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Arknights: Endfield

All Patch Notes

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★ Exclusive: Endfield's Connection to Arknights
✰ Version 1.6 is out! | Yuanyuan's Blazing Stoves
├ P1: Si (Builds / Teams / Banner)
├ P2: Argent Flow (Builds / Banner)
└ Rerun: Tangtang (Builds | Teams | Banner)

Arknights Endfield - Patch Notes

Here is our list of all the patch notes and version updates for Arknights: Endfield. See the latest patch notes and version updates, as well as the previous version updates and patch notes along with their update history.

Latest Version Update

Version 1.6 Update

Version 1.6 Release Date
AKE - Version 1.6 Headline
Release Date Oct. 15, 2026 at 12:00 PM (UTC+8)
Oct. 14, 2026 at 11:00 PM (UTC-5)

Version 1.6 was released on October 15, 2026 at 12:00 PM (UTC+8). This version features a new exploration area, a new 6-star operators, as well as new and returning events!

Version 1.6 Update Summary and Banners

Version 1.6 Patch Details

Version 1.6 Guides
1.6 Update 1.6 Livestream
All Redeem Codes 1.6 Maintenance
All Patch Notes All News and Updates
Version 1.6 Characters
Feranmut Proxy Icon Si (6★)
Argent Flow Icon Argent Flow (6★)
Tangtang Icon Tangtang (6★)
(Rerun)
Version 1.6 Weapons
Version 1.6 Banners
Arknights Endfield - Si Character Banner Rejuvenation
(1.6 Phase 1)
Arknights Endfield - Lunar Calling Issue Banner Seal of Jade Issue
(1.6 Phase 1)
Arknights Endfield - Argent Flow Character Banner The Hearth Fire Beckons the Starry Flow
(1.6 Phase 2)
Arknights Endfield - Moongleam Issue Banner Moongleam Issue
(1.6 Phase 2)
Arknights Endfield - Ancestral Spring Flows Anew Banner Ancestral Spring Flows Anew
(1.6 Rerun)
Arknights Endfield - Tender Spring Issue Banner Tender Sprig Issue
(1.6 Rerun)
Version 1.6 Gears
Pulser Labs
(Update)
Eternal Xiranite
(Update)
Rift Trekker
(Update)
Type 50 Yinglung
(Update)
AIC Fieldwork
(Update)
Version 1.6 Quests
Sanctuary From the Rift Sanctuary From the Rift Enter the Painted World Enter the Painted World
Learn of Rise and Fall Learn of Rise and Fall Witness the Game Unfold Witness the Game Unfold
See Through the Self See Through the Self Paint with Fresh Ink Paint With Fresh Ink
AKE - Back to the Rustics Back to the Rustics Operator Mission
Version 1.6 Areas
Arknights Endfield - Si Si's Painting
Version 1.6 Events
Arknights Endfield - Events - Yuanyuan Yuanyuan's Blazing Stoves
October 15, 2026
Arknights Endfield - All the Inky Hues Top Image All the Inky Hues
October 15, 2026
Arknights Endfield - Spirit Spirit's Restoration Sign-In
October 15, 2026
Arknights Endfield - Carly Carly's Verdant Anthology
October 22, 2026
Arknights Endfield - Arena of Games Arena of Games
October 29, 2026
Arknights Endfield - New Era for the Myriad Souls Top Image New Era for the Myriad Souls
October 31, 2026
Arknights Endfield - The Stars are With Me The Stars Are With Me Sign-In
November 05, 2026
Version 1.6 Endgame Mode Updates
Arknights Endfield - Delver of the Cryptic Update. Delver of the Cryptic Arknights Endfield - Contingency Contract Update Contingency Contract
Arknights Endfield - Umbral Monument Update Umbral Monument Arknights Endfield - Echoes of War Update Echoes of War

Latest Patch Notes

October 21 Patch Notes

Arknights: Endfield made minor updates to optimize and fix bugs after the release of Sanctuary of Ink.

Updates and Fixes
2026-10-21 (UTC+8)
・ Fixed a circumstantial issue where controller inputs would not work on the blueprint sharing screen on PlayStation.
・ Fixed an issue where the clickable area for [Wuling – Snowy Forest] on the Map screen was larger than intended.
・ Fixed a circumstantial issue where icons for certain categories on the Recipes screen of the [Yuanyuan's Blazing Stoves] game mode were incorrect.
・ Fixed a circumstantial issue where voice lines would repeatedly play after completing the camera mission in [The Story Continues].
・ Fixed a circumstantial issue where certain voice resources could not be downloaded properly.
・ Fixed an issue where [Firefang Vesperwings] would abnormally disappear after 6★ operator [Si] cast [Final Stroke] on enemies in the [Firefang Vesperwings] hover state.
・ Optimized a number of in-game textual expressions.
2026-10-17 (UTC+8)
・ Fixed an issue where [Crafting Manual] progress wouldn't update after harvesting crops with [Auto-Farmers].
・ Fixed an issue where gear information wouldn't update when returning to the Gear screen after switching gear sets on the [Gear Plan] screen.
・ Fixed an issue where red dots were displayed incorrectly after transferring delivery jobs at [Regional Development - Depot Node].
・ Fixed an issue where defeating an enemy using 6★ operator [Last Rite]'s combo skill with certain inputs would prevent 6★ operator [Si]'s combo skill from triggering.
・ Fixed a circumstantial issue with mission progression in the exploration mission [Miscellanies on Rampage].
・ Fixed a circumstantial issue in the event [Yuanyuan's Blazing Stoves] where abnormal interactions would prevent normal management or exiting management.
・ Fixed an issue with the presentation of some operators and NPCs in certain story cutscenes.
2026-10-16 (UTC+8)
・ Fixed an issue where 6★ operator [Rossi] did not recover Ultimate Energy normally after her battle skill hit certain targets.
・ Fixed a circumstantial issue where, after the 5★ operator [Purrchena] successfully blocked an attack, her ultimate casting could be abnormally interrupted.
・ Fixed an issue that caused a prompt to appear incorrectly after selecting Sanity Meds on the [Exchange for Sanity] screen.
・ Fixed an issue where, under certain graphics presets on mobile devices, the bottom-right corner of a painting would not display completely when using [Spirit Paint] to draw it in [Wuling - Si's Painting - Linglong Grotto].
・ Fixed an issue that caused screen flickering on some Android devices when boss enemies cast certain skills in [Chapter II - Process VIII - Paint with Fresh Ink].
・ Fixed a circumstantial issue where the game would crash on some iOS devices due to insufficient RAM.
・ Fixed an issue where gift-receiving animations were missing for some operator NPCs on [OMV Dijiang].
・ Fixed an issue with the Tutorials text for the [Yuanyuan's Blazing Stoves] event.
・ Fixed a circumstantial issue with the visual presentation of some story performances and operator ultimates.
・ Fixed a circumstantial issue where certain interaction buttons in certain scenes did not display properly.
・ Fixed an issue with scene visuals in certain story cutscenes.
・ Optimized the display of required supply crate quantities on the [Progression Overview] screen.
・ Optimized certain in-game text descriptions.

