) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B1 306) |
Sleep Pendulum Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Asleep. |
![]() (B1 324) |
Offload Pass If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, move all Fighting Energy from this Pokemon to 1 of your Benched Pokemon |
![]() (B1 328) |
Fabled Luster This Pokemon can't be affected by any Special Conditions |
![]() (B1 329) |
Toughness Aroma Each of your Grass Pokemon gets +30HP |
![]() (B1 330) |
Dismantling Keys Once during your turn, if this Pokemon is on your Bench, you may discard all Pokemon Tools from your opponent's Active Pokemon. If you do, discard this Pokemon |
![]() (B1a 006) |
Trap Territory Your opponent's Active Pokemon Retreat Cost is 1 more. |
![]() (B1a 012) |
Ignition Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a Fire Energy frorn your Energy Zone and attach it to your Active Fire-type Pokémon. |
![]() (B1a 018) |
Shell Shield As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks. |
![]() (B1a 034) |
Infinite Increase This Pokemon gets +30 HP for each Psychic Energy attached to it. |
![]() (B1a 065) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1a 070) |
Trap Territory Your opponent's Active Pokemon Retreat Cost is 1 more. |
![]() (B1a 072) |
Infinite Increase This Pokemon gets +30 HP for each Psychic Energy attached to it. |
![]() (B1a 099) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (B1a 101) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (B1a 102) |
Cursed Metal Attacks used by your Psychic-type Pokemon and Metal-type Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (B2 017) |
Soothing Wind Each of your Pokemon that has any Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (B2 050) |
Surge Surfer If a Stadium is in play, this Pokemon has no Retreat Cost. |
![]() (B2 070) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (B2 073) |
Disguise When this Pokemon is first damaged by an attack after coming into play, prevent that damage |
![]() (B2 075) |
Refreshing Tea Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may have your opponent shuffle their hand onto their deck. For each remaining point that your opponent needs to win, they draw a card. |
![]() (B2 092) |
Coordinated Unit If you have another Falinks in play, this Pokemon's attacks do +20 damage to your opponent's Active Pokemon, and this Pokemon takes -20 damage from attacks from your opponent's Pokemon. |
![]() (B2 097) |
Power of Alchemy Basic Pokemon in play (both yours and your opponent's) have no Abilities. |
![]() (B2 103) |
Final Scream If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Active Pokemon, do 10 damage to each of your opponent's Pokemon. |
![]() (B2 111) |
Dig Up Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 random Pokemon Tool cards from your discard pile into your hand. |
![]() (B2 124) |
Carefree Steps If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (B2 130) |
Portrait Once during your turn, if this Pokemon is in the Active Spot, you may look at a random Supporter card from your opponent's hand. Use the effect of the card as the effect of this Ability. |
![]() (B2 133) |
Repelling Wind Once during your turn, you may switch out your opponent's Active Basic Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B2 136) |
Snoozing Habit As long as this Pokemon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep. |
![]() (B2 141) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B2 172) |
Coordinated Unit If you have another Falinks in play, this Pokemon's attacks do +20 damage to your opponent's Active Pokemon, and this Pokemon takes -20 damage from attacks from your opponent's Pokemon. |
![]() (B2 173) |
Power of Alchemy Basic Pokemon in play (both yours and your opponent's) have no Abilities. |
![]() (B2 177) |
Dig Up Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 random Pokemon Tool cards from your discard pile into your hand. |
![]() (B2 180) |
Soothing Wind Each of your Pokemon that has any Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (B2 186) |
Disguise When this Pokemon is first damaged by an attack after coming into play, prevent that damage |
![]() (B2 194) |
Soothing Wind Each of your Pokemon that has any Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (B2 204) |
Carefree Steps If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (B2 233) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (B2a 009) |
Extra Heal Once during your turn, you may heal 60 damage from 1 of your Pokemon ex that has any Energy attached. If you do, discard a random Energy from that Pokemon. |
![]() (B2a 018) |
Passionate Voice Once during your turn, you may discard 1 Fire Energy from this Pokemon in order to use this Ability. During this turn, attacks used by your Fire Pokemon do +50 damage to your opponent's Active Pokemon. |
![]() (B2a 020) |
Armor This Pokemon takes -30 damage from attacks. |
![]() (B2a 024) |
Torrent If this Pokemon's remaining HP is 50 or less, attacks used by this Pokemon do +60 damage to your opponent's Active Pokemon. |
![]() (B2a 036) |
