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Here's a list of all Arts Units in Arknights: Endfield. See all Arts Unit weapons in the game along with their stats and effects in this guide!
List of Contents
| Weapon | ★ | ATK (Lv.90) | Weapon Skills (Max) |
|---|---|---|---|
Jiminy 12
|
|
283 |
Main Attribute Boost (S):
• Main Attribute +79
Assault: Armament Prep:
• ATK +34
|
Fluorescent Roc
|
|
341 |
Will Boost (S):
• Will +93
ATK Boost (S):
• Attack +23.4%
Suppression: Emergency Boost:
• When the wielder's battle skill hits the enemy, ATK +33.6% for 20s.
Effects of the same name cannot stack. |
Hypernova Auto
|
|
341 |
Intellect Boost (S):
• Intellect +93
Arts Boost (S):
• Arts DMG Dealt +26.0%
Inspiring: Start of a Saga:
• When the wielder's HP is above 80%, ATK +42.0%.
|
Monaihe
|
|
411 |
Will Boost (M):
• Will +124
Ultimate Gain Efficiency Boost (M):
• Ultimate Gain Efficiency +37.1%
Inspiring: Mortise-and-Tenon Analysis:
• Main Attribute +14.0%
Arts Intensity +70 |
Stanza of Memorials
|
|
411 |
Intellect Boost (M):
• Intellect +124
ATK Boost (M):
• Attack +31.2%
Twilight: Lustrous Pyre:
• Max HP +28.0%
When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +22.4% for 20s. Effects of the same name cannot stack. |
Wild Wanderer
|
|
411 |
Intellect Boost (M):
• Intellect +124
Electric DMG Boost (M):
• Electric DMG Dealt +34.7%
Infliction: Wilderness Cluster:
• Arts Intensity +28
When the wielder applies Electrification, the team gains Physical DMG Dealt and Electric DMG Dealt +22.4% for 15s. Effects of the same name cannot stack. |
Freedom to Proselytize
|
|
411 |
Will Boost (M):
• Will +124
Treatment Efficiency Boost (M):
• Treatment Efficiency +37.1%
Medicant: Redemption of Faith:
• Main Attribute +14.0%
When the wielder's battle skill provides HP treatment, the controlled operator is restored for another (168 + Will x 1.40) HP. Effect only triggers once every 15s. |
OBJ Arts Identifier
|
|
411 |
Intellect Boost (M):
• Intellect +124
Arts Intensity Boost (M):
• Arts Intensity +62
Pursuit: Transcendent Arts:
• Max HP +28.0%
When the wielder's combo skill applies Arts Burst or Physical Status, the entire team gains Heat DMG Dealt and Electric DMG Dealt +22.4% for 15s. Effects of the same name cannot stack. |
Suffering's End
|
|
490 |
Agility Boost (L):
• Agility +156
Nature DMG Boost (L):
• Nature DMG Dealt+43.3%
Detonate: Dawn of the Long Night:
• Arts Intensity +42.
When the wielder applies an Arts Burst, the wielder gains Nature DMG Dealt +5.6% for 25s. Max stacks for this effect: 4. Duration of each stack is counted separately. Effect only triggers once every 0.1s. At 4 stacks, the aforementioned effect grants an additional Nature DMG Dealt +16.8%. This effect cannot stack. |
Chivalric Virtues
|
|
485 |
Will Boost (L):
• Will +156
HP Boost (L):
• Max HP +78.0%
Medicant: Blight Fervor:
• Treatment Efficiency +28.0%
After the wielder gives HP treatment with their own skill, the entire team gains ATK +25.2% for 15s. Effects of the same name cannot stack. |
Umbra of Frigid Eventide
|
|
505 |
Agility Boost (L):
• Agility +156
Attack Boost (L):
• Attack +39.0%
Detonate: Hunter Instinct:
• Arts DMG Dealt +44.8%.
After the wielder casts a battle skill, the wielder gains Arts Intensity +98 and 4 stacks of Windform for 15s. This entire effect cannot stack. Max Windform stacks: 4. When the wielder applies an Arts Burst, consume 1 stack of Windform to grant the wielder Arts DMG Dealt +11.2% for 30s. This effect can reach 4 stacks. Duration of each stack is counted separately. Effect only triggers once every 0.1s. |
Junction Point
|
|
490 |
Intellect Boost (L):
• Intellect +156
Ultimate Gain Efficiency Boost (L):
• Ultimate Gain Efficiency +46.4%
Efficacy: Feedback Loop:
• Nature DMG Dealt +19.6%.