All Patch Notes

October Patch Notes

Version 1.6 New Updates
[New Stories]
・Main Missions
┗ Available up to [Chapter II Process VIII: Paint with Fresh Ink].
・Exploration Missions
┗ [Miscellanies on Rampage], [Post Destination], [A Painting Open for Business], [Farming Automation]
・Side Missions
┗ [Back to the Rustics], [Unrequited Love], [The Story Continues], [A Day to Remember], [Yuanyuan Innkeeper I], [Yuanyuan Innkeeper II], [Yuanyuan Innkeeper III]
[New Operators]
・ 6★ Cryo Supporter Si
┣ Weapon Type: Greatsword
┗ Availability: October 15 - November 5, 2026
・ 6★ Electric Guard Argent Flow
┣ Weapon Type: Sword
┗ Availability: November 5 - 26, 2026
[New Weapons]
・ 6★ Greatsword – Jade Vessel
┗ Availability: 2026/10/15 - TBA
・ 6★ Sword – Lunar Calling
┗ Availability: 2026/11/05 - TBA
・ 6★ Greatsword – Long Heritage
┗ Availability: Obtained through the Protocol Pass: Ink Scroll
・ 6★ Sword – Complexed Industry
┗ Availability: Obtained through the Protocol Pass: Ink Scroll
[New Enemies]
・ [Fortune's Stash]
・ [Scroll of Tactics]
・ [Simmer's Purge]
・ [Maned Measure]
[New Areas]
・ Si's Painting
┗ Can be found in [Wuling]
Version 1.6 New Events
・ [Yuanyuan's Blazing Stoves] Fun and Games Event
┣ Event Time: After [Sanctuary of Ink] version update – Before the next version update and maintenance
┣ Event Content Update Time: Oct. 22, 2026 at 04:00 (server time)
┣ Event Details: Visit the [Si's Painting] area in [Wuling], manage [Yuanyuan Manor Inn], complete the corresponding Session Tasks, and increase your Inn Milestones to claim rewards including [Oroberyl]×1000 and [Mark of Perseverance].
┗ After the [Yuanyuan's Blazing Stoves] Fun & Games Event ends, you will no longer be able to complete Session Tasks or claim the corresponding rewards. However, you can still play Yuanyuan Manor Inn and claim Inn Milestone Phase rewards.
・ [Spirit's Restoration] Limited-Time Sign-In Event
┣ Event Time: Oct. 15 – Nov. 5, 2026 at 11:59 (server time)
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [Spirit's Restoration HH Permit]×5.
・ [All the Inky Hues] Guide Event
┣ Event Time: Oct. 15 – Nov. 5, 2026 at 12:00 (server time)
┗ Event Details: Visit the [Si's Painting] area in the region of [Wuling] and complete specified missions to earn event rewards such as [Oroberyl]×1200 and [Mark of Perseverance].
・ [Carly's Verdant Anthology] Camera Event
┣ Event Time: Oct. 22 at 12:00 – Nov. 05, 2026 at 04:00 (server time)
┗ Event Details: Complete camera missions to earn event rewards that include: [Oroberyl]×1500, [Portrait Frame: Carly's Verdant Anthology], [Mark of Perseverance].
・ [Contingency Readiness] Limited-Time Event
┣ Event Time: Oct. 29 at 04:00– Nov. 05, 2026 at 04:00 (server time)
┗ Event Details: During the event, complete specified missions every day to receive rewards including [Sanity Usage Permit], [Emergency Sanity Booster], [Wuling Artificing Catalyst], and [Coolant Gel].
・ [Arena of Games] Challenge Event
┣ Event Time: Oct. 29, 2026 at 12:00 – Nov. 19, 2026 at 04:00 (server time)
┣ Event Content Update Time: Nov. 11, 2026 at 04:00 (server time)
┗ Event Details: During the event, take on [Arena of Games] challenges to earn Arena Points. Reach every tier in [Arena Milestone] to earn rewards including [Oroberyl]×1200 and [Mark of Perseverance].
・ [New Era for the Myriad Souls] Fun and Games Event
┣ Event Time: Oct. 31 at 12:00 – Nov. 14, 2026 at 04:00 (server time)
┗ Event Details: Visit the event page, then add actors and props to complete a story shoot, unlock different endings, and claim rewards such as [Oroberyl]×300 and [T-Creds].
・ Argent Flow Narrative Event [Back to the Rustics]
┣ Event Time: Nov. 5, 2026 at 12:00 (server time) – Before version update and maintenance
┣ Event Details: Complete the side mission [Back to the Rustics] to earn [Oroberyl]×600, [Elementary Cognitive Carrier], and other rewards.
┗ After the narrative event page is removed, you can still play this side mission from [Mission] and earn the rewards if you meet the participation requirements.
・ [The Stars Are With Me] Limited-Time Sign-In Event
┣ Event Time: Nov. 5, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [The Stars Are With Me HH Permit]×5.
・[Contingency Contract: Indigo Experimental Operation] Challenge Event
┣ Event Availability: Nov. 5, 2026 at 12:00 (server time) – Before version update and maintenance
┣ Event Content Update Time: Nov. 12, 2026 at 12:00 (server time)
┣ [Secret Sanctuary] Availability: Nov. 5, 2026 at 12:00 – Dec. 3, 2026 at 04:00 (server time)
┗ Event Details: During the event, you can select any combination of Test Criteria for the challenge, and try to complete it. Complete event missions to earn rewards such as [Portrait: Silverblade Medal], [Portrait Frame: Contingency Respondent] and [Vitrified Indigo]. Spend [Vitrified Indigo] at the [Secret Sanctuary] to exchange for great rewards including [Oroberyl]×2000, [Sticker: Contingency Resolved], and [Advanced Progression Selection Crate II].
・[Sanity Supply] Limited-Time Event
┣ Event Time:
┣ Asia Server:
┣ Nov. 19, 2026 at 04:00 – Nov. 26, 2026 at 04:00 (server time)
┣ Americas / Europe Server:
┣ Nov. 19, 2026 at 04:00 – Nov. 25, 2026 at 17:00 (server time)
┗ Event Details: During the event, complete specified missions every day to claim Sanity Supply rewards: [Sanity Usage Permit] and [Emergency Sanity Booster].
Version 1.6 Event and Gameplay Updates
・[Echoes of War] Permanent Challenge Mode Update
┣ [Season of Phantasia]
┣ Season Update: After [Sanctuary of Ink] version update – Nov. 5, 2026 at 11:59 (server time)
┣ Update Notes: New season [Season of Phantasia] is available. This season features 3 cycles, each including 3 stages. [Season of Phantasia] adds 3 new stages. Clear all new stages on Normal difficulty to claim rewards including [Oroberyl]×300.
┣ [Season of Fervor]
┣ Season Update: Nov. 05, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Update Notes: New season [Season of Fervor] is available. This season features 3 cycles, each including 3 stages. [Season of Fervor] adds 3 new stages. Clear all new stages on Normal difficulty to claim rewards including [Oroberyl]×300.
・[Umbral Monument] Challenge Gameplay Updated, [Murmurs of the Deep Forest] Stages Available
┣ Availability: Oct. 22, 2026 at 12:00 (server time)
┣ Update Details: This [Umbral Monument] challenge mode introduces a new series, [Murmurs of the Deep Forest], featuring 4 stages. Complete all stage challenges to earn rewards including [Mark of Perseverance], [Advanced Cognitive Carrier], [Arms INSP Set], and [Protohedron].
┣ [Monumental Etching: Forest of Maras] limited-time challenge event will also be available once the gameplay mode is updated.
┣ Event Time: Oct. 22, 2026 at 12:00 – Nov. 5, 2026 at 04:00 (server time)
┗ Event Details: Upon the release of the [Murmurs of the Deep Forest] series, the [Monumental Etching: Forest of Maras] limited-time event will begin. During the event, complete various [Umbral Monument] challenges to claim rewards including [Oroberyl]×1200 and [Advanced Progression Selection Crate II].
・[Delver of the Cryptic] Spatial Set Update
┣ Availability: Nov. 12, 2026 at 12:00 (server time)
┗ Update Notes: This [Delver of the Cryptic] puzzle-solving event will introduce the new spatial set [Fade Beyond the Painting]. 3 Protocol Spaces will be available initially, and 3 more will become available on Nov. 19, 2026 at 04:00 (server time). Complete the spatial set challenges to claim rewards including [Oroberyl]×1200 and [Mark of Perseverance].
Version 1.6 AIC Updates
・ Raised the Regional Development Level cap for the [Wuling] region. Raised the level cap of [Wuling – Yinglung Pass] Stock Redistribution Terminal. Added new exchangeable goods to [Wuling Stock Redistribution].
・ Added New Facility [Auto-Farmer]: After the [Auto-Farmer] is unlocked, it can perform AutoGerminate and Auto-Harvest in the Farm in [Si's Painting]. As the story progresses, the [Auto-Farmer] will also become available in the farming area of [Wuling City].
Version 1.6 Acquisition Center Update
・ Protocol Pass: Ink Scroll is available. During the [Sanctuary of Ink] version period, you can acquire various support items listed by the Arsenal Engineers in the [Protocol Pass]. Activating each seasonal Protocol Pass unlocks the [Basic Supply] tier by default. Level up the Pass to earn rewards such as [Basic HH Permit], [Oroberyls], [Exchange Crate-oSurprise], and [Progression Materials]. The reward [Advanced Progression Selection Crate I] has been changed to [Advanced Progression Selection Crate II], and [Warp Plasma-Coated Slide] has been added as a selectable progression material.
・ Added in [Acquisition Center - Bundles]: [Wondrous View Collection Pack], [Protocol Flow Bundle], [Omnipresence HH Bundle], [Star River HH Bundle]. The purchase limit for [Value Arsenal Ticket Pack] is reset.
Version 1.6 Combat System Update
・ Added a feature to adjust combo skill priority. You can now set the priority order of combo skills on the Team screen, so that when multiple combo skills are triggered simultaneously, they can be released in your preset order.
・ Added Team06 and Team07: You can now edit and save more teams on the Team screen.
Version 1.6 System Update
・ Added New Feature [Gear Plan]: Save and name multiple gear plans to quickly switch between setups for different lineups.
・ Added New Feature "LTO Sanity Meds Auto-Use Upon Expiration": When limited-time only (LTO) Sanity Meds expire, they will be auto-converted into Sanity. If the Sanity limit is reached, the excess will be converted into [Sanity Essences] using [Sanity Extractors]. Sanity Essences do not expire. If the Sanity limit is reached and you can't hold any more [Sanity Essences] or have no [Sanity Extractors] available, any remaining LTO Sanity Meds will be destroyed.
・ Added New Feature "Cabin Shift Rotation": Each cabin can have up to two operator shifts (A and B). Use [Activate Shift] to change shifts manually, or [Auto-Rotate]. Please note that cabin production may be halted if the estimated work time of a shift cannot cover the work schedule.
Other Version 1.6 Updates
・ Added content such as [Operator Guide], [Energy Alluvium], [RE-Crisis], [NPC], [Engraved Medal], [Profile Theme], [Portrait], [Portrait Frame], [Filter], [Sticker], [Consumable], [Material], [Sanity Meds], [Database Entry], [Clue Dossier], [Personal Device], [Ornamental], [Vinyl], [Camera Pose], [Regional Aurylene Submission Phase], and more. These will gradually unlock as you progress.
・ Added new gear pieces to Gear Sets [Type 50 Yinglung], [Pulser Labs], [Eternal Xiranite], [Rift Trekker], and [AIC Fieldwork].
・ Added rare progression material [Warp Plasma-Coated Slide].
Version 1.6 Optimizations
Missions
・ Fixed the display logic for the mission [Freedom of Expansion]. If you have any unfinished urgent missions, the mission [Freedom of Expansion] will not be displayed. It will automatically appear once all the urgent missions have been completed.
・ Optimized the guidance and the way to accept the exploration mission [Treasures of the Past].
Combat
・ Adjusted the description for 6★ operator [Tangtang]'s ultimate from "Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that temporarily locks down, immobilizes [...] enemies within its area of effect." to "Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that applies temporary Immobilization [...] to enemies within its area of effect (AOE)." The [Immobilization] effect is "A target affected by Immobilization cannot perform any actions for the duration of this effect." This adjustment only changes the text description. The actual effects of the skill remain unchanged.
・ Optimized Enemy Targeting: During battle, you can now long-press the lock-on button to bring up a reticle. You can then rotate the camera to aim at an enemy and release the button to lock onto the nearest enemy. Existing targeting and lock-on functions remain available after this adjustment.
・ Improved the vibration feedback for 6★ operator [Liino]'s battle skill and ultimate when not the controlled operator.
Events and Gameplay
・ Fixed the card-drawing animation for [Trial of Swordmancy] on mobile.
AIC Factory
・ Optimized Facility Placement Experience: You can now place a facility directly if you have it in your Backpack or any depot, or if you have enough materials in any depot to construct it.
・ Optimized Farming Experience : [Top view mode] is now available in farming areas, and plots can now be placed tightly together. [Fertilization] options allow you to enable Fertilization Assist and configure its settings. Once a fertilizer is selected, the operators on your team will use it to fertilize plots.
・ Optimized Farming Area Map Marker: Viewing the overall status of farming areas and [Auto-Farmer]-related information is now supported.
・ Delivery Job Experience Optimized: Transferred delivery jobs that aren't accepted within a certain time will be picked up and completed by other helpers instead of expiring. When accepting jobs, every region will have plenty of jobs available.
Voice Languages and Sound Effects
・ Improved the Chinese voice acting for certain NPCs on [OMV Dijiang].
・ Improved the English voice acting for certain voice lines.
System
・ Optimized Gear Artificing: On the [Select items to consume] screen, a new [Assembly] tab has been added that automatically filters for gear that can be used as artificing material. You can either manually adjust the amount or use Auto-Fill to quickly assemble the gear required and use it for artificing, without having to switch between interfaces.
・ Optimized Clue Collecting and Gifting: In [Control Nexus Task], you can now collect and fill clues gifted by friends with one click. Duplicate clues can also be gifted to friends who need them in one click.
・ Optimized Friend Visit Experience: You can now use the [Visit Next] option or its shortcut to directly go to the next friend's ship.
・ Optimized Operator Display Effect: New visual effects have been added to the [Friends List] and [Profile] screens for max-potential 6★ operators. Max-potential 6★ operators will also display their special effects when walking around Dijiang.
・ Optimized Camera Sticker: New support has been added for rotating and scaling stickers, placing multiple stickers at once, and clearing all placed stickers with one click.
・ Optimized Controller Support Experience: Controls have been optimized for progressions, delivery jobs, stage results, and other features. This covers interfaces such as [Operator - Overview], [Operator - Ability Matrix], [Operator - FILE], [Weapon - Potential], and [Regional Development - Depot Node].
Others
・ Adjusted the monster type information for [Woodcraft Wanderer] in the database. Its type has been changed from [elite] to [advanced].
・ Optimized Certain Environmental Details: Fallen leaves now flutter in response to operators' movements, skill casting, and wind in the environment.
・ Optimized the models, clothing, special effects, movements, camera work, and other presentation aspects of certain operators in certain situations.
・ Optimized the models, clothing, special effects, movements, camera work, and other presentation aspects of certain NPCs and enemies in certain situations.
・ Optimized the models, animations, visual effects, and presentation aspects of certain environments, weapons, and stages in certain situations.
・ Optimized the visuals, special effects, interaction logic, and text descriptions for certain interfaces.
・ Optimized the text related to Arts DMG increases in weapon effect descriptions. The actual effects remain unchanged.
・ Optimized some control-related text prompts in Typhoeus's Archery Range based on actual gameplay experience.
・ Optimized some Protocol Pass mission descriptions.
・ Optimized some story text.
・ Optimized the text descriptions for some events.
・ Optimized the text descriptions for acquiring and trimming certain engraved medals.
・ Optimized some mission names.
・ Optimized the names and text descriptions for some items based on how they work ingame.
・ Optimized some control-related UI prompts.
Version 1.6 Bug Fixes
Missions
・ Fixed a circumstantial issue where certain enemies in the side mission [Endeavor of a Lifetime] would disappear, making it impossible to progress the mission.
Combat
・ Fixed an issue with visual effects when entering a [Protocol Space] in certain ways.
・ Fixed an issue where operators had a chance to fall off cliffs when dodging via certain actions.
・ Fixed a circumstantial issue where, if 6★ operator [Zhuang Fangyi] exited a dungeon after unleashing her ultimate, her Ultimate Energy status would not revert to what it was when she entered the dungeon.
System
・ Fixed a circumstantial issue where interaction options could abnormally remain visible after teleporting.
・ Fixed a circumstantial issue with the map zoom feature.
・ Fixed a circumstantial issue where map markers could be displayed abnormally.
・ Fixed a circumstantial issue where the main screen timer could abnormally remain visible.
・ Fixed a circumstantial issue where the entry points of main screen features were arranged in the incorrect order.
Others
・ Fixed an issue where certain decorative text on the model of the 6★ weapon [Artzy Tyrannical (handcannon)] did not display correctly.
Updates and Fixes
2026-10-08 (UTC+8)
・ Fixed an issue in the Progression Overview] screen where the battle skill icons for the 5★ operator [[Purrchena] were not displayed correctly.
・ Fixed an issue with the text description for Portrait Frame [Sweet and Snowy].