Ice Maker Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokemon in the Active Spot. |
![]() (B2a 126) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (B2a 127) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (B2a 128) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (B2a 130) |
Ice Maker Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokemon in the Active Spot. |
![]() (B2b 008) |
Ignition Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may take a Fire Energy from your Energy Zone and attach it to your Active Fire Pokemon. |
![]() (B2b 040) |
Bad Dreams At the end of each turn, if your opponent's Active Pokemon is Asleep, do 20 damage to that Pokemon. |
![]() (B2b 050) |
Metal Transport Once during your turn, you may switch your Active Metal Pokemon with 1 of your Benched Pokemon. |
![]() (B2b 064) |
Fur Coat This Pokemon takes −20 damage from attacks. |
![]() (B2b 116) |
Extra Heal Once during your turn, you may heal 60 damage from 1 of your Pokemon ex that has any Energy attached. If you do, discard a random Energy from that Pokemon. |
![]() (B3 004) |
Time Recall Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) |
![]() (B3 025) |
Victory Star Once during your turn, after you flip any coins for an attack of 1 of your Fire Pokemon, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn. |
![]() (B3 037) |
Frozen Flow Once during your turn, if this Pokemon is in the Active Spot, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B3 049) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B3 050) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B3 051) |
Double Type As long as this Pokemon is in play, it is Water and Fighting type. |
![]() (B3 066) |
Perplexing Ears Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Confused. |
![]() (B3 073) |
Accept Pain Once during your turn, if this Pokemon is on your Bench, you may move 30 damage that your Active Pokemon has on it to this Pokemon. |
![]() (B3 113) |
Double Type As long as this Pokemon is in play, it is Fighting and Darkness type. |
![]() (B3 115) |
Villainous Delivery As long as this Pokemon is on your Bench, your Active Darkness-type Pokemon's Retreat Cost is 1 less. |
![]() (B3 126) |
Sand Slammer During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to each of your opponent's Pokemon. |
![]() (B3 128) |
Happiness Supplement Once during your turn, you may remove a random Special Condition from your Active Pokemon. |
![]() (B3 134) |
Seal of Antiquity If you don't have Regirock, Regice, and Registeel on your Bench, this Pokemon can't attack. |
![]() (B3 144) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B3 165) |
Perplexing Ears Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Confused. |
![]() (B3 167) |
Accept Pain Once during your turn, if this Pokemon is on your Bench, you may move 30 damage that your Active Pokemon has on it to this Pokemon. |
![]() (B3 182) |
Frozen Flow Once during your turn, if this Pokemon is in the Active Spot, you may switch out your opponent's Active Pokémon to the bench. (Your opponent chooses the new Active Pokémon.) |
![]() (B3 188) |
Sand Slammer During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to each of your opponent's Pokemon. |
![]() (B3 196) |
Frozen Flow Once during your turn, if this Pokemon is in the Active Spot, you may switch out your opponent's Active Pokémon to the bench. (Your opponent chooses the new Active Pokémon.) |
![]() (B3 201) |
Sand Slammer During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to each of your opponent's Pokemon. |
![]() (B3 210) |
Bouncy Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, take a Water Energy from the Energy Zone and attach it to 1 of your Benched Pokemon. |
![]() (B3 221) |
Happiness Supplement Once during your turn, you may remove a random Special Condition from your Active Pokemon. |
![]() (B3 227) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B3 228) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B3 231) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent’s Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B3 233) |
Time Recall Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) |
![]() (B3 234) |
Villainous Delivery As long as this Pokemon is on your Bench, your Active Darkness-type Pokemon's Retreat Cost is 1 less. |
![]() (B3a 019) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 027) |
Future System Attacks used by your Future Pokemon cost 1 less Colorless Energy. |
![]() (B3a 033) |
Blessed Salt During Pokemon Checkup, heal 10 damage from each of your Pokemon. |
![]() (B3a 036) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 045) |
Shattering Crystal When this Pokemon is Knocked Out, flip a coin. If heads, your opponent can't get any points for it. |
![]() (B3a 046) |
Automated Combat If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (B3a 047) |
Ancient Roar Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B3a 078) |
Shattering Crystal When this Pokemon is Knocked Out, flip a coin. If heads, your opponent can't get any points for it. |