When the wielder applies Arts Susceptibility or Arts Infliction with a Combo Skill, the wielder gains ATK +16.8% while other operators in the team gain ATK +4.2. Duration: 20s. Max stacks for the same effect of the same name: 2. Duration of each stack is counted separately. |
Type 42: Solemn Phalanx
|
|
505 |
Intellect Boost (L):
• Intellect +156
Ultimate Gain Efficiency Boost (L):
• Ultimate Gain Efficiency +46.4%
Detonate: Debilitating Assault:
• ATK +44.8%.
Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +56.0% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +56.0% for 20s. Wielder's Will ≥ Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons. |
Flickers in the Mist
|
|
490 |
Will Boost (L):
• Will +156
Electric DMG Boost (M):
• Electric DMG Dealt +34.7%
Efficacy: Overlapping Borders:
• ATK +19.6%.
When the wielder gains Electric Amp, the wielder also gains Electric DMG Dealt +15.4% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. This effect only triggers once every 0.1s. |
Lone Barge
|
|
510 |
Will Boost (L):
• Will +156
Attack Boost (L):
• Attack +39.0%
Suppression: Streaming Blitz:
• Electric DMG Dealt +44.8%.
When the wielder's battle skill consumes Arts Reactions, the wielder gains Battle Skill Electric DMG Dealt +56.0% for 20s. This effect can reach a max of 2 stacks and can only trigger once every 0.1s. Duration of each stack is counted separately. After the wielder casts an ultimate, the wielder gains Battle Skill Electric DMG Dealt +112.0% for 25s. This effect cannot stack. |
Dreams of the Starry Beach
|
|
495 |
Intellect Boost (L):
• Intellect +156
Treatment Efficiency Boost (L):
• Treatment Efficiency +46.4%
Infliction: Tidal Murmurs:
• Secondary Attribute +44.8%
After the wielder consumes Corrosion, target enemy suffers Arts DMG Taken +28.0% for 25s. Effects of the same name cannot stack. |
Delivery Guaranteed
|
|
500 |
Will Boost (L):
• Will +156
Ultimate Gain Efficiency Boost (L):
• Ultimate Gain Efficiency +46.4%
Pursuit: Duty Fulfilled:
• Nature DMG Dealt +44.8%
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +28.0% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +5.6%, up to a max of 22.4%. Effects of the same name cannot stack. |
Opus: Etch Figure
|
|
485 |
Will Boost (L):
• Will +156
Nature DMG Boost (L):
• Nature DMG Dealt+43.3%
Suppression: Tillite Etchings:
• ATK +19.6%
When the wielder's battle skill applies Nature Infliction, other operators in the team gain Arts DMG Dealt +14.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains Arts DMG Dealt +5.6%, up to a max of 16.8%. Effects of the same name cannot stack. |
Oblivion
|
|
495 |
Intellect Boost (L):
• Intellect +156
Arts Boost (L):
• Arts DMG Dealt +43.3%
Twilight: Humiliation:
• Critical Rate +14.0%
When the wielder casts an ultimate, the wielder gains Arts DMG Dealt +67.2% for 15s. When the wielder casts a combo skill, the wielder gains Arts DMG Dealt +33.6% for 15s. The two effects apply separately and do not stack with themselves. |
Detonation Unit
|
|
490 |
Main Attribute Boost (L):
• Main Attribute +132
Arts Intensity Boost (L):
• Arts Intensity +78
Detonate: Imposing Champion:
• Secondary Attribute +28.0%
When the wielder applies an Arts Burst, target enemy suffers Arts DMG Taken +25.2% for 15s. Effects of the same name cannot stack. |

| Weapons by Type | |||||
|---|---|---|---|---|---|
Swords |
Great Swords |
Polearms |
|||
Handcannons |
Arts Units |
||||
| Weapons by Rarity | |||||
| Miscellaneous Weapon Guides | |
|---|---|
| Best Weapons Tier List | Best Weapon for Each Character |
| How to Get Weapons | - |
All Arts Units List

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