September Patch Notes

Updates and Fixes
2026-09-24 (UTC+8)
・ Fixed an issue where, under certain circumstances, Originium Slugs could not be kicked into the large pit in Suiming.
・ Fixed an issue where, under certain circumstances, the [Current Water Level] progress bar was displayed incorrectly when exploring [Suiming].
・ Fixed a circumstantial issue that could occur after leaving [Simulation], where switching between [Explore Mode] and [AIC Mode] did not work correctly.
・ Fixed a circumstantial issue where the Advancement Effects of a certain operator talents did not take effect properly in [Etchspace Salvage].
・ Optimized the dashing sound effects of 6★ operator [Arcane] in certain circumstances.
2026-09-08 (UTC+8)
・ Fixed an issue where, under certain circumstances, 6★ operator [Typhoeus]'s attacks could not hit certain enemies if she has [Hunting Arrows].
・ Fixed an issue where, under certain circumstances, 6★ operator [Typhoeus]'s attacks could not hit [Tidewalker] while she was in Hover state.
・ Fixed an issue where, under certain circumstances, some storage crates in the [Snowy Forest] couldn't be unlocked.
・ Fixed an issue where, under certain circumstances, Factory facilities could be abnormally placed in certain missions.
・ Fixed an issue where, under certain circumstances, operators on Dijiang would stand in incorrect positions.
・ Fixed an issue where, under certain circumstances, friends' profiles on the [Production Assist] screen was displayed incorrectly.
・ Fixed an issue where, under certain circumstances, weapon icons in the [Essence Wishlist] screen was displayed incorrectly.
2026-09-04 (UTC+8)
・ Fixed an issue where, with certain inputs, the hit count for 6★ operator [Typhoeus] was incorrect when attacking certain enemies.
・ Fixed an issue where, under certain circumstances, the number of [Hunting Arrows] in 6★ operator [Typhoeus]'s skill effect was incorrect when re-challenging certain stages.
・ Fixed an issue where, under certain circumstances, abnormal text appeared in the side mission [A Snowy Realm Touched by Nightmares].
・ Fixed an issue where some of 6★ operator [Typhoeus]'s actions were abnormal.
・ Fixed an issue where, under certain circumstances, specific operations caused non-controlled operators to still follow the controlled operator abnormally even while their actions were paused.
・ Fixed an issue where, under certain circumstances, [Control Nexus] interaction options would abnormally appear in areas that were not [Control Nexus].
・ Fixed an issue where, under certain circumstances, some function icons on the main interface displayed abnormally.
2026-09-03 (UTC+8)
・ Fixed an issue with abnormal configuration of [Arms OC: Deep Cold]. Selectable weapons now include [Exemplar]. If the Endministrator used this item before the 09/03 hot update, please submit feedback via [Settings] - [Contact Support] during the [Dreamscape of Wind and Snow] version period, and we will verify the situation and process it accordingly.
・ Fixed an issue where, under specific circumstances, enemy shields could not be destroyed in the side mission [A Forest Shrouded in Mist], thereby preventing mission progression.
・ Fixed an issue where, under specific circumstances, 6★ operator [Typhoeus]'s arrow special effects persisted for an abnormal amount of time.
・ Fixed an issue where, under specific circumstances, the DMG multipliers displayed in the brief and detailed descriptions of 6★ operator [Typhoeus]'s battle skill [Piercing Arrows of the Woods] are inconsistent.
・ Fixed an issue where the [Depot Unloader]'s On/Off switch was not displayed.
・ Fixed an issue where some information for [Snowy Forest] was incorrectly configured in the Regional Development Level Summary interface.
・ Fixed an issue where, under specific circumstances, the [Endministrator] could cast their battle skill aboard the Dijiang.
Version 1.5 New Updates
[New Stories]
・Exploration Missions
┗ [OD Project: Cloudseeder STN III], [Cliffbottom Archery Range], [Bell of Recollection]
・Side Missions
┗ [A Winter Dream Fogged Deep in the Woods], [Endeavor of a Lifetime], [Illumination of Fate]
[New Characters]
・ 6★ Nature Striker Typhoeus
┣ Weapon Type: Arts Unit
┗ Availability: September 2 - September 30
・ 5★ Physical Defender Purrchena
┣ Weapon Type: Sword
┗ Availability: September 24, 2026
[New Weapons]
・ 6★ Arts Unit – Umbra of Frigid Eventide
┗ Availability: 2026/09/02 - TBA
・ 6★ Arts Unit – Suffering's End
┗ Availability: Originium Supply Protocol Pass: Gloomwald
・ 5★ Sword – Dessert Moment
┗ Availability: 2026/09/24
[New Enemies]
・ [Woodcraft Slug]
・ [Woodcraft Wanderer]
・ [Gloomwald's Rage]
[New Areas]
・ Snowy Forest
┗ Can be found in [Wuling]
・ Suiming
┗ Can be found in [Wuling]
Version 1.5 New Events
・[Snow Over Deep Woods] Guide Event
┣ Event Time: Sept. 2 – Sept. 30, 2026 at 12:00 (server time)
┗ Event Details: Complete specified missions in the [Snowy Forest] area of the [Wuling] region to claim [Oroberyl]×1200 and [Mark of Perseverance].
・[Trial of the Bow] Challenge Event
┣ Event Time: Sept. 9 – Oct. 15, 2026 at 12:00 (server time)
┣ Event Details: Complete Simulations at [Typhoeus's Archery Range] and event-related Trial Missions during the event to earn rewards including [Oroberyl]×1200, [Advanced Cognitive Carrier], [Mark of Perseverance], and [Advanced Progression Selection Crate I].
┗ After the [Trial of the Bow] Challenge Event ends, Trial Missions can no longer be completed and their rewards can no longer be claimed, but [Typhoeus's Archery Range] remains playable, and first-time clear rewards for Simulations can still be earned.
・[AIC Support: Chubby Lung Attacks] AIC Production Event
┣ Event Time: Sept. 16 at 12:00 – Sept. 30, 2026 at 16:00 (server time)
┣ Goods Exchange Availability: Sept. 16, 2026 at 12:00 – Oct. 7, 2026 at 04:00 (server time)
┗ Event Details: During the event, complete specified missions to unlock support goods formulas and the Goods Exchange. Produce support goods and submit them at the outpost to get bonus [Fruits of Altruism Certs], which are exchangeable for goods at the Goods Exchange. Event rewards available for exchange include: [Oroberyl]×1600, [Portrait: Chubby Lung Attacks], [Mark of Perseverance], [Advanced Progression Selection Crate Ⅰ], and [Advanced Cognitive Carrier].
・[Sanity Supply] Limited-Time Event
┣ Event Time:
┣ Asia Server:
┣ Sept. 17, 2026 at 04:00 – Sept. 24, 2026 at 04:00 (server time)
┣ Oct. 8, 2026 at 04:00 – Oct. 15, 2026 at 04:00 (server time)
┣ Americas / Europe Server:
┣ Sept. 17, 2026 at 04:00 – Sept. 24, 2026 at 04:00 (server time)
┣ Oct. 8, 2026 at 04:00 – Oct. 14, 2026 at 17:00 (server time)
┗ Event Details: During the event, complete specified missions every day to claim Sanity Supply rewards: [Sanity Usage Permit] and [Emergency Sanity Booster].
・ [Purry Big Feline! RAWR!] Giveaway Event
┣ Event Time: Sept. 24, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: During the event, log into the game and participate in various game modes to claim new 5★ operator [Purrchena], [Purrchena's Token]×5, and new 5★ weapon [Dessert Moment (Sword)]×6.
・[Echoing Bell of an Old City] Guide Event
┣ Event Time: Sept. 24, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Complete specified missions in [Suiming] of the [Wuling] region to claim [Oroberyl]×1200 and [Mark of Perseverance].
・ [Ridgeline Flows of Autumn] Limited-Time Sign-In
┣ Event Time: Oct. 1, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: During the event, sign in for 7 days in total to earn rewards including [Oroberyl]×1500, [Portrait: Go Forth and Run], and [“Rolling Chubby Lung” Energy Drink].
・[Runners' Steeplechase] Fun & Games Event
┣ Event Time: Oct. 1, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: During the event, complete the race with 3★, collect balloons, and reach the corresponding Runner's Milestones to claim rewards such as [Oroberyl]×1200, [Portrait Frame: Champion Runner], and ["Rolling Chubby Lung" Energy Drink].
・[OrbiPom! MERGE!] Fun & Games Event
┣ Event Time: Oct. 1, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Head to the web event and merge OrbiPoms to earn points. Complete specified missions to claim [Oroberyl]×300 and [T-Creds].
Version 1.5 Event and Gameplay Updates
・[Echoes of War] Permanent Challenge Mode Update
┣ [Season of Virtuality]
┣ Season Update: After [Dreamscape of Wind and Snow] version update – Sept. 24, 2026 at 11:59 (server time)
┣ Update Notes: New season [Season of Virtuality] is available. This season features 3 cycles, each including 3 stages. [Season of Virtuality] adds 3 new stages. Clear all new stages on Normal difficulty to claim rewards including [Oroberyl]×300.
┣ [Season of Illusion]
┣ Season Update: Sept. 24, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Update Notes: New season [Season of Illusion] is available. This season features 3 cycles, each including 3 stages. [Season of Illusion] adds 3 new stages. Clear all new stages on Normal difficulty to claim rewards including [Oroberyl]×300.
・[Umbral Monument] Challenge Gameplay Updated, [Marked by Dark Shadows] Stages Available
┣ Availability: Oct. 5, 2026 at 12:00 (server time)
┣ Update Details: This [Umbral Monument] challenge mode introduces a new series, [Marked by Dark Shadows], featuring 4 stages. Complete all stage challenges to earn rewards including [Mark of Perseverance], [Advanced Cognitive Carrier], [Arms INSP Set], and [Protohedron].
┣ [Monumental Etching: Shadow Marked] limited-time challenge event will also be available once the gameplay mode is updated.
┣ Event Time: Oct. 5, 2026 at 12:00 – Oct. 19, 2026 at 04:00 (server time)
┗ Event Details: Upon the release of the [Marked by Dark Shadows] series, the [Monumental Etching: Shadow Marked] limited-time event will begin. During the event, complete various [Umbral Monument] challenges to claim rewards including [Oroberyl]×1200 and [Advanced Progression Selection Crate Ⅰ].
Version 1.5 AIC Updates
・ Increased the Regional Development Level cap for [Wuling]; increased the level cap of the Xiranflow Cloudseeder Station outpost in Wuling - Yinglung Pass.
・ New [Continue Placing] Feature: When placing facilities, ornamentals, or plots, you'll be able to toggle the [Continue Placing] feature on or off. When enabled, as long as you have the corresponding items in your Backpack, you can continuously place them without exiting the Construction Status.
Version 1.5 Acquisition Center Update
・ Protocol Pass: Gloomwald is available. During the [Dreamscape of Wind and Snow] version period, you can acquire various support items listed by the Arsenal Engineers in the [Protocol Pass]. Activating each seasonal Protocol Pass unlocks the [Basic Supply] tier by default. Level up the Pass to earn rewards such as [Basic HH Permit], [Oroberyls], [Exchange Crate-o-Surprise], and [Progression Materials].
・ Added in [Acquisition Center - Bundles]: [Protocol Flow Bundle], [Winter Hunt HH Bundle]. The purchase limit for [Value Arsenal Ticket Pack] is reset.
Version 1.5 System Update
・ New [Progression Overview] Feature: In [Operators - Progression Overview], you'll be able to view all Owned, Not Owned, and upcoming operators and weapons in one place, along with the materials required to progress operators and weapons to various goals, as well as the quantities of materials you currently have. For upcoming operators, you can also preview their recommended weapons' perfect-match essences and directly add them to your Essence Wishlist.
・ [Talosite Exchange] exchangeable items updated, with new items such as [Personal Device], [Ornamental], [Camera Pose], [Vinyl], and more.
・ Added a [Hide UI] feature. During story dialogue, button prompts and dialogue text can be hidden, and this can be enabled alongside Auto-Play.
・ Added reminders for certain modes you have not participated in for a long time, so you can quickly review the corresponding mode rules.
・ Added Challenge Time Display on Stage Results Screen: Some stage results screens now display your clear time.
・ Added system prompts related to already claimed [Honor] rewards on the [Echoes of War] stage selection screen.
Other Version 1.5 Updates
・ Added content such as [Operator Guide], [Energy Alluvium], [Crisis Fragment], [NPC], [Engraved Medal], [Profile Theme], [Portrait], [Portrait Frame], [Filter], [Sticker], [Consumable], [Material], [Sanity Meds], [Database Entry], [Clue Dossier], [Ornamental], [Vinyl], [Camera Pose], [Regional Aurylene Submission Phase], and more. These will gradually unlock as you progress.
・ Added the new gear set [Deep Rampart]. New gear pieces have been added to gear sets [AIC Fieldwork], [Tide Surge], and [Eternal Xiranite].
Version 1.5 Optimizations
Missions
・ Optimized the location guidance for the Exploration Mission [Photo: Feranmut Heart].
Events and Gameplay
・ Optimized the wording of some system prompts in [Trial of Swordmancy].
AIC Factory
・ Optimized Box Selection: When using box selection to create blueprints in Batch Select Mode, if the number of selected facilities exceeds the blueprint saving limit, the screen will show in real time the current number of selected facilities and the maximum number of facilities that can be saved to the blueprint.
Voice Languages and Sound Effects
・ Optimized the voice performance of some actions for 6★ operators [Arcane] and [Liino].
・ Optimized some voice lines in 4★ operator [Estella]'s Files.
System
・ Adjusted the item description and usable scope of [Chartered HH Permit]. The item description has been updated to: “An internal certificate of Endfield Industries. Use this to perform 1 headhunting in [Chartered Headhunting] or [RE-Factor Headhunting].” [Chartered HH Permit] can now be used in [Chartered Headhunting] and [RE-Factor Headhunting].
・ Adjusted Profile Theme Display: The display area of profile backgrounds in the Friends List has been expanded, allowing profile themes to be displayed more fully.
・ Optimized Reception Room Clue Management: Added a new [Quick Add] feature. When there are clues that can be filled in the Reception Room, a [Quick Add] button will be displayed; tapping it automatically fills all available clues that can be filled. Added the [Give Away All Duplicates] feature, which lets you gift duplicate clues to friends with one click when you have more than 2 identical clues in your local clue library.
・ Optimized Operator Gifting: If an operator's Trust is already maxed, you can still offer them gifts to complete gifting tasks.
・ Optimized Engraved Medal Viewing Experience: When viewing engraved medals in [Path of Glory - Medal Album] or [Path of Glory - Edit - Add Engraved Medals Already Acquired], the category tabs now switch automatically as you scroll through the engraved medal list.
・ Enhanced snow texture visuals: The texture details of characters, certain AIC Factory facilities, and ornamentals in the snow will be richer, making snowflake adhesion and snow accumulation more realistic and further enhancing immersion in icy and snowy scenes.
・ Optimized the experience of switching from controller mode back to keyboard and mouse mode under certain circumstances.
Others
・ Stage experience optimizations: After entering the [Echoes of War] difficulty selection screen, you can now directly switch stages without returning to the stage selection interface. After clearing a stage in [Echoes of War] and [Umbral Monument], returning to the stage selection screen no longer triggers a loading screen, making operations smoother.
・ Optimized the difficulty selection logic when returning to the stage list after clearing a stage.
・ Optimized the visuals of some characters in rainy environments.
・ Optimized the display, visual effects, and interactions on certain screens.
・ Optimized the text for the Critical Rate boost in 6★ operator [Rossi]'s battle skill effect description. The actual effect remains unchanged.
・ Optimized the text for the Slow effect in 4★ operator [Fluorite]'s battle skill effect description. The actual effect remains unchanged.
・ Optimized the effect descriptions for Arts Reaction and Burst Boost, Cryo and Electric DMG Bonuses, Heat and Nature DMG Bonuses, All Skill DMG Bonuses, and Arts DMG Bonuses. The actual effects remain unchanged.
・ Optimized the text in some Operator Files.
・ Optimized some of the weapon skill effect descriptions for 6★ weapons [Type 42: Solemn Phalanx], [Junction Point], [Beacon of Duty], [Blessing of Lustrous Carmine], [Amaranthine Tassel], [Brigand's Calling], [JET], [Wedge], [Mountain Bearer], [Khravengger], and 5★ weapons [OBJ Heavy Burden], [Seeker of Dark Lung]. The actual effects remain unchanged.
・ Optimized some mission guidance text.
・ Optimized some story text.
・ Adjusted the name of the Valuable item in the Monthly Pass Rules from [Sanity Sanity Usage Permit] to [Sanity Usage Permit].
・ Optimized some mission descriptions and UI text in the Protocol Pass.
・ Optimized some event descriptions.
・ Optimized some descriptions for acquiring and trimming engraved medals.
・ Optimized some item names and descriptions based on how they work in-game.
・ Optimized some UI prompts.
・Optimized some feature guidance text.
Version 1.5 Bug Fixes
Missions
・ Fixed an issue where, under certain circumstances, switching to trial operator would not work in Operator Story missions.
・ Fixed an issue where, under certain circumstances, tracking a mission that requires opening [Baker] would not redirect to the [Baker] interface.
・ Fixed an issue where, under certain circumstances in some mission flows, your own operators assigned to a trial squad would abnormally revert to trial operators.
Combat
・ Fixed an issue where, under certain circumstances, certain control inputs might cause abnormal SP return and damage after casting 6★ operator Arcane's [battle skill] in her [Array Arcana: INT] form.
・ Fixed an issue where 6★ operator [Liino] would interrupt an enemy's charging state an abnormal number of times when her [battle skill] first hit the enemy.
・ Fixed an issue where, under certain circumstances, certain control inputs could cause combo skills to fail to trigger.
・ Fixed an issue where, after the [Homecoming] version update, entering certain stages while carrying tactical items that restore Ultimate Energy could, under certain circumstances, abnormally consume those tactical items.
Voice Languages and Sound Effects
・ Fixed an issue where, under certain circumstances, some sound effects would persist after the dash moves of 6★ operators [Arcane] and [Camille] ended.
Events and Gameplay
・ Fixed an issue where, under certain circumstances, playing on a controller may cause icon display issues in the [RE-Crisis] interface.
・ Fixed an issue where, under certain circumstances, some visual effects in [Trial of Swordmancy] would not display.
System
・ Fixed an issue where, under certain circumstances, dragging characters in the [Camera] feature would make it impossible to advance in certain stages.
・ Fixed an issue where, under certain circumstances, [Map - Tracking another map...] would not display the names of custom tags.
Others
・ Fixed an issue where, under certain circumstances, parts of the screen would flicker abnormally in some areas of Wuling - Marker Stone - Lake Islet

August Patch Notes

Updates and Fixes
2026-08-16 (UTC+8)
・Optimized the pacing for exploring the route areas of [The Rooted Realm] event. Challenge time limits have been extended to 30 minutes.
・For this round of experience optimizations, the following adjustment compensation will be distributed via in-game mail:
┗ Oroberyl x200
・Issuance time: After the 2026/08/15 quick update - Before the next version update and maintenance
・Eligibility: All Endministrators who registered and created a character before the update on 2026/08/15 at 18:30 (UTC-5)
・Note: Claimable after unlocking the [Mail] function. The mail is valid for 30 days. Please be sure to claim it in time.
2026-08-11
・Optimized a circumstantial issue of extended frame rate drops after entering certain areas in [Wuling].
2026-08-10
・Fixed an issue where, under certain circumstances, an incorrect number of [Aurylene Fragments] could be obtained in [The Rooted Realm].
2026-08-09
・Optimized the operational logic of [Item Control Ports] and [Pipe Control Ports] when used in automated production.
・Optimized the text descriptions for features unlocked via the side mission [Spring's Return].
・Optimized a number of in-game textual expressions.
・Fixed a circumstantial issue where claiming rewards for a successful [Operator Progression], [Weapon Progression], [RE-Crisis], or [Crisis Drills] attempt could cause the game to freeze abnormally.
・Fixed an issue where, under certain circumstances, SP Return effects of 6★ operator [Arcane]'s combo skill would not trigger properly while she was in [Array Arcana: INT] form.
・Fixed a curcumstantial issue of abnormal numbers displayed at the QTY Allowed section of [Item Control Ports] and [Pipe Control Ports].