![]() (B3a 082) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 084) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 090) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 092) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B3a 105) |
Armor This Pokemon takes -30 damage from attacks. |
![]() (B3a 108) |
Future System Attacks used by your Future Pokemon cost 1 less Colorless Energy. |
![]() (B3a 109) |
Ancient Roar Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B3b 001) |
Quick Growth At the end of your opponent's turn, if this Pokemon is in the Active Spot, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (B3b 015) |
Aqua Charge Once during your turn, you may take a Water Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B3b 030) |
Soothing Ribbon Once during your turn, if this Pokemon has a Pokemon Tool attached, you may heal 30 damage from 1 of your Pokemon. |
![]() (B3b 050) |
Securely Sheltered If any damage is done to this Pokemon by attacks, flip a coin. If heads, this Pokemon takes -80 damage from that attack. |
![]() (B3b 055) |
Massive Body As long as this Pokemon is in the Active Spot, your opponent can't play any Stadium cards from their hand. |
![]() (B3b 058) |
Guts If this Pokemon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon is not Knocked Out, and its remaining HP becomes 10. |
![]() (B3b 073) |
Soothing Ribbon Once during your turn, if this Pokemon has a Pokemon Tool attached, you may heal 30 damage from 1 of your Pokemon. |
![]() (B3b 076) |
Massive Body As long as this Pokemon is in the Active Spot, your opponent can't play any Stadium cards from their hand. |
![]() (B3b 078) |
Aqua Charge Once during your turn, you may take a Water Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B3b 086) |
Aqua Charge Once during your turn, you may take a Water Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B3b 091) |
Quick Growth At the end of your opponent's turn, if this Pokemon is in the Active Spot, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (B4 005) |
Variety Powder Once during your turn, you may use this Ability. 1 Special Condition from among Burned, Confused, and Poisoned is chosen at random, and your opponent's Active Pokemon is now affected by the Special Condition. Any Special Conditions already affecting that Pokemon will not be chosen. |
![]() (B4 017) |
Hospitality Once during your turn, when you put this Pokemon from your hand onto your Bench, you may heal 20 damage from your Active Grass-type Pokemon. |
![]() (B4 044) |
Stance Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may prevent all damage from—and effects of—attacks from your opponent's Pokemon done to this Pokemon until the end of your opponent's next turn. |
![]() (B4 050) |
Evoshock Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. |
![]() (B4 106) |
Conductive Body If you have another Beldum in play, this Pokemon's Retreat Cost is 2 less. |
![]() (B4 115) |
Dual Customisation This Pokemon may have up to 2 Pokemon Tool cards attached to it. |
![]() (B4 117) |
Dragon's Blessing Once during your turn, if this Pokemon is on your Bench, you may attach an Energy from your discard pile to your Active Dragon-type Pokemon. |
![]() (B4 130) |
Treasure Collecting Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck and put all Item cards you find there into your hand. Shuffle the other cards back into your deck. |
![]() (B4 142) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B4 163) |
Stance Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may prevent all damage from—and effects of—attacks from your opponent's Pokemon done to this Pokemon until the end of your opponent's next turn. |
![]() (B4 164) |
Evoshock Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. |
![]() (B4 175) |
Dragon's Blessing Once during your turn, if this Pokemon is on your Bench, you may attach an Energy from your discard pile to your Active Dragon-type Pokemon. |
![]() (B4 178) |
Treasure Collecting Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck and put all Item cards you find there into your hand. Shuffle the other cards back into your deck. |
![]() (B4 215) |
Coordinated Unit If you have another Falinks in play, this Pokemon's attacks do +20 damage to your opponent's Active Pokemon, and this Pokemon takes -20 damage from attacks from your opponent's Pokemon. |
![]() (B4 219) |
Dig Up Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 random Pokemon Tool cards from your discard pile into your hand. |
![]() (B4 221) |
Treasure Collecting Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck and put all Item cards you find there into your hand. Shuffle the other cards back into your deck. |
![]() (B4 222) |
Portrait Once during your turn, if this Pokemon is in the Active Spot, you may look at a random Supporter card from your opponent's hand. Use the effect of the card as the effect of this Ability. |
![]() (B4 232) |
Evoshock Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. |
![]() (B4 233) |
Dragon's Blessing Once during your turn, if this Pokemon is on your Bench, you may attach an Energy from your discard pile to your Active Dragon Pokemon. |
