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Arknights: Endfield

Shadows That Bind Stage 2 Guide for Version 1.6

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Arknights Endfield - Shadows That Bind Stage 2
Shadows That Bind is the 2nd stage in the Murmurs of the Deep Forest in Arknights: Endfield 1.6. See all info about Stage 2 of the Murmurs of the Deep Forest series, best teams, recommended characters, how to beat, and all rewards in this guide!

Shadows That Bind Stage 2 Info

Shadows That Bind Stage 2 Details

Recommended Operator Lv.
Normal Mode
Lv. 60
Agony Mode
Lv. 90
Once the dust of war settled, the silent woods swallowed them all. Only upon this day were they set loose.

Shadows That Bind Stage 2 Mechanics

Normal • After the battle begins, the enemy applies Imprisonment on all operators except for the controlled operator.
• Operators under Imprisonment will constantly lose HP while giving Blitzcrash Blightshade HP Treatment and ATK boosts.
• Defeating a YSTF Elite Blightshade frees 1 operator from Imprisonment.
• Blitzcrash Blightshade awakens after all YSTF Elite Blightshades are defeated, or after the battle has progressed for a while.
• Enemies have the same resistance against every element.
Agony • Operators under Imprisonment will constantly lose HP while giving Blitzcrash Blightshade HP Treatment, ATK boosts, and resistance to the operator's element. • Tacticals and consumables cannot be used.

Agony Mode adds an effect on top of the Normal Mode mechanics.

Shadows That Bind Stage 2 Enemy Details

Enemies Physical Heat Cryo Electric Nature
C D D C D
C D D C D

List of All Enemies

Part of the Murmurs of the Deep Forest Series

Murmurs of the Deep Forest
Release Date October 22, 2026
(Server Time)

Shadows That Bind Stage 2 Best Teams and Characters

Cryo Team

Sub DPS Main DPS Sub DPS Support
Endfield Si Si Endfield Last Rite Last Rite Endfield Tangtang Tangtang Endfield Arcane Arcane (Will)

At the start of the phase, try to break free Si's imprisonment using Last Rite. Once that's done, immediately go after Tangtang as to avoid feeding Blitzcrash Blightshade resistance to Cryo. Make sure to use Si's Battle Skill and grab its Inksoul.

This way, after Tangtang is free, you can just focus on the Inksoul so you don't have to move to where the last YSTF Elite Blightshade is and avoid the AoE Blitzcrash that will do after freeing everyone.

Typhoeus Hypercarry Team

Main DPS Support Support Support
Endfield Typhoeus Typhoeus Endfield Arcane Arcane (Will) Endfield Liino Liino Endfield Perlica Perlica

For this team, you'd want to use Typhoues' battle skill at the start to break Arcane's imprisonment to stop the boss from building up Nature resistance. From there, you can focus on breaking either Liino's or Perlica's imprisonment, whoever is closest to you.

Mi Fu Hybrid Team

Main DPS Sub DPS Support Support
Endfield Mi Fu Mi Fu Endfield Rossi Rossi Endfield Gilberta Gilberta Endfield Perlica Perlica

For the Hybrid Team, use Mi Fu at the start and break Rossi's imprisonment before proceeding to the next one. It's recommended that you pick up Gilberta first so you don't have to worry about accidentally using Perlica's combo skill, as you need it to proc Gilberta's combo skill.

Once all are free, simply focus on the boss and wait until you stagger it before doing your burst rotation.

How to Beat Shadows That Bind Stage 2

  1. Do Not Greed During Stomping Attack
  2. Imprisonment Placement is Based on Team Order

Do Not Greed During Stomping Attack

While it may be tempting to just keep attacking, the boss actually has a few moves that force you to keep dodging because otherwise, you will quickly lose health if you just tank it. Try not to greed the stage too much, even if it means losing a bit of DPS.

Imprisonment Placement is Based on Team Order

Arknights Endfield - Position BasedSupports are Rossi, Perlica, and Gilberta.
Arknights Endfield - Position Based 2Rossi on the left, Perlica in the middle, and Gilberta on the right.

If you want to know which character will be positioned during the imprisonment phase, take a look at your team order. The first one in your team who isn't active will be positioned to the left, while the last one in your team will be on the right instead.

This way, you can prepare yourself on where to go to break them out of imprisonment.

Shadows That Bind Stage 2 Rewards

Total Item Rewards

Mode Rewards
Normal
T-Creds T-Creds x24,000
Agony
T-Creds T-Creds x24,000

Arknights: Endfield Related Guides

Arknights Endfield - Umbral Monument Partial Banner
Umbral Monument Endgame Guide

Current Series and Stages

Murmurs of the Deep Forest Series
Arknights Endfield - Critters That Dig Stage 1 GuideCritters That Dig
(Stage 1)
Arknights Endfield - Shadows That Bind Stage 2Shadows That Bind
(Stage 2)
Arknights Endfield Woodcrafts That Link Stage 3 Guide for Version 1.6Woodcrafts That Link
(Stage 3)
Arknights Endfield Hatred That Sprawls Stage 4 Guide for Version 1.6Hatred That Sprawls
(Stage 4)

All Umbral Monument Series

Umbral Monument Marked by Dark Shadows
Murmurs of the Deep Forest
Umbral Monument Marked by Dark Shadows
Marked by Dark Shadows
Arknights Endfield Howlers of the Crag Guide
Howlers of the Crag
Arknights Endfield - Contention of Deathly Silences
Contention of Deathly Silences
Arknights Endfield - Turbidity Manifest
Turbidity Manifest
Arknights Endfield - Searing Scars
Searing Scars
Arknights Endfield - Inorganic Construct
Inorganic Construct
Arknights Endfield - Those Forsaken by the Land
Those Forsaken by the Land

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