July Patch Notes

Version 1.4 New Updates
[New Stories]
・Main Missions
┗ Available up to [Chapter II Process VII: Stubbornly Lingers the Setting Sun]
・Side Missions
┗ [OD Project: Cardiac Remediation Station III], [Outpost: Cloudseeder STN], [OD Project: Cloudseeder STN I], [OD Project: Cloudseeder STN II], [Fissure Filling and Land Grouting], [Echoes of War], [Blightshade Watch], [Treasures of the Past]
・Exploration Missions
┗ [Like a Star Streaking Through the Boundaries], [Spotlight of the Morning Star], [Long Night Breaking into Day], [Sorrow Sings in Silence], [Nameless Blades I], [Nameless Blades II], [Nameless Blades III], [Home Beyond Reach]
[New Characters]
・ 6★ Nature Caster Arcane
┣ Weapon Type: Arts Unit
┗ Availability: July 16 - August 9, 2026
・ 6★ Electric Supporter Liino
┣ Weapon Type: Polearm
┗ Availability: August 9, 2026 - TBA
[New Weapons]
・ 6★ Arts Unit – Type 42: Solemn Phalanx
┗ Availability: 2026/07/16 - TBA
・ 6★ Polearm – Bedazzling Night Debut
┗ Availability: 2026/08/09 - TBA
・ 6★ Sword – Farsight
┗ Availability: Tribute of Companionship
・ 6★ Arts Unit – Junction Point
┗ Availability: Originium Supply Protocol Pass: Blighted Sea
・ 6★ Polearm – Golden Age
┗ Availability: Originium Supply Protocol Pass: Blighted Sea
[New Enemies]
・ [Tuskbeast Blightshade]
・ [Quillbeast Blightshade]
・ [Rakerbeast Blightshade]
・ [Blitzcrash Blightshade]
・ [YSTF Vanguard Blightshade]
・ [YSTF Elite Blightshade]
・ [YSTF Glaiver Blightshade]
・ [YSTF Captain Blightshade]
・ [Alleikhreos, Chiliarch]
[New Areas]
・ Yinglung Pass
┗ Can be found in [Wuling]
・ North Wuling Exclusion Zone
┗ Can be found in [Wuling]
Version 1.4 New Events
・ [Tribute of Companionship] Celebration Event
┣ Event Time: Jul. 16 – Aug. 9, 2026 at 12:00 (server time)
┗ Event Details: Sign in for 3 days in total to earn rich rewards, including Oroberyl ×3000, Basic HH Permit ×5, and 6★ weapon Farsight (Sword).
・ [Fortune Connect-and-Win] Celebration Event
┣ Event Time: July 16 – 31, 2026 at 04:00 (server time)
┣ Event Details: During the event, perform 1 scratch at the event screen every day to earn different rewards based on the revealed stamp. You can participate up to 14 times, and each scratch grants [Oroberyls] and various progression materials.
┣ A "Daily Stamp" will be announced every day during the event. If a stamp that matches the "Daily Stamp" is revealed, the rewards for that stamp will be doubled, and rewards for the other stamps can also be obtained. If the "ALL" stamp is revealed, then the "ALL" prize will be granted.
┗ During the event, you may claim up to 4 "ALL" prizes. After 14 scratches, you are guaranteed to earn at least [Oroberyl]×5000.
・ [Main Mission Early Unlock: Wuling] Permanent Activity
┣ Event Time: Permanently available after [Homecoming] version update
┗ Event Details: Once you complete the main mission [Chapter Ⅰ Process Ⅱ: Remediation Progress], you will be able to unlock and accept the main mission [Chapter Ⅱ Process Ⅰ: Arrival at Wuling] in advance via the [Event Center] screen and head to the Wuling region. This activity will not affect the progression of Chapter Ⅰ main missions. You may return to Valley IV at any time to continue playing Chapter I content. Main missions from different chapters can be active at the same time.
・ [Gaze Towards the Northern Exclusion] Guide Event
┣ Event Time: Jul. 16 – Aug. 9, 2026 at 12:00 (server time)
┗ Event Details: Complete specified missions in the [Yinglung Pass] and [North Wuling Exclusion Zone] areas of the [Wuling] region to claim [Oroberyl]×1200 and [Mark of Perseverance] rewards.
・ [Gaze North to the Rift] Sign-In Event
┣ Event Time: Jul. 16 – Aug. 9, 2026 at 11:59 (server time)
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [Gaze North to the Rift HH Permit] ×5.
・ [Like a Star Streaking Through the Boundaries] Narrative Event
┣ Event Time: Aug. 9, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Complete the side mission [Like a Star Streaking Through the Boundaries] to acquire [Oroberyl]×600, [Elementary Cognitive Carrier], and other rewards.
・ [Bedazzling Dawnstar] Sign-In Event
┣ Event Time: Aug. 9, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [Bedazzling Dawnstar HH Permit]×5.
・ [HEAT RAGE! MEGA ARENA!] Challenge Event
┣ Event Time: July 30, 2026 at 12:00 – Aug. 13, 2026 at 04:00 (server time)
┗ Event Details: During the event, complete a series of challenge stages to claim rewards such as [Oroberyl]×1200, [Portrait Frame: Heat Ragers' Party], and [Mark of Perseverance].
・[Sanity Supply] Limited-Time Event
┣ Event Time:
Asia Server:
┣ Aug. 2, 2026 at 04:00 – Aug. 9, 2026 at 04:00 (server time)
┣ Aug. 26, 2026 at 04:00 – Sept. 2, 2026 at 04:00 (server time)
┣ Americas / Europe Server:
┣ Aug. 2, 2026 at 04:00 – Aug. 9, 2026 at 04:00 (server time)
┣ Aug. 26, 2026 at 04:00 – Sept. 1, 2026 at 17:00 (server time)
┗ Event Details: During the event, complete specified missions every day to claim Sanity Supply rewards: [Sanity Usage Permit] and [Emergency Sanity Booster].
・ [The Rooted Realm] Fun and Games Event
┣ Event Time: Aug. 9, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: The [Rooted Realm] to claim rewards including [Oroberyl]×1600 and [Mark of Perseverance].
Version 1.4 Event and Gameplay Updates
・[Echoes of War] Permanent Challenge Mode
┣ Availability: Permanently available after [Homecoming] version update
┣ Gameplay Details: [Echoes of War] is a seasonal game mode that is permanently available. Challenge various stages, earn stars, and achieve various season titles. [Echoes of War] will be updated with new stages from time to time. Clear a stage on Normal difficulty for the first time to claim [Oroberyls]. Clearing stages on higher difficulties will also grant rewards such as [Mark of Perseverance] and [Advanced Cognitive Carrier].
┣ [Season of Recalling]
┣ Season Update: July 16 – Aug. 9, 2026 at 11:59 (server time)
┣ Update Notes: New season [Season of Recalling] is available. This season features 6 stages in total across 3 cycles. Each cycle includes 3 stages. Clearing all stages on Normal difficulty in [Season of Recalling] will grant rewards including [Oroberyl]×600.
┣ [Season of Delirating]
┣ Season Update: Aug. 9, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Update Notes: New season [Season of Delirating] is available. This season features 2 new stages across 3 cycles. Each cycle includes 3 stages. Clearing all new stages on Normal difficulty in [Season of Delirating] will grant [Oroberyl]×200.
・[Umbral Monument] Challenge Gameplay Updated, [Howlers of the Crag] Stages Available
┣ Availability: Aug. 6, 2026 at 12:00 (server time)
┣ Update Details: This [Umbral Monument] challenge mode introduces a new series, [Howlers of the Crag], featuring 4 stages. Complete all stage challenges to earn rewards that include: [Mark of Perseverance], [Advanced Cognitive Carrier], [Arms INSP Set], and [Protohedron].
┣ [Monumental Etching: Beastly Howl] limited-time challenge event will also be available once the gameplay mode is updated.
┣ Event Time: Aug. 6, 2026 at 12:00 – Aug. 20, 2026 at 04:00 (server time)
┗ Event Details: Upon the release of the [Howlers of the Crag] series, the [Monumental Etching: Beastly Howl] limited-time event will begin. During the event, complete various [Umbral Monument] challenges to claim rewards including [Oroberyl]×1200 and [Advanced Progression Selection Crate Ⅰ].
・[Delver of the Cryptic] Spatial Set Update
┣ Update Time: Aug. 19, 2026 at 12:00 (server time)
┗ Update Notes: This [Delver of the Cryptic] puzzle-solving event will introduce the new spatial set [Artful Realm of Six Cardinals]. 3 new Protocol Spaces will be available initially, with 3 more available on Aug. 26, 2026 at 04:00 (server time). Complete the spatial set challenges to claim rewards including [Oroberyl]×1200, and [Mark of Perseverance].
Version 1.4 AIC Updates
・ Increased the Regional Development Level cap for [Wuling]. Added new outpost [Xiranflow Cloudseeder Station] to [Wuling - Yinglung Pass]. Increased the Environment Monitoring level cap in [Wuling - Marker Stone], and increased the level cap of the [Cardiac Remediation Station] outpost. Increased the Depot Node level cap in [Wuling - Test Area]. Added new exchangeable goods to [Wuling Stock Redistribution].
・Added gas-related AIC Mode to Wuling AIC, along with gas-related AIC Plans: [Gas Extraction], [Flow Rate Adjustment], [Gas Reactor Globe], [Gas Dispersal], [Gas Reaction], [Gas Purification], [Fluid-Gas Transmutation], [Solid-Gas Transmutation], [Gas Storage], [Gas Filling & Separation]. Also added the corresponding AIC facilities, simulations, and system blueprints.
・Added remote stashing of facilities in the wild: AIC facilities placed outside the Automation-Core areas can all be directly stashed to the regional depot via the [Stash] button on the map.
・Added gatherable resources [Inergen] and [Xiragen]. Related vents will gradually become available in the [Wuling] region as main missions progress.
・Added a rare plant gathering site in the [Wuling - Wuling City] area.
Version 1.4 Acquisition Center Update
・[Protocol Pass: Blighted Sea] is available. During the [Homecoming] version period, you can acquire various support items listed by the Arsenal Engineers in the [Protocol Pass]. Activating each seasonal Protocol Pass unlocks the [Basic Supply] tier by default. Level up the Pass to earn rewards such as [Basic HH Permit], [Oroberyls], [Exchange Crate-o-Surprise], and [Progression Materials].
・Added in [Acquisition Center - Bundles]: [Homecoming Curios Collection Pack], [Companionship Celebration Bundle], [ID Info Update Pack], [Protocol Flow Bundle], [Rift Vigile HH Bundle] and [Dawnstar HH Bundle]. The purchase limit for [Value Arsenal Ticket Pack] is reset.
Version 1.4 System Update
・New [Talosite Exchange] Feature: You can now gather special energy crystals known as Talosites in [Wuling - Yinglung Pass] and [Wuling - North Wuling Exclusion Zone], then exchange them in [Talosite Exchange] for rewards such as [Gear Templates], [Ornamentals], [Camera Poses], and [Vinyls].
・Added the [Aero-Salvaging] game mode, allowing you to complete aero-salvaging challenges in [Wuling - Yinglung Pass] and [Wuling - North Wuling Exclusion Zone].
・New [Transmute] Feature: After progressing to [Chapter Ⅱ Process Ⅰ: Arrival at Wuling], you will be able to use this feature in the [Crafting] screen to transmute certain high-tier materials into lower-tier ones. Consuming Sanity can further increase the transmutation yield.
・New [Birthday] Feature: After setting your birthday information, you will receive a special greeting on your birthday. When setting your birthday for the first time, if the birthday for the current year has already passed, this year's birthday mail will be sent retroactively. You may also freely choose whether to publicly display your birthday on your profile page.
・New [ID Info Update Card]: You can change your name upon using this item. One [ID Info Update Card] will be available for free every six months. If additional cards are needed, they can also be purchased directly.
・ Added [Arsenal Defense Crate] to operator trial event rewards. [Arsenal Defense Crate] contains a special set of Fully Artificed Level 60 gear well-suited for the current trial operator. Once your game progress reaches the [Wuling] region, all corresponding [Gear Templates] for this gear set will be unlocked automatically.
・New Operator Artwork Viewing Feature: You can now switch to view the 2D artwork of owned operators from the [Operators] display screen.
・Added the [Phonograph MKV-I] to the [Reception Room] of [OMV Dijiang].
・Added an [Unstuck] prompt for situations where your character becomes stuck unexpectedly.
Other Version 1.4 Updates
・Added content such as [Operator Guide], [Camera Pose], [Energy Alluvium], [Crisis Fragment], [NPC], [Engraved Medal], [Profile Theme], [Portrait], [Portrait Frame], [Filter], [Sticker], [Consumable [Material], [Sanity Meds], [Database Entry], [Clue Dossier], [Ornamental], [Vinyl], and [Regional Aurylene Submission Phase]. They will gradually be unlocked as you progress further.
・ Added Gear Sets [AIC Fieldwork] and [Rift Trekker]. Added new gear pieces to Gear Sets [Hot Work], [Eternal Xiranite], and [LYNX].
・Added the operator promotion material [Talos Cap], operator skill mastery material [Crimson Spearleaf], and weapon tuning material [Protocolith].
・Added showcase animations for weapons obtained from certain sources.
・Added a zoom feature to the [Database - Item Files - Production Chain] screen, as well as a [Files] button on the weapon details screen in [Database - Weapon Files].
Version 1.4 Optimizations
Missions
・ Optimized the model appearance of some NPCs that appear after completing the side mission [OD Project: Infra-Station III].
Combat System
・Added teammate skill visual effect settings, allowing you to customize the quality and opacity of your teammates' skill effects.
・Added more detailed enemy targeting priority settings, allowing you to separately adjust Skill Attack Targeting Priority, Active Target Lock-on, and Assisted Target Selection.
・Optimized how a teammate avoids getting in the controlled operator's way when both are melee operators.
・Optimized teammates' auto-follow behavior.
・Optimized the behavior and visual effects of warning circles displayed when enemies cast skills.
・Optimized the visual indicator for the Slow effect applied by the enemy [Craghowler].
・Optimized the sound effects for the 6★ operator [Mi Fu]'s combo skills.
AIC Factory
・Content Balancing Optimization in [Wuling]: For early access to Wuling, the relevant systems and stats will be adjusted accordingly to ensure a smooth exploration, combat, and progression experience. Most enemies in [Wuling] will scale with your Exploration Level. Upon entering [Wuling] and placing the Protocol Automation-Core, a batch of AIC facilities will be unlocked and provided in advance, letting you construct and use them early in [Wuling] to set up production lines. These facilities are not yet usable in Valley IV, and can only be used there after you research the corresponding AIC technologies in the Basic AIC Plan.
・Conduit Connection Optimization: The connection distance for conduits is now calculated based on straight-line distance, with the upper limit increased from 200 meters to 300 meters. If teleportation would break the conduit connection, a confirmation prompt will appear. When saving blueprints that contain conduits, their connection states will now be saved along with the blueprint. When both the connected conduit inlet and outlet are selected and moved, copied, or saved as a blueprint in bulk, the connection state will be preserved.
・Top View Mode Control Optimization: When selecting from multiple overlapping targets in top view mode, an option list will now pop up displaying the overlapping facilities for you to choose from.
・Facility Placement Optimization: When placing facilities with switchable modes, you can now select the desired mode before placement.
・Optimized the AIC Factory Plan display: When the unlock conditions for an AIC technology include a prerequisite mission, a jump button for the corresponding mission will now be displayed next to the Research Criteria.
・Optimized the visual presentation of liquids in pipes: When certain types of liquid enter a pipe, an animation will play showing the liquid flowing toward the endpoint.
・Expanded Advanced Gear Assembly Techniques: Gold-quality gear now supports switching between different assembly techniques. In addition to the default technique, each piece of gear can be crafted using other compatible techniques. Newly added assembly techniques are backward-compatible with older ones. When using the latest technique, stock bill consumption enjoys a substantial 99% discount. You can preview compatibility details for all techniques in [Gear Assembly - Switch All Techniques], bulk change assembly techniques for all eligible gear, or customize techniques for individual pieces of gear.
・Improved the interaction and usability of shared ziplines. After using another player's shared zipline, it will automatically be maintained.
System
・Adjusted certain missions in the [Beginner's Chartered Tribute] permanent activity.
・Adjusted some of the content displayed in [New Horizons Giveaway EXPO Panel]
・Camera System Optimization: When taking photos, you can now freely move the operators in the current team, adjust their positions and orientations, and switch between auto focus and manual focus. The camera system now also includes a variety of selectable poses. A range of new stickers have also been added for you to get creative with your photos.
・Ornamental System Optimization: A dedicated management screen has been added for Ornamentals. Ornamentals will no longer occupy Backpack or Depot capacity. The Quick Stash feature will now support one-click stashing of all placed Ornamentals of the selected type in the current region.
・Optimized some text descriptions in [Headhunting Details] for [Chartered Headhunting] and [Issue Details] for [Arsenal Issue]. Following this version update, [Headhunting Records] will retain [Chartered Headhunting] reward records for 90 days, while [Issue Records] will retain Arsenal Issue reward records for the same period.
・Missions and Tag Tracking Optimization: After clicking [Track] in the [Mission] screen, if the next step is to view a message, it will take you directly to the corresponding [Baker] screen. If the next step is to go to a specific location, it will open the map and highlight the target location. Additionally, a [Teleport] button has been added to the map tag details page, allowing you to automatically select the nearest TP Point to the target location.
・Optimized the display logic for marker entries in Map [Marker Tags].
・Optimized how mission tracking updates.
・Optimized the sorting rules on the Mission screen. Missions with tags are now displayed in the following priority order: [New Feature > New Area > Key Story > Timed].
・Optimized the information display on the Incident Investigation screen by adding investigation area prompts and comment sources.
・Optimized the story dialogue experience by adding definitions for key terms in dialogues.
・Optimized the default selection logic for the controlled operator of the current team after entering and exiting [Protocol Space].
・Optimized the design of the reward selection button in [Protocol Spaces] with selectable rewards sets, making it easier to identify and use. Also adjusted the default reward display order for Level 5 of [Protocol Spaces] with selectable rewards sets. Rarer materials are now shown as the default Rewards Set Option A, but you can switch to the other rewards set as needed.
・ Optimized how file icons are displayed in [Archive - Nexus Files].
・Optimized the tab display order in [Acquisition Center - Dijiang Select].
・Optimized certain aspects of [OMV Dijiang]. Loading speed will be increased when consecutively visiting a friend's [OMV Dijiang]. The duration of clue exchanges in the [Reception Room] has been shortened from 24 hours to 20 hours. The [Clue Library] screen will also feature markers that distinguish clues you collected from those received from friends. Cabin upgrades can also be performed remotely via the [Control Nexus].
・Optimized certain data checks during the preloading phase to enhance game stability.
・Optimized how certain red dot notifications are displayed.
・Optimized button display on certain screens when playing with a controller.
・PlayStation®5 Pro now supports the upgraded PSSR, further enhancing image quality and clarity.
・The PC version now supports the following settings:
┣ NVIDIA DLSS 4.5 Super Resolution. When enabled, on-screen details will appear sharper and clearer, while maintaining stable frame rates even in complex scenes.
┗ Added support for AMD FSR 3, offering FSR 3 super resolution mode and frame generation options on compatible hardware.
・ PC now supports NVIDIA DLSS 4.5 Super Resolution and AMD FSR 3. You can freely select your preferred image enhancement and frame interpolation options in Settings.
・Optimized the visual quality of operators in rainy environments on PC and PlayStation 5, with more realistic raindrop buildup, wetness effects, and other visual details.
・Optimized the visual effects for opening Sealed Protocol Crates.
Others
・ Optimized the game client's storage usage. This update will consolidate and optimize game resources, reduce the client size, and free up device storage space.
・ The amount of [Pass EXP] granted immediately upon unlocking [Protocol Customized] in the [Protocol Pass] has been increased to 12,500. After this adjustment, the unlock order of [Originium Supply] and [Protocol Customized] will no longer affect the amount of [Pass EXP] granted immediately upon unlocking [Protocol Customized].
・Optimized the look of 6★ operator [Mi Fu]'s skirt in certain scenes.
・ Optimized the display logic for reward previews on the [Operational Manual - Index - Operator Progression] page.
・Optimized the overall presentation of ambient NPCs across all scenes.
・Optimized the visual effects of certain weapon VFX.
・Optimized the appearance of distant trees in certain areas.
・Optimized the display, visual effects, and interactions on certain screens.
・Optimized the atmosphere in certain scenes.
・Optimized the description text explaining how to obtain certain [Engraved Medals] and how to apply [Trim].
・Optimized how players participate in the [Protocol Reconnection] return event.
・ Optimized the text descriptions for certain missions.
Version 1.4 Bug Fixes
Missions
・Fixed an issue where the special effects for the NPC Mysterious Illusion would be missing in the side mission [Let Fire Consume the Ashen Past] under specific circumstances.
・Fixed an issue where bats would appear with incorrect colors in certain scenes during the side mission [Danse Macabre].
・Fixed an issue where gates would incorrectly display in certain scenes during the main mission [Chapter II Process III: Purity Reveals the Stubborn Stone].
・Fixed an issue where certain NPCs or operators would incorrectly display during missions under specific circumstances.
・ Fixed an issue where mission details would not open properly after selecting a mission marker on the map under specific circumstances.
Combat
・Fixed an issue where 6★ operator [Camille]'s wings would sometimes incorrectly display during screen transitions from the Overview screen.
・Fixed an issue where 5★ operator [Alesh] could not trigger certain weapon skill effects with his battle skill after unlocking the potential [Super Salty Comeback].
・Fixed an issue where the game screen would abnormally rotate when the 5★ operator [Snowshine] is set as the controlled operator and certain actions are performed.
・ Fixed an issue where abnormal camera shaking would sometimes occur when 4★ operator [Catcher] was on the team and performed a Final Strike.
・Fixed an issue where performing certain actions during some [Protocol Space] challenges had a chance of causing abnormal game progression.
・ Fixed an issue where under certain circumstances, the enemy [Tidewalker δ]'s model would abnormally jitter when hit by attacks.
・Fixed an issue where dive attacks performed by 6★ operator [Zhuang Fangyi] lacked vibration feedback on mobile devices.
Voice Languages and Sound Effects
・Fixed an issue where some story voice lines were cut off when the game language was set to English.
Events and Gameplay
・Fixed an issue in [Trial of Swordmancy] where the results screen displayed incorrect text when the Battle Points for the last Rewarded Trial were 0.
・Fixed an issue in [Athletic Race] where the gameplay countdown would abnormally fail to display after hot-swapping to a controller.
System
・ Fixed an issue where hot-swapping to a controller after using [Detectors] and selecting the corresponding marker would cause the item animation to play repeatedly.
・Fixed an issue where the [Mute When Window Is Inactive] feature in Settings would sometimes fail to work properly.
・ Fixed an issue where the character limit prompt would not appear when renaming a team after certain actions.
・Fixed an issue where under certain circumstances, operators would enter an abnormal state after moving to a specific location in [Wuling - Sword Vault Dale - South Gorge Rampart].
・Fixed an issue where the tracking button text for certain map markers would display abnormally when playing with a controller.
・Fixed an issue where performing certain actions after opening the map with a controller would cause it to display incorrectly.
・Fixed an issue where certain buttons in [Baker] would fail to respond under certain circumstances when playing with a controller.
・ Fixed an issue where under certain operations on mobile devices, the map could abnormally be moved after selecting a marker.
・Fixed an issue on PlayStation 5 that allowed team names to exceed the character limit.
・Fixed an issue where under certain circumstances, there was a chance of abnormal flickering in parts of the map screen when opening [Protosync] on PlayStation 5.
Others
・Fixed an issue where certain visuals would display incorrectly under specific circumstances.
・Fixed an issue where certain glow effects would display abnormally.
・Fixed an issue where certain icons would display abnormally.
・Fixed an issue in [Wuling - Test Area] where sewage in certain pools would display incorrectly after extraction under specific circumstances.