![]() (B4a 005) |
Regal Bloom This Pokemon gets +30 HP for each Grass Energy attached to it. |
![]() (B4a 020) |
Destiny Burst If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, do 70 damage to the Attacking Pokemon. |
![]() (B4a 026) |
Evil Inspiration Once during your turn, if this Pokemon is in the Active Spot, you may draw a card. |
![]() (B4a 043) |
Boiler Smog Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may make your opponent's Active Pokemon Poisoned and Burned. |
![]() (B4a 051) |
Luxury Coin Once during your turn, when you flip any coins for an effect of your Trainer Cards, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Luxury Coin Ability each turn. |
![]() (B4a 054) |
Mach Stealth If your opponent's Pokemon is Knocked Out by damage from this Pokemon's attacks, during your opponent's next turn, prevent all damage from-and effects of-attacks done to this Pokemon. |
![]() (B4a 059) |
Thieving Incisors Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may move a random Energy from your opponent's Active Pokemon to this Pokemon. |
![]() (B4a 062) |
Spy Ops Once during your turn, you may look at a random card from your opponent's hand. |
![]() (B4a 064) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B4a 076) |
Spy Ops Once during your turn, you may look at a random card from your opponent's hand. |
![]() (B4a 082) |
Evil Inspiration Once during your turn, if this Pokemon is in the Active Spot, you may draw a card. |
![]() (B4a 083) |
Boiler Smog Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may make your opponent's Active Pokemon Poisoned and Burned. |
![]() (B4a 084) |
Thieving Incisors Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may move a random Energy from your opponent's Active Pokemon to this Pokemon. |
![]() (B4a 091) |
Evil Inspiration Once during your turn, if this Pokemon is in the Active Spot, you may draw a card. |
![]() (B4a 092) |
Boiler Smog Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may make your opponent's Active Pokemon Poisoned and Burned. |
![]() (B4a 093) |
Thieving Incisors Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may move a random Energy from your opponent's Active Pokemon to this Pokemon. |
![]() (B4a 101) |
Refreshing Tea Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may have your opponent shuffle their hand onto their deck. For each remaining point that your opponent needs to win, they draw a card. |
![]() (B4a 104) |
Repelling Wind Once during your turn, you may switch out your opponent's Active Basic Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B4a 107) |
Disguise When this Pokemon is first damaged by an attack after coming into play, prevent that damage |
![]() (B4a 109) |
Luxury Coin Once during your turn, when you flip any coins for an effect of your Trainer Cards, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Luxury Coin Ability each turn. |
![]() (B4b 004) |
Quick Growth At the end of your opponent's turn, if this Pokemon is in the Active Spot, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (B4b 009) |
Time Recall Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) |
![]() (B4b 019) |
Toughness Aroma Each of your Grass Pokemon gets +20 HP. |
![]() (B4b 026) |
Extra Heal Once during your turn, you may heal 60 damage from 1 of your Pokemon ex that has any Energy attached. If you do, discard a random Energy from that Pokemon. |
![]() (B4b 028) |
Soothing Wind Each of your Pokemon that has any Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (B4b 030) |
Ignition Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may take a Fire Energy from your Energy Zone and attach it to your Active Fire Pokemon. |
![]() (B4b 044) |
Victory Star Once during your turn, after you flip any coins for an attack of 1 of your Fire Pokemon, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn. |
![]() (B4b 048) |
Passionate Voice Once during your turn, you may discard 1 Fire Energy from this Pokemon in order to use this Ability. During this turn, attacks used by your Fire Pokemon do +50 damage to your opponent's Active Pokemon. |
![]() (B4b 050) |
Armor This Pokemon takes -30 damage from attacks. |
![]() (B4b 053) |
Shell Shield As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks. |
![]() (B4b 061) |
Frozen Flow Once during your turn, if this Pokemon is in the Active Spot, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B4b 070) |
Aqua Charge Once during your turn, you may take a Water Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B4b 073) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B4b 075) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B4b 076) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B4b 080) |
Ice Maker Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokemon in the Active Spot. |
![]() (B4b 083) |
Evoshock Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. |
![]() (B4b 087) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B4b 103) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B4b 111) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (B4b 112) |