June 2026 Patch Notes

Version 1.3 New Updates
[New Stories]
・Side Missions
┗ [Deep Vaulted Steel], [A Fistful of Reflections], [Danse Macabre]
・Exploration Missions
┗ [OD Project: Sky Kings Flats III], [Cliffside Riddles of Steel], [Trial of Swordmancy]
[New Characters]
・ 6★ Physical Guard Mi Fu
┣ Weapon Type: Greatsword
┗ Availability: June 5 - June 26, 2026
・ 6★ Heat Vanguard Camille
┣ Weapon Type: Polearm
┗ Availability: June 26, 2026 - TBA
[New Weapons]
・ 6★ Greatsword – Amaranthine Tassel
┗ Availability: 2026/06/05 - 2026/06/26
・ 6★ Polearm – Blessing of Lustrous Carmine
┗ Availability: 2026/06/26 - TBA
・ 6★ Greatsword – Phantom Pain
┗ Availability: Originium Supply Protocol Pass: Viridian Mont
・ 6★ Polearm – Beacon of Duty
┗ Availability: Originium Supply Protocol Pass: Viridian Mont
[New Enemies]
・[Rockhowler]
・[Armored Manglerbeast]
・[Craghowler]
[New Area]
・ [Sword Vault Dale]
┗ Can be found in [Wuling]
Version 1.3 New Events
・[Search for Sword Vault Dale] Guide Event
┣ Event Time: After [Sketches of Lost Heirlooms] version release – June 26, 2026 at 12:00 (server time)
┗ Event Details: Complete specified missions in the Sword Vault Dale area to receive event rewards like [Oroberyl] and [Mark of Perseverance].
・[One With Her Fists] Sign-In Event
┣ Event Time: After [Sketches of Lost Heirlooms] version release – June 26, 2026 at 11:59 (server time)
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [One With Her Fists HH Permit] x5.
・[A Fistful of Reflections] Narrative Event
┣ Event Time: After [Sketches of Lost Heirlooms] version release – Before version update and maintenance
┗ Event Details: Complete the side mission A Fistful of Reflections to acquire [Oroberyls], [Elementary Cognitive Carrier], [Protohedron], [Arms INSP Set], and other rewards.
・[Contingency Readiness] Limited-Time Event
┣ Event Time: June 12, 2026 at 4:00 – June 19, 2026 at 4:00 (server time)
┗ Event Details: During the event, complete specified missions every day to receive rewards, including [Sanity Usage Permit], [Emergency Sanity Booster], [Wuling Artificing Catalyst], and [Coolant Gel].
・[Contingency Contract: Re-Ignition Experimental Operation] Challenge Event
┣ Event Availability: June 19, 2026 at 12:00 (server time) – Before version update and maintenance
┣ Event Update Time: June 26, 2026 at 12:00 (server time)
┣ [Secret Sanctuary] Availability: June 19, 2026 at 12:00 (server time) – July 23, 2026 at 04:00 (server time)
┗ Event Details: During the event, you can select any combination of Test Criteria before starting the combat challenge. Complete event mission goals to earn rewards such as [Portrait: Ancient Contract], [Portrait Frame: Contingent Inscription], and [Vitrified Coins]. Spend [Vitrified Coins] at the [Secret Sanctuary] to exchange for great rewards including [Sticker: Contingency Contract], [Oroberyls], and [Advanced Progression Selection Crate I].
・[Peacekeeper's Nocturne] Sign-In Event
┣ Event Time: June 26, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Sign in for a total of 7 days to earn rewards such as [Peacekeeper's Nocturne HH Permit] x5.
・[Danse Macabre] Narrative Event
┣ Event Time: June 26, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Complete the side mission Danse Macabre to acquire [Oroberyls], [Elementary Cognitive Carrier], [Protohedron], and other rewards.
・[Carly's Fairytale of Wuling] Camera Event
┣ Event Time: July 2, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Complete camera missions to earn event rewards that include: [Portrait Frame: Carly's Ink Painting Book], [Oroberyls], and [Mark of Perseverance].
・[Sanity Supply] Limited-Time Event
┣ Event Time:
┣ Asia Server: July 9, 2026 at 04:00 – July 16, 2026 at 4:00 (server time)
┣ Americas / Europe Server: July 9, 2026 at 04:00 – July 15, 2026 at 17:00 (server time)
┗ Event Details: During the event, complete the specified missions every day to receive Sanity Supply rewards: [Sanity Usage Permit] and [Emergency Sanity Booster].
Version 1.3 Event and Gameplay Updates
・[Trial of Swordmancy] Permanent Gameplay Mode & [Trial Algorithmics] Challenge Event
┣ Availability: June 12, 2026 at 12:00 (server time)
┗ Gameplay Details: [Trial of Swordmancy] includes 2 combat challenge modes: [Rewarded Trial Mode] and [Free Trial Mode]. Complete the [Rewarded Trial Mode] to obtain [Wuling Stock Bills]. Daily Rewarded Trial attempts are limited. Once they run out, you can still take on challenges in [Free Trial Mode].
・[Trial Algorithmics] challenge event will also be available once the gameplay mode is live.
┣ Event Time: June 12, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Complete corresponding [Trial of Swordmancy] challenges during the event to earn rewards including: [Oroberyls], [Mark of Perseverance], [Advanced Progression Selection Crate I], and [Advanced Cognitive Carrier].
・[Umbral Monument] Challenge Gameplay Updated, [Contention of Deathly Silences] Stages Available
┣ Availability: July 2, 2026 at 12:00 (server time)
┗ Update Details: This [Umbral Monument] challenge mode introduces a new series, [Contention of Deathly Silences], featuring 6 stages. Complete all stage challenges to earn rewards that include: [Mark of Perseverance], [Advanced Cognitive Carrier], [Arms INSP Set], and [Protohedron].
・[Monumental Etching: Dirge of Grief] limited-time challenge event will also be available once the gameplay mode is updated.
┣ Event Time: July 2, 2026 at 12:00 (server time) – Before version update and maintenance
┗ Event Details: Upon the release of the [Contention of Deathly Silences] series, the limited-time event [Monumental Etching: Dirge of Grief] will begin. During the event, complete various [Umbral Monument] challenges to claim [Monumental Etching: Dirge of Grief] event rewards.
Version 1.3 AIC Updates
・The Regional Development Level cap for the [Wuling] region is increased. Added new exchangeable goods to [Wuling Stock Redistribution].
・The outpost level cap for [Sky King Flats Construction Site] is increased, and as the outpost level rises, new tradable goods and higher risk level battles for the Early Warning Terminal will also become available.
・Added a new [Backup Power] feature for emergency power supply. If a region runs out of power when you're playing, its backup power will automatically activate to temporarily supply unlimited electricity to all facilities, maximizing AlC uptime. The backup power will drain after running for a period of time, after which it requires a cooldown period to recharge.
・Added a new [Regional Overview] feature to the [Regional Development] screen, providing an overview of current information in the Regional Development System, including [Stock Redistribution] and [Depot Node], while allowing you to quickly view their locations on the map.
・New Expanded Crucible Feature [Multi-Clog Auto-Fix]: When the [Expanded Crucible] is running multiple production formulas, if all of these formulas are clogged, the [Expanded Crucible] will automatically remove all items from the cache to ensure that reactions proceed normally. This option is enabled by default, and its status will be saved along with the blueprint.
・Added quick access to [AIC Report] on the main screen. The [Report] screen now supports saving tracked product information by region.
Version 1.3 Acquisition Center Update
・[Protocol Pass: Viridian Mont] is available. During the [Sketches of Lost Heirlooms] version period, you can acquire various support items listed by the Arsenal Engineers in the [Protocol Pass]. Activating each seasonal Protocol Pass unlocks the [Basic Supply] tier by default. Level up the Pass to earn rewards such as [Basic HH Permit], [Oroberyls], [Exchange Crate-o-Surprise], and [Progression Materials].
・Added in [Acquisition Center: Bundles]: [Pugilistic HH Bundle], [Expurgatory HH Bundle]. The purchase limits for [Protocol Flow Bundle] and [Value Arsenal Ticket Pack] are reset.
Version 1.3 System Update
・New Gear Artificing [Auto-Fill] Feature: When artificing gear, you can bulk-select multiple pieces of unartificed gear as the artificing materials according to a default sequence, then have artificing continue until it succeeds, reducing repetitive actions. If the artificing succeeds early, any unused gear and Gear Artificing Catalysts will be automatically returned.
・New [Weapon Batch Dismantling and Lock Management Features]:
┣ Batch Dismantling: In the [Valuables Stash], you can now batch dismantle unwanted non-6★ weapons into weapon progression materials. When an attempt of [Arsenal Issue] causes the number of weapons in the [Valuables Stash] to exceed the limit, a pop-up prompt will appear, allowing you to quickly jump to the [Valuables Stash] to dismantle weapons.
┗ Lock Management: You can lock or unlock all 5★ weapons with a single click, or unlock excess 5★ weapons beyond the amount needed for max potential with a single click.
・Added a new [Essence Wishlist] feature, which unlocks at Exploration Level 4. You can open the wishlist in the Severe Energy Alluvium challenge screen or [Valuables Stash - Essences] and select multiple weapons. When an acquired [Flawiess Essence] matches all stats of any weapon selected in the wishlist, the essence will be automatically locked and marked as a [Perfect Match].
・Added a new permanent gameplay mode [Crisis Fragment]. Complete the side mission [Deep Vaulted Steel] to unlock the combat stage [Crisis Fragment: Craghowler].
・Added new system prompts for certain events. When specific key events start, update, or are about to end, relevant system prompts will appear in the Event Center.
・Added a [Return to Dijiang] option on the [Visit Friends] screen, which allows you to return to your own Dijiang after visiting a friend.
Other Version 1.3 Updates
・ Added content such as [Operator Guide], [Energy Alluvium], [NPC], [Engraved Medal], [Profile Theme], [Portrait], [Portrait Frame], [Consumable], [Material], [Sanity Meds], [Database Entry], [Clue Dossier], and [Regional Aurylene Submission Phase]. They will gradually be unlocked as you progress further.
・ Added new gear pieces to Gear Sets [Qingbo], [Swordmancer], [Grizzled Edge].
Version 1.3 Optimizations
Combat System
・ Optimized the indicator when switching locked targets.
・ Optimized warnings for attacks from off-screen enemies and added visual warning effects for these attacks.
AIC Factory
・Optmized [Wuling] power connection. The [Xiranite Pylons] and [Xiranite Relays] within the Core AIC Area can now be connected to outer Xiranite facilities.
・Optimized the grid display effect when pacing facilities in transition zones berween steep slopes / cliffs and flat ground.
Voice Languages and Sound Effects
・Optimized certain dialect dialogue lines in [Wuling - Wuling City].
・Optimized the voice-over performance of certain NPCs.
System
・Optimized the seed extraction screen in [OMV Dijang - Growth Chamber] on both PC and mobile by removing the maximum and minimum quantity selection buttons to prevent accidental taps or incorrect actions.
・Optimized mission priority and display. In the mission list, operator side missions related to the current narrative event will be prioritized and marked with a [Recommended] tag, helping you identify mission priorities more clearly.
・Daily Task Optimization: Increased the Activity Points that can be earned from certain Daily tasks, simplified the completion requirements for some Daily Tasks, and added new types of Daily Tasks.
┣ Upon completing the [Spend 60 Sanity points] and [Spend 120 Sanity points] tasks, the Activity Points awarded for each will be increased from 10 to 20.
┣ The [Defeat 20 enemies] task has been changed to [Defeat 10 enemies], with the Activity Points awarded upon completion remaining unchanged.
┗ Added 2 new tasks: [In Dijang, claim any cabin products or clues 1 time] and [Purchase elastic goods in any Stock Redistribution site 1 time]. Upon completion, each task will award 20 Activity Points.
・Optimized how [Weekly Routine] is displayed in the Event Center. After you claim all routine rewards for the week, the [Weekly Routine] tab will no longer be prioritized.
・Optimized the engraving permit selection logic when claiming Energy Alluvium rewards: After manually turning off the engraving option for any single Energy Alluvium, the engraving option for that Energy Alluvium will remain off thereafter.
・Optimized the reward claiming logic for the beginner events [New Horizons] and [Authority Level rewards].
・Added certain system notfications for mobile devices. The system will send reminders when conditions are met. A toggle for these notifications has also been added in [Settings - Others].
Others
・Optimized the display effect of portraits in [Baker - Messages] under specific circumstances.
・Optimized the crosshair UI while spraying liquid.
・Optimized the visual effects and sound effects in certain scenes.
・Optimized the switching logic between controller and keyboard/mouse controls.
・Optimized button display and button display order on certain screens when playing with a controller.
Version 1.3 Bug Fixes
Missions
・Fixed an issue where the mission tracker displayed abnormally under specific circumstances.
System
・Fixed an issue where custom map markers displayed abnormally under specific circumstances.
・Fixed an issue where the map for [Wuling City - Qijian Dais] was missing when checking the [Wuling] Region Overview.
・Fixed an issue where some markers at the edges of the map did not disappear properly after cleaning selected markers in [Marker Tags]
・Fixed an issue where the map screen displayed abnormally under specific circumstances.
Others
・Fixed an issue where operators who were disconnected in Active Blight zones under specific circumstances could incorrectly remain within an Active Blight zone upon resuscitation.
・Fixed an issue where parts of the overview screen were abnormally blocked by the scene under specific circumstances.
・Fixed an issue where sound effects of some operators were abnormal under specific circumstances.
・Fixed an issue where the models of some NPCs displayed abnormally under specific circumstances.
・Fixed an issue where certain scenes displayed abnormally under specific circumstances.
・Fixed an issue where NPC [Perlica]'s model could shake abnormally during the main mission [Chapter II Process III: Surging From a Withered Spring] on some mobile devices.

April 2026 Patch Notes

[April 19, 2026 Updates and Fixes]
• Fixed an issue where characters were unable to move after entering a specific location in the story cutscene of the main mission [Chapter II Process VI: Kindred Souls Who Share a Vision].
• Fixed an issue where the main mission [Chapter II Process VI: Where Friendship Was Made] could not be accepted properly under specific circumstances.
• Fixed an issue where, under certain conditions, mission guidance could behave abnormally in the main mission [Chapter II Process VI: Where Friendship Was Made].
• Fixed an issue with abnormal water levels for certain puzzle mechanics in the [Marker Stone] area.
• Fixed an issue where Stagger was not calculated properly for the [Etchspace Salvage] boss enemy [Rhodagn] under specific circumstances.
• Fixed an issue where the required material quantities shown in the upgrade interface would not update after using Remote Resource Collection] from the map screen while upgrading [[Control Nexus] and other cabins.
• Fixed an issue where, under certain conditions, opening some feature interfaces could cause lag.
• Fixed an issue in the main mission [Chapter II Process V: Thus Rise the Wave and Wind] where entering a story sequence before completing remote communication could cause mission progression to behave abnormally.
• Fixed an issue where, under certain conditions, tutorial guidance could behave abnormally when entering [Arsenal Exchange].
• Optimized the combat experience of Severe Energy Alluvium and reduced the ability of Severe Energy Alluvium enemies to deal damage to combat facilities.
[April 18, 2026 Updates and Fixes]
• Fixed an issue where graphic icons of goods overlapped each other in the [Sto Redistribution] screen for certain mobile devices under specific circumstances.
• Fixed an issue where the objective to keep advancing for the main mission [Chapter II Process IV: Phantom Wisps] could not be completed properly under specific circumstances.
• Fixed an issue where pressing tab buttons in the "Source" section of the item details panel did not skip to the relevant target screen properly under specific circumstances.
• Fixed an issue where the [Expanded Crucible] facility details panel could not be closed properly under specific circumstances.
• Fixed an issue where the Easy Tools actions Bomb (throwing explosives) and Spray (spraying liquid with jet drones) could not be used properly in certain protocol spaces of Survival Training and Delver of the Cryptic under specific circumstances.
• Fixed an issue at the [Sky King Flats Construction Site] outpost where certain enemies exhibited abnormal behavior during Risk Level 2 Auto-Defense operations at the Early Warning Terminal.
• Fixed an issue where under certain conditions, the mission would not progress normally after crossing obstacles to reach the Array Core in the main mission [Chapter II Process V: Tremors of the Crashing Tide].
•Fixed an issue where the 6★ operator [Rossi] had abnormal multipliers for her basic attacks.
• Fixed an issue in the exploration mission [Old Acquaintance] where certain mission items appeared at incorrect times.
Version 1.2 New Updates
[New Stories]
・Main Missions
┗ Available up to [Chapter II Process VI: Kindred Souls Who Share a Vision]
・Exploration Missions
┗ [OD Project: Remediation Site I],OD Project: Remediation Site II], [Purification Node], [Fan Meet], [To Posterity], [Divvy Up the Trouble]
・Side Missions
┗ [Comrades: The Nameless], [Comrades: Commemoration], [Comrades: For Tomorrow], [Old Acquaintance I], [Old Acquaintance II], [The Old Man and the Tide I], [The Old Man and the Tide II], [Store by the Corner I], [Store by the Corner II], [Store by the Corner III], [Spring's Return I], [Spring's Return II], [Spring's Return III]
[New Characters]
・ 6★ Electric Caster – Zhuang Fangyi
┣ Weapon Type: Arts Unit
┗ Availability: April 17 - May 22, 2026
[New Weapons]
・ 6★ Arts Unit – Lone Barge
┗ Availability: 2026/04/17 - After 3 Headhunting Banners
・ 6★ Arts Unit – Flickers in the Mist
┗ Availability: Originium Supply Protocol Pass: Wrothful Tide
Version 1.2 New Events
・[Pristine Monthly Pass Tribute] Tribute Event
┣Availability: After Version 1.2 release - 2026/05/18 4:00 AM (Server Time)
┗ Event Details: Log in every day during the event to receive [Oroberyl] x200, [Emergency Sanity Booster] x1, and [Sanity Usage Permit] x4.
・[Operator Progression Booster] Beginner Event
┣ Availability: Permanently available after Version 1.2 release
┗ Details: Reach specified progression goals to receive plenty of progression materials.
・[Blitz of Verdance] Sign-In Event
┣ Availability: After Version 1.2 release - 2026/05/22 04:00 (server time)
┗ Details: Sign in for a total of 7 days to earn rewards.
・[Subduer of the Blighted Sea] Event Guide
┣ Availability: After Version 1.2 release – 2026/05/014 04:00 (server time)
┗ Details: Complete specified missions in the [Marker Stone] region to receive event rewards.
・[Snapshop: Etchings of Our Cosmic Dreams] Space Exploration Event
┣ Availability: 2026/04/24 12:00 (server time) – Before next version update
┗ Details: Complete camera missions to earn event rewards.
・[Etchings of Our Cosmic Dreams Sign-In] Space Exploration Event
┣ Availability: 2026/04/24 12:00 (server time) – Before next version update
┗ Details: Keep signing in to receive event rewards.
・[AIC Support: Palm-Top Savior] AIC Production Event
┣ Availability: 2026/04/28 12:00 -2026/05/13 04:00 (server time)
┣ Goods Exchange Availability: 2026/04/28 12:00 -2026/05/19 04:00 (server time)
┗ Details: During the event, complete specified missions to unlock support good formulas and the Goods Exchange. ・[Shimmering Moment] Sign-In Event
┣ Availability: 2026/05/14 - Before next version update
┗ Details: Sign in for a total of 7 days to earn rewards.
・[Supply: Wuling Super Chef] Supply Event
┣ Availability: 2026/05/14 - Before next version update
┗ Details: Complete supply tasks to event rewards.
・[Curious Use of Xiranite] Guide Event
┣ Availability: 2026/05/14 - Before next version update
┗ Details: Complete specified missions in the [Test Area] to receive event rewards.
Version 1.2 Event and Gameplay Updates
・Umbral Monument Update
┣ Availability: 2026/05/08 (Server Time)
┗ Details: Turbidity Manifest and Monumental Etching: Corrupting Surge added
・Etchspace Salvage Update
┣ Availability: After Version 1.2 release
┗ Details: Aberrant Zone 5 and Aberrant Zone 6 added, with operation metric milestones.
Version 1.2 AIC Updates
[WULING AIC III] is available.
・New AIC Plans: [Expansion and Heavy Xiranite], [Forge Expansion IV], [Acid Resistance], [Conduit Manifolds], [Purification], [Expanded Reaction], [Sledgehammer Mortar], [Acid Soaker Mk I], [Hyper Beam Tower].
・New facilities: [Acid Resistant Pump Mk II], [Conduit Inlet Manifold], [Conduit Outlet Manifold], [Purification Unit], [Expanded Crucible], [Sledgehammer Mortar], [Acid Soaker Mk I], [Hyper Beam Tower].
・Regional Development Level cap for Wuling is increased.
・New exchangable goods to [Stock Redistribution].
・Raised level caps for certain [Depot Nodes], [Evironment Monitoring Terminals], and [Stock Redistribution Terminals].
・Added new liquid gatherable [Precipitation Acid].
・Added new outpost [Cardiac Remediation Station].
・Added some [Simulations] and related system blueprints.
Version 1.2 Acquisition Center Update
・Protocol Pass: Wrothful Tide is available.
・Added in [Acquisition Center: Bundles]: [Verdance HH Bundle], [Festive HH Bundle], [Value Festive Arsenal Pack], [Etchings of Our Cosmic Dreams Pack].
・Purchase limits in [Protocol Flow Bundle] and [Value Arsenal Ticket Pack] are reset.
Version 1.2 Optimizations
Sanity Usage Permits
・More [Sanity Usage Permits] will be available for purchase in [Regional Development - Stock Redistribution].
・Cycle Rewards for the [Protocol Pass]'s [Originium Supply] tier and [Protocol Customized] tier will also give additional [Sanity Usage Permits] on top of the existing rewards.
・[Monthly Pass] daily rewards will now include an additional [Sanity Usage Permit] x4.
・Supplementary [Sanity Usage Permits] will be issued based on the number of [Monthly Pass] daily rewards claimed.
Combat System
・When casting an ultimate that lasts a period of time, its remaining time will now be displayed at the bottom of the screen.
・When fighting a Boss Enemy in [RE-Crisis], a timer will be added to the top-left corner of the screen.
・Optimized the skill for certain operator combo skills to indicate whether they grant Ultimate Energy. This change does not affect the skills' actual effects.
・Optimized how smoothly the controlled operator follows up with basic attacks after casting a non-controlled operator's ultimate when playing on mobile with both hands.
AIC Factory
・Optimized blueprint share text. After copying a blueprint sharing code, the system-generated text will include the blueprint's name.
・Optimized [Depot Node]. A region filter feature will be added to the List of Delivery Jobs in [Depot Node], allowing you to quickly filter jobs by region.
・Optimized conduit usability. [Conduit] and [Conduit Manifold] markers are now displayed on the maps of the Core AIC Area. Moving [Conduit Outlets/Inlets] or [Conduit Outlet/Inlet Manifolds] in these areas will no longer break existing conduit connections.
・Supplementary [Sanity Usage Permits] will be issued based on the number of [Monthly Pass] daily rewards claimed.
Events & Gameplay
・Optimized certain mission descriptions for Key Commissions in the [Etchspace Salvage] Exploration Commission.
・Optimized the experience of starting exploration with explosives in [Etchspace Salvage]. After choosing to bring explosives, they will now be equipped by default in future explorations.
Adjustments
・Increased the display duration of some weapons on operators' backs.
・Adjusted 6★ operator [Laevatain's ultimate description to clarify that "casting the battle skill, Smouldering Fire, or combo skill, Seethe, does not shorten the duration of the ultimate, Twilight." This does not affect the actual skill effects.
・Adjusted how long certain weapons stay displayed after commanding operators to attack.
・Adjusted the visual presentation of the models for 6★ weapons [Forgeborn Scathe] and [Delivery Guaranteed] at max potential.
・Adjusted certain tags in [Map - Marker Tags].
Others
・Added content such as [Energy Alluvium], [NPC], [Engraved Medal], [Portrait], [Profile Theme], [Consumable], [Material], [Sanity Meds], [Database Entry], [Clue Dossier], [Crafting Manual], and [Regional Aurylene Submission Phase].
・Added new Gear Sets Xiranflow and Qingbo. Added new gear pieces to Gear Sets Bonekrusha, Frontiers, and Swordmancer.
・Added an option in [Headhunting] to disable prompts for the rest of the day when [Origeometries] are auto-used due to insufficient [Oroberyls].
・Added an option in [Arsenal Issue] to disable prompts for the rest of the day when [Origeometries] are auto-used due to insufficient [Arsenal Tickets] and the relevant bundles being sold out.
・Added a toggle for displaying Max Potential SFX for operators.
・Added animations for all operators to look at the controlled operator.
System
・New areas Bureau of Applied Technologies and Qijian Dais are now available in Wuling City.
・Added new TP Points in Wuling City.
・Added more button settings in [Settings - Controller], allowing custom remapping.
・Added ray tracing support for the [Main Pillar Office] scene on certain iOS devices.
・Added frame generation on certain Android devices, improving the frame rate when enabled in [Settings - Performance & Graphics - Frame Generation.
┗ Supported only on devices with the following chips:
┣Qualcomm Snapdragon: 8 Gen 2, 8 Gen 3, 8 Elite, 8 Gen 4, 8 Gen 5, 8 Elite Gen 5
┗MediaTek: 9400, 9400+, 9500 (not supported on OPPO, OnePlus, or RealMe devices)
・Simplified the animation skip process for [Headhunting].
・Optimized [Recycling Station]. Once [Recycling Stations] reach Level 4, you can select any Level 4 [Recycling Station] on the [Map] screen, then use its details panel to remotely collect resources from all Level 4 [Recycling Stations] in the area with one click.
・Simplified daily operations in Dijiang cabins. Added the [Control Nexus Task] feature in [OMV Dijiang - Control Nexus], allowing one-click collection of products and arrangement of production, as well as one-click claiming and auto-filling of clues.
・Optimized Gear Assembly. A new [Gear Assembly] button will be added to the [Operator - Gear] screen, providing quick access to the [Gear Assembly] screen. In addition, a new Batch Gear Assembly feature will allow you to make multiple pieces of gear at once.
・Optimized the reward claiming process for [Basic Training] and [Operator Guide]. If you have already mastered the related combat knowledge, you can claim the corresponding rewards directly without fully completing the tutorial content.
・Optimized [Advanced Progression Selection Crate]. When upgrading operator skills or talents, if required materials are insufficient and can be obtained from [Advanced Progression Selection Crates], you can click in the material details panel to go directly to the Selection Crate screen. The system will automatically select the corresponding material and set the number of selection crates to open, helping you quickly obtain what you need.
・Optimized the navigation logic for obtaining certain materials. For materials that can be obtained through [RE-Crisis] Deep Dive Mode, click in the material details panel to go directly to the entry screen for the corresponding Protocol Space.
・Optimized the 1st clear rewards prompt in certain [Protocol Spaces].
・Optimized navigation when viewing crafting formulas from the item details panel, allowing you to jump directly to the corresponding item entry on the Crafting screen
・Optimized display of operator base skills. When assigning operators to [OMV Dijiang], you can now preview the effects of locked operator base skills
・Optimized [Jet Drones]. When switching operators, the previously selected fluid is now automatically retained and no longer needs to be selected again. Optimized the descriptions for how certain engraved medals are acquired. This does not affect their actual acquisition conditions.
・Optimized the sorting logic for messages in [Baker - Tasks].
・Optimized the visual effects of water on the ground during rain.
・Optimized the story encounter against [Ereignis]. A [Skip] option is now available after spending a certain amount of time in combat, allowing you to fast- forward to the end of the combat.
・Optimized the display conditions and prompt text for certain system messages. Optimized the red dot notification logic for certain systems.
・Optimized the display and interaction experience of certain screens, prompt text, icons, and button layouts when playing with a controller.
・Optimized the performance of certain special effects, visuals, and story cutscenes.
Version 1.2 Bug Fixes
Combat
・Fixed an issue where, under certain conditions, Finisher DMG of 6★ operator Gilberta, 5★ operator Alesh, and 4★ operator Fluorite could not properly benefit from certain bonus effects.
・Fixed an issue where the status icon timing for 6★ operator [Tangtang]'s ultimate did not match its actual effect duration.
・Fixed an issue where, under certain conditions, 6★ operator [Last Rite]'s combo skill would incorrectly interrupt 6★ operator [Tangtang]'s ultimate.
・Fixed an issue where, under certain conditions, the screen would shake abnormally when 5★ operator [Wulfgard] performed basic attacks as a non- controlled operator.
Missions
・Fixed an issue where, under certain conditions, some doors in Wuling City - Field Logistics Depot could display incorrectly after completing the main mission Chapter II Process III: Unexpected Attack.
・Fixed an issue where, under certain conditions, messages from Tangtang could not be properly received in the main mission Chapter II Process III: 'Twas One River That Gave Us Drink.
System
・Fixed an issue where, under certain conditions, visitor counts in [Visit Log] could be displayed incorrectly
・Fixed an issue where engraved medals could be dragged incorrectly on a friend's [Profile] screen.
・Fixed an issue where, under certain conditions, the [Baker] screen could display incorrectly.
・Fixed an issue where, under certain conditions, some icons on the mini-map would flicker unexpectedly.
・Fixed an issue where certain actions could cause the map background to display incorrectly.
Others
・Fixed an issue where 6★ operator Rossi's weapon was displayed incorrectly in Team builds.
・Fixed an issue where, under certain conditions, some facilities were displayed incorrectly in [Database - Facility Files].
・Fixed an issue where, under certain conditions, term definitions could display incorrectly.
・Fixed an issue where, under certain conditions, the Endministrator's coordinates on the map could display incorrectly.
・Fixed an issue where audio issues could occur on some iOS devices under certain actions.
・Fixed an issue where certain actions while playing with a controller could cause the game to freeze.