Soothing Ribbon Once during your turn, if this Pokemon has a Pokemon Tool attached, you may heal 30 damage from 1 of your Pokemon. |
![]() (B4b 113) |
Dismantling Keys Once during your turn, if this Pokemon is on your Bench, you may discard all Pokemon Tools from your opponent's Active Pokemon. If you do, discard this Pokémon. |
![]() (B4b 115) |
Disguise When this Pokemon is first damaged by an attack after coming into play, prevent that damage |
![]() (B4b 116) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B4b 119) |
Accept Pain Once during your turn, if this Pokemon is on your Bench, you may move 30 damage that your Active Pokemon has on it to this Pokemon. |
![]() (B4b 135) |
Coordinated Unit If you have another Falinks in play, this Pokemon's attacks do +20 damage to your opponent's Active Pokemon, and this Pokemon takes -20 damage from attacks from your opponent's Pokemon. |
![]() (B4b 136) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B4b 138) |
Power of Alchemy Basic Pokemon in play (both yours and your opponent's) have no Abilities. |
![]() (B4b 144) |
Bad Dreams At the end of each turn, if your opponent's Active Pokemon is Asleep, do 20 damage to that Pokemon. |
![]() (B4b 151) |
Villainous Delivery As long as this Pokemon is on your Bench, your Active Darkness-type Pokemon's Retreat Cost is 1 less. |
![]() (B4b 152) |
Ancient Roar Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B4b 154) |
Dig Up Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 random Pokemon Tool cards from your discard pile into your hand. |
![]() (B4b 158) |
Conductive Body If you have another Beldum in play, this Pokemon's Retreat Cost is 2 less. |
![]() (B4b 164) |
Cursed Metal Attacks used by your Psychic Pokemon and Metal Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (B4b 170) |
Dragon's Blessing Once during your turn, if this Pokemon is on your Bench, you may attach an Energy from your discard pile to your Active Dragon Pokemon. |
![]() (B4b 172) |
Sand Slammer During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to each of your opponent's Pokemon. |
![]() (B4b 179) |
Treasure Collecting Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck and put all Item cards you find there into your hand. Shuffle the other cards back into your deck. |
![]() (B4b 180) |
Carefree Steps If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (B4b 183) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (B4b 185) |
Search for Friends Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put a Supporter card from your discard pile into your hand. |
![]() (B4b 239) |
Quick Growth At the end of your opponent's turn, if this Pokemon is in the Active Spot, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (B4b 243) |
Time Recall Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) |
![]() (B4b 250) |
Toughness Aroma Each of your Grass Pokemon gets +20 HP. |
![]() (B4b 256) |
Extra Heal Once during your turn, you may heal 60 damage from 1 of your Pokemon ex that has any Energy attached. If you do, discard a random Energy from that Pokemon. |
![]() (B4b 259) |
Ignition Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may take a Fire Energy from your Energy Zone and attach it to your Active Fire Pokemon. |
![]() (B4b 267) |
Victory Star Once during your turn, after you flip any coins for an attack of 1 of your Fire Pokemon, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn. |
![]() (B4b 270) |
Passionate Voice Once during your turn, you may discard 1 Fire Energy from this Pokemon in order to use this Ability. During this turn, attacks used by your Fire Pokemon do +50 damage to your opponent's Active Pokemon. |
![]() (B4b 274) |
Shell Shield As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks. |
![]() (B4b 286) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B4b 287) |
Swift Shot Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may do 20 damage to your opponent's Active Pokemon. |
![]() (B4b 290) |
Ice Maker Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokemon in the Active Spot. |
![]() (B4b 292) |
Evoshock Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed. |
![]() (B4b 309) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (B4b 310) |
Soothing Ribbon Once during your turn, if this Pokemon has a Pokemon Tool attached, you may heal 30 damage from 1 of your Pokemon. |
![]() (B4b 311) |
Dismantling Keys Once during your turn, if this Pokemon is on your Bench, you may discard all Pokemon Tools from your opponent's Active Pokemon. If you do, discard this Pokémon. |
![]() (B4b 314) |
Accept Pain Once during your turn, if this Pokemon is on your Bench, you may move 30 damage that your Active Pokemon has on it to this Pokemon. |
![]() (B4b 323) |
Coordinated Unit If you have another Falinks in play, this Pokemon's attacks do +20 damage to your opponent's Active Pokemon, and this Pokemon takes -20 damage from attacks from your opponent's Pokemon. |
![]() (B4b 325) |
Power of Alchemy Basic Pokemon in play (both yours and your opponent's) have no Abilities. |
![]() (B4b 328) |