March 2026 Patch Notes

Version 1.1 New Updates
[New Stories]
・Main Missions
┗ Available up to [Chapter II Process III: 'Twas One River That Gave Us Drink]
・Exploration Missions
┗ [OD Project: Sky King Flats II], [Call from the Blight]
・Side Missions
┗ [Seekers of the Lost Treasure I], [Seekers of the Lost Treasure II], [Seekers of the Lost Treasure III], [Patron of the Spring I], [Patron of the Spring II], [Patron of the Spring III]
[New Characters]
・ 6★ Cryo Caster – Tangtang
┣ Weapon Type: Handcannon
┗ Availability: March 12 - March 29, 2026
・ 6★ Physical Guard– Rossi
┣ Weapon Type: Sword
┗Availability: March 29 - April 17, 2026
[New Weapons]
・ 6★ Handcannon – Brigand's Calling
┗ Availability: 2026/03/12 - After 3 Headhunting Banners
・ 6★ Handcannon – Home Longing
┗ Availability: Originium Supply Protocol Pass: Dark Currents
・ 6★ Sword – Lupine Scarlet
┗ Availability: 2026/03/29 - After 3 Headhunting Banners
・ 6★ Sword – Glorious Memory
┗ Availability: Originium Supply Protocol Pass: Dark Currents
Version 1.1 New Events
・Beginner's Chartered Tribute Permanent Activity
┣Availability: After Version 1.1 release
┗ Event Details: Complete specific Main Missions for a total of [Chartered Headhunting Permit] x10.
・[Gently Flows Qingbo] Sign-In Event
┣ Availability: After Version 1.1 release - 2026/03/29 11:59 (server time)
┗ Details: Sign in for a total of 7 days to earn rewards like [Gently Flows Qingbo HH Permit]×5.
・Quietly Flows the Spring Guide Event
┣ Availability: After Version 1.1 release - 2026/04/02 04:00 (server time)
┗ Details: Complete exploration missions to earn event rewards.
・Supply: Exploration Day Supply Event
┣ Availability: 2026/03/19 12:00 – 2026/04/02 04:00 (server time)
┗ Details: Complete supply tasks to earn event rewards.
・The Red Knight Rossi Narrative Event
┣ Availability: 2026/03/29 12:00 (server time) – Before next version update
┗ Details: Complete the Operator Side Mission [The Red Knight] to acquire rewards.
・Cleanse and Rinse Fun & Games Event
┣ Availability: 2026/03/29 12:00 – 2026/04/19 04:00 (server time)
┗ Details: Complete clean-up missions to earn event rewards.
・Survival Training Challenge Event
┣ Availability: 2026/04/09 12:00 -2026/04/30 04:00 (server time)
┗ Details: Complete challenge stages to earn event rewards.
Version 1.1 Event and Gameplay Updates
・Umbral Monument Update
┣ Availability: 2026/03/26 (Server Time)
┗ Details: Searing Scars and Monumental Etching: Scorch Marks added
・Delver of the Cryptic Update ┣ Availability: 2026/03/29 (Server Time)
┗ Details: Grotto Survey Spatial Set added
・Etchspace Salvage Update
┣ Availability: After Version 1.1 release
┗ Details: Aberrant Zone 4 added, with operation metric milestones.
Version 1.1 AIC Updates
[WULING AIC II] is available.
・New AIC Plans: [Forge Expansion II], [Hydro Mining], [Conduits], [Water Treatment], [Liquid Refining], [AF1 Armor Fragger], [Deluge Tower].
・New facilities: [Hydro Mining Rig], [Conduit Inlet], [Conduit Outlet], [AF1 Armor Fragger], [Deluge Tower].
・New mining spot for Cuprium Ore.
・New [Simulations] and related system blueprints.
・Regional Development Level cap for Wuling is increased.
・The level caps for Stock Redistribution, Depot Node, and Environment Monitoring are increased.
・AIC Steward unlocks more upgrade options.
・Outpost level cap for [Sky King Flats Construction Site] is increased; new tradable goods also available.
・[Valley Multi-Line Engraving Kit] is unlocked after upgrading Stock Redistribution of [Valley IV - Origin Lodespring] to Level 4.
Version 1.1 Adjustments
・Adjusted the skill description text for 6★ operator Yvonne's ultimate. This adjustment does not affect the skill's actual effects.
・Updated the name of the Chinese voice talent for the 4★ operator Antal.
・Updated the name of the 4★ weapon Contingent Measure to Prominent Edge.
・Adjusted the profile descriptions of certain weapons.
・Adjusted the text descriptions for certain tactical effects; this does not affect their actual effects. ・Adjusted descriptions of certain text in the [Operational Manual], [Pass Missions], [Missions], and [Database]. ・Adjusted and optimized certain missions in the [Weekly Routine].
Version 1.1 Optimizations
AIC Factory
・You can directly remove shared facilities left by others from the map screen.
・UI styles for shared ziplines and your own ziplines have been differentiated.
・When mounted on a zipline facility before moving, a mini-map will now be added to the top-left corner.
・Wire disconnection distance for Relay Towers increased from 90 to 100 meters.
・Wire disconnection distance for Electric Pylons has been increased from 40 to 50 meters.
・Extended the maximum visible range in top view mode, making it easier to monitor large-scale production lines.
・On PC, you can now set the [ESC] key to exit top view mode.
・PC can now multiple selected facilities simultaneously by holding the left mouse button.
・In controller mode, you can now directly press and hold the corresponding button to move the selected facility.
・You can construct facilities anywhere on the map using your materials; no need to return to [Core AIC Area].
・If a facility is restricted while being placed, the prompt text will more clearly explain the specific reason.
・Added [Fluids for Spraying] option to [Quick Stash Filters]; when unchecked, using [Quick Stash] will not move containers with sprayable liquids to the regional depot.
・Further optimized and expanded some guidance content related to the AIC Factory.
Combat System
・After the controlled operator performs a single dive attack, following up with a basic attack within a short time will not reset the basic attack sequence.
・Optimized dodging and collision behavior for non-controlled operators during automatic actions.
・Adjusted the attack warning effects for certain Advanced, Elite, Alpha, and Boss enemies to make them easier to see and less likely to be blocked by other effects.
・When challenging Protocol Spaces, team members will enter combat with full HP and full Ultimate Energy. You can reset the challenge any time, and your team's status will reset as well.
・After leaving Protocol Spaces, the team's status will automatically revert to what it was before entering.
・During any operator's ultimate animation, if you tap and hold where the basic attack button was, basic attack will continue after the animation ends.
・Optimized the additional attack and combat disengagement distance of the enemy [Quillbeast] in [Wuling - Hulu Cave].
Missions
・Optimized the story skip feature so certain dialogue can be skipped immediately when triggered.
・Added a [New Area] tag to some missions that unlock new exploration areas.
・Optimized the mission flow for defeating quillbeasts in the main mission Chapter II Process I: Arrival at Wuling.
・Players who have completed the side mission Invisible Glyphs: Investigation but have not obtained the collectible [Piece of Scrap Paper] can return to the area where it is located to find and collect it.
Events & Gameplay
・Optimized mission guidance and gameplay experience for certain stages in Delver of the Cryptic.
・Optimized the screen transition logic when talking to the NPC in Etchspace Salvage.
System
・Essences will be displayed in order of their number of weapon adaptation stats when [Infusing Essence].
・Essences to be consumed during Essence Etching that are marked as Abandoned will be displayed first, while equipped and locked essences will be displayed later.
・Optimized default sorting when selecting gear for artificing and gear to consume during Gear Artificing.
・Weapon skill details can now be viewed from the Weapon Potential and Essence screens.
・The remaining quantity of rare gatherables will now be shown directly on the map.
・Markers have been added for mineral beds in the current area that are either not connected to a mining rig or not being mined properly.
・Items not collected in time, including [Rare Plants], [Rare Minerals], and certain materials in [Protocol Spaces], will be automatically sent to the Mail Cache.
・Optimized the time operators wait in place after being summoned at the Dijiang Operator Contact Panel.
・Optimized the red dot notification logic for certain systems.
Version 1.1 Bug Fixes
Combat
・Fixed an issue where Laevatain's dashing during the additional attack of her enhanced battle skill would cause abnormal Melting Flame stack counts.
・Fixed an issue where defeating enemies affected by Heat Infliction with the additional attack from Laevatain's's enhanced battle skill would cause abnormal Melting Flame stack counts.
・Fixed an issue where, under specific circumstances, casting a battle skill with the 6★ operator Laevatain's just before her ultimate ended would cause her ultimate to end prematurely.
・Fixed an issue where Yvonne could not perform a finisher on enemies under specific circumstances.
・Fixed an issue where Last Rite's combo skill could not freeze enemies under specific circumstances.
・Fixed an issue where Ember's performance became abnormal when taking multi-hit attacks while casting her battle skill under specific circumstances.
・Fixed an issue where Ember could lose her target during her third basic attack sequence under specific circumstances.
・Fixed an issue where Da Pan's ultimate and combo skills could lose their target under specific circumstances.
・Fixed an issue where the effect of Avywenna's potential [Carrot and Sharp Stick] did not match its description. After the fix, the actual effect is now consistent with the potential description.
・Fixed an issue where the potential Doubling Down] of [Avywenna was incorrectly activated under certain conditions. After the fix, it now functions consistently with the potential's description.
・Fixed an issue where the enemy Rhodagn would abnormally stop moving in combat under certain circumstances.
・Fixed an issue with abnormal item drops from the enemy Elite Raider.
・Fixed an issue where the enemy Tidewalker's related stats and skill effects were abnormal.
・Fixed an issue where damage numbers displayed abnormally when the Swordmancer gear set effect was triggered.
・Fixed an issue where the controlled operator could not move after exiting Protocol Space following a failed attempt under certain circumstances.
・Fixed an issue where effects applied by an operator on other operators were not properly cleared when the operator left the team under certain conditions.
・Fixed an issue where operators suffering Combustion would take abnormal Heat DMG under certain circumstances.
・Fixed the issue where some enemies displayed abnormal special effects when taking damage.
・Fixed an issue where teammates were unable to use skills under specific circumstances.
Missions
・Fixed an issue where the guidance display for some [Missions] and [Protocol Spaces] was abnormal under specific circumstances.
・Fixed an issue where certain actions caused abnormal visual display during the main mission [Process: Cold Start].
・Fixed an issue where certain actions prevented progression of the main mission Chapter I Process IV: Building an Outpost.
・Fixed an issue where certain actions prevented the waterwheel from being reactivated in the main mission [Chapter II Process I: Destination Wuling].
・Fixed an issue where the objective Search for a way out of the grove] in the main mission [Chapter II Process I: Arrival at Wuling could not be completed properly under specific circumstances.
・Fixed an issue where certain actions could cause abnormal tracking in the side mission Ode to the Oak I.
・Fixed an issue where the side mission Deep Management Post Rescue could not continue after completing the objective [Blast away the obstacle] under specific conditions.
・Fixed an issue where the commission [Daily: Friend of Bots] displayed an incorrect status under specific circumstances.
AIC Factory
・Fixed an issue where the pre-connection statuses of [Xiranite Relays] displayed incorrectly under specific circumstances.
・Fixed an issue where tracking devices displayed abnormally under specific circumstances.
System
・Fixed an issue where some screens in [Protocol Space], [Friends], [Path of Glory], [Settings], [Production Formulas], and [Operational Manual] displayed abnormally under specific circumstances.
・Fixed an issue where submission progress displayed abnormally when submitting Aurylene in the [Wuling] region after exceeding the submission limit. This issue did not affect the actual amount of Aurylene submitted. After the fix, any Aurylene exceeding the submission limit will be retained instead of being submitted.
・Fixed an issue where entering certain special characters in a friend's remark name allowed the character limit to be exceeded.
・Fixed an issue where players could not properly perform Production Assist in friends' [Guest Terminal - Growth Chamber] under certain circumstances.
・Fixed an issue where map markers were not automatically displayed on the correct layer under certain circumstances.
・Fixed an issue where some text displayed incorrectly on the Protocol Space Final Rewards screen.
・Fixed an issue where the mini-map displayed abnormally under specific circumstances.
・Fixed an issue where custom marker tags could not be deleted after being created at specific locations.
・Fixed an issue where clicking the [Track] button in the mission screen did not display the mission's correct map location under specific circumstances.
・Fixed an issue where map markers displayed abnormally under specific circumstances.
Others
・Fixed an issue where, under specific circumstances, certain operators' voice lines, animations, models, special effects, facial expressions, etc., displayed abnormally.
・Fixed an issue where the special effects and models of certain weapons would display incorrectly under specific circumstances.
・Fixed an issue where the map's fog did not dissipate properly under certain conditions.
・Fixed an issue where certain puzzle mechanics in scenes could malfunction under specific conditions.
・Fixed an issue where some storage crates in scenes could still not be opened after defeating enemies under certain circumstances.
・Fixed an issue where some devices running Android 14 could experience unexpected game crashes when using certain in-game features.
・Fixed an issue where Android devices equipped with Dimensity 9300/9400/9500 chips could experience flickering black screens in certain combat scenarios.
・Fixed an issue where some Android devices running specific system versions experienced stuttering in certain scenes in the [Wuling] area.
・Fixed an issue where text displayed incorrectly in some languages.
・Fixed an issue where item information displayed incorrectly in the [Supply Crate] when playing on PlayStation® devices.
・Fixed an issue where the filter feature in Baker was not working properly.
・Fixed an issue where certain actions could improperly reveal snapshots of currently locked operators.