Bad Dreams At the end of each turn, if your opponent's Active Pokemon is Asleep, do 20 damage to that Pokemon. |
![]() (B4b 332) |
Villainous Delivery As long as this Pokemon is on your Bench, your Active Darkness-type Pokemon's Retreat Cost is 1 less. |
![]() (B4b 333) |
Ancient Roar Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (B4b 335) |
Dig Up Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put 2 random Pokemon Tool cards from your discard pile into your hand. |
![]() (B4b 336) |
Conductive Body If you have another Beldum in play, this Pokemon's Retreat Cost is 2 less. |
![]() (B4b 341) |
Cursed Metal Attacks used by your Psychic Pokemon and Metal Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (B4b 344) |
Dragon's Blessing Once during your turn, if this Pokemon is on your Bench, you may attach an Energy from your discard pile to your Active Dragon Pokemon. |
![]() (B4b 351) |
Treasure Collecting Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may look at the top 4 cards of your deck and put all Item cards you find there into your hand. Shuffle the other cards back into your deck. |
![]() (B4b 352) |
Carefree Steps If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (B4b 353) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (B4b 355) |
Search for Friends Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put a Supporter card from your discard pile into your hand. |
![]() (B4b 403) |
Ignition Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may take a Fire Energy from your Energy Zone and attach it to your Active Fire Pokemon. |
![]() (B4b 404) |
Ice Maker Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokemon in the Active Spot. |
![]() (B4b 405) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (B4b 408) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (B4b 428) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (B4b 429) |
Legendary Drive Once during your turn, when you put this Pokemon from your hand onto your Bench, you may switch it with your Active Pokemon. If you do, move all of your Energy in play to this Pokemon. |
![]() (P-A 013) |
Powder Heal Once during your turn, you may heal 20 damage from each of your Pokemon. |
![]() (P-A 019) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (P-A 037) |
Lunar Plumage Whenever you attach a Psychic Energy from your Energy Zone to this Pokemon, heal 20 damage from this Pokemon. |
![]() (P-A 042) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (P-A 044) |
Resilience Link If you have Arceus or Arceus ex in play, this pokemon takes -30 damage from attacks. |
![]() (P-A 047) |
Defensive Whirlwind This Pokemon takes -30 damage from attacks from Fighting Pokemon |
![]() (P-A 054) |
Counterattack If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon. |
![]() (P-A 074) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (P-A 104) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (P-A 106) |
Illusive Trickery If your opponent's Pokemon is Knocked Out by damage from this Pokemon's attacks, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokemon. |
![]() (P-A 109) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (P-A 110) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (P-A 116) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (P-B 011) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (P-B 020) |
Ignition Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a Fire Energy frorn your Energy Zone and attach it to your Active Fire-type Pokémon. |
![]() (P-B 049) |
Victory Star Once during your turn, after you flip any coins for an attack of 1 of your Fire Pokemon, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn. |
![]() (P-B 050) |
Strange Singing At the beginning of your turn, if this Pokemon is in the Active Spot, put a random Psychic Pokemon from your deck into your hand. |
![]() (P-B 054) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (P-B 059) |
Shell Armor This Pokemon takes -10 damage from attacks. |
![]() (P-B 079) |
Time Recall Each of your evolved Pokemon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) |
![]() (P-B 086) |
Conductive Body If you have another Beldum in play, this Pokemon's Retreat Cost is 2 less. |

Several Pokemon cards, apart from their regular attacks, have Abilities, which are additional special effects.
Abilities can either be active, which is used by tapping the Ability when checking out a card during your turn, or passive, where the effect will persist as long as the card is in play.
Pokemon cards with Abilities often play a key role for certain decks, as these effects can easily influence the flow of a match towards the user's benefit.

Using an Ability does not count as executing a Pokemon card's attack, so a card can use an Ability and attack during the same turn.
Abilities in Pokemon TCG Pocket are the equivalent of Abilities that all Pokemon have in the mainline Pokemon video games.
However, a key difference between TCG Pocket and the video games is that not all Pokemon cards have an Ability.

All Pokemon Cards with Abilities

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