February 2026 Patch Notes

[February 12, 2026 Updates and Fixes]
• Fixed an issue where a "Feature is unusable right now" notification would appear when challenging the [Umbral Monument] stage again through certain actions.
• Fixed an issue where the character's status could become abnormal after exiting the [Umbral Monument] stage.
• Fixed an issue where using specific Android devices to play the game could result in occasional stuttering if pipes were transporting liquids.
• Fixed an issue where performing specific actions to switch the 6-star operator [Laevatain] to a non-controlled state during her ultimate, and then casting her battle skill, could lead to abnormal combat performance.
• Fixed an issue where specific actions could cause the Protocol Automation-Core and Xiranite Relay to abnormally switch to an unpowered state while they were supposed to be powered.
• Fixed an issue where using a controller to perform [Gear Artificing] through specific actions could occasionally cause the game to freeze.
• Fixed an issue where certain options were displayed redundantly when filtering in the [Control Nexus].
• Fixed an issue where some dialogue participant filter categories were displayed incorrectly in Baker.
• Lowered the interruption resistance and knock back distance of the common enemy [Bonekrusher Vanguard] while its shield is raised. The [Bonekrusher Vanguard] can now be controlled by Physical Statuses or Solidification (which disables its shield defense) and is affected by pull effects.
[February 8, 2026 Updates and Fixes]
• Added a feature to Reset All Performance & Graphics Settings on PC.
• Fixed an issue where the [Visit Log] screen would display an incorrect number of visitors under certain circumstances.
• Fixed an issue where the area of effect of the [Endministrator's] ultimate would become abnormally small under certain circumstances.
• Fixed an issue where certain actions would occasionally prevent players from starting an Energy Alluvium challenge normally.
• Fixed an issue where under certain conditions collision detection was abnormal in some areas. Optimized the text descriptions for certain in-game languages.
[February 6, 2026 Updates and Fixes]
• Fixed an issue where mail attachments could not be properly claimed due to insufficient Backpack space.
• Fixed an issue where the SP Recovery effect triggered by Final Strike was incorrectly applied to certain operators.
• Optimized the text descriptions for certain in-game languages.

January 2026 Patch Notes

[January 30, 2026 Updates and Fixes]
・ Optimized the completion and reward claiming process for [Simulation]. If you have already mastered the AIC Plan content within a simulation, you can now click the "Complete SIM" button to finish the session and claim both first-clear and bonus rewards instantly. In future versions, engraved medals will be awarded based on the total number of fully experienced and completed [Simulation] sessions. All current and post-update completion records will be counted. Please stay tuned to official announcements for details.
・Reduced the HP of certain enemies between Level 10 and Level 50.
・Reduced the damage resistance of certain enemies in the [Wuling] region.
・Reduced the Attack of the Boss [Marble Agglemoirai] while in its awake status.
・Optimized the prompt information on the Endministrator name input screen when using a controller on PC.
・Optimized certain sound effects and voice-over performances.
・Optimized the animation performance of certain NPCs.
・Fixed an issue where where opening multiple Exchange Crates-o-Surprise [M] in Protocol Pass: Awaken granted only one reward. All affected Endministrators shall receive compensation with a matching quantity of items. The compensation mail will be delivered soon, so please be patient.
・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Valley Reboot] could not proceed due to an anomaly in the guidance of power transmission with Relay Towers.
・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Secure Sanctuary] could not proceed after defeating the Landbreaker(s).
・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Fort Showdown] prevented players from traveling to the Valley Fort.
・Fixed an issue where, under specific circumstances, the mission "Go to the shaft leading to the Power Plateau" in the main mission [Chapter I Process III: Cradle of the Ages] could not be completed normally.
・Fixed an issue where, under specific circumstances, the mission "Defeat the quillbeasts" in the main mission [Chapter II Process I: Arrival at Wuling] could not be completed normally.
・Fixed an issue where, under specific circumstances, the mission "Go to the shaft leading to the Power Plateau" in the main mission [Chapter I Process III: Cradle of the Ages] could not be completed normally.
・Fixed an issue where, under specific circumstances, the third waterwheel could not be restarted in the main mission [Chapter II Process I: Destination Wuling].
・Fixed an issue where, under specific circumstances, the main mission [Chapter II Process II: The Surging Tide] could not proceed because the Wuling AIC Plan could not be viewed.
・Fixed an issue where, under specific circumstances, the crane lifter in the scene failed to move with the sliding block after interacting with the Crane Lifter Terminal in the side mission [Fix the Super Crane].
・Fixed an issue where, under specific circumstances, the robot in the mission scene would still display "SOS" after completing the side mission [A Robot's Dream].
・Fixed an issue where, under specific circumstances, the dialogue in the exploration mission [OD Project: Reconstruction HQ II] could not proceed normally.
・Fixed an issue where, under specific circumstances, the mission "Follow Eric and find the Phonograph" in the Exploration Mission [Morale Booster] could not be completed normally.
・Fixed an issue where, under specific circumstances, the dialogue in the exploration mission [OD Project: Reconstruction HQ II] could not proceed normally.
・Fixed an issue where, under specific circumstances, the progress for repairing the hydrocubes in the exploration mission [Silent Grove: The Beginning] was abnormal.
・Fixed an issue where, under specific circumstances, under specific circumstances, the note on the ground could not be viewed in the exploration mission [Silent Grove: The Beginning]
・Fixed an issue where, under specific circumstances, the side mission [Echoes of Then] could not be completed during the narrative event [Let Fire Consume the Ashen Past].
・Fixed an issue where, under specific circumstances, the enhanced special effects for the Operator [Laevatain] would display abnormally after casting her ultimate.
・Fixed an issue where, under specific circumstances, the game camera would behave abnormally after the Operator [Yvonne] defeated an enemy while her ultimate was active.
・Fixed an issue where where the skill description text for the 6-star Weapon [Grand Vision] displayed abnormally; this fix does not affect the actual effects of the weapon skill.
・Fixed an issue where, under specific circumstances, the screen would behave abnormally when selecting a cultivation subject in the Dijiang Growth Chamber.
・Fixed an issue where, under specific circumstances, the maintenance digits displayed on a [Shared Facility] would appear abnormally after placement.
・Fixed an issue where, under specific circumstances, the [Yield Overview] screen could not be opened with the [Simulation].
・Fixed an issue where, under specific circumstances, the landing point of the Bounce Device was abnormal.
・Fixed an issue where operators could abnormally place facilities while performing a dive attack.
・Fixed an issue where, in some map scenes, smoke special effects would display abnormally and fail to disappear.
・Fixed an issue where, under specific circumstances, the screen could occasionally become unresponsive when the in-game reward interface popped up after purchasing items via the Payment Center webpage.
・Fixed an issue where some text errors occurred.
[January 28, 2026 Errors & Bug Fixes]
・ Fixed an issue where operators cannot be leveled up normally under certain circumstances.
[January 27, 2026 Errors & Bug Fixes]
・ Fixed an issue where the mission consisting of restarting the waterwheel could not be completed under certain circumstances during the main mission [Chapter II Process I: Destination Wuling]
・Fixed an issue where the mission could not be completed after clearing the Aggeloi blocking the path during the main mission [Chapter II Process I: Stumbling Into Qingbo Stockade] under certain circumstances.
・Fixed an issue where talking to NPC [Noffman] during the mission [OD Project: Infra-Station II] could result in an abnormal black screen, preventing the mission from being completed under certain circumstances.
・Fixed an issue where the screen could occasionally become unresponsive when the Monthly Pass rewards screen popped up under certain circumstances.
・Fixed an issue where players could not correctly enter the combat area when required to defeat Aggeloi during the main mission [Chapter I Process I: Break the Siege] under certain circumstances.
・Optimized the text descriptions for certain in-game languages.
[January 25, 2026 Errors & Bug Fixes]
・ Optimized the visual presentation of certain story cutscenes featuring NPC [Chen Qianyu] during the main mission [Chapter II Process I: Stumbling Into Qingbo Stockade].
・Fixed an issue in the narrative event [Let Fire Consume the Ashen Past] where enemies would spawn in abnormal locations under certain circumstances, preventing players from progressing through the mission.
・Fixed an issue on PlayStation®5 devices where the "Only for multiplayer games with PlayStation™5 Network users setting would reset to Off after restarting the game.
・Fixed an issue where the text content of [Memo Beacons] would abnormally fail to display under certain circumstances.
・Fixed an issue where Operator [Laevatain]'s talent descriptions displayed incorrectly when the text language was set to Korean. This is a text-only fix and does not affect the actual in-game effects.
・Fixed an issue where the camera angle could become abnormal after defeating enemies during [Yvonne]'s ultimate duration under certain circumstances.
・Fixed an issue where AIC Mode would function abnormally under certain circumstances when using specific display monitors.
・Added new on-screen prompts for various interfaces when playing on PC using a controller.
・Fixed an issue where in-game audio/voice-overs would abnormally disappear under certain circumstances.
・Fixed an issue where share facilities were not properly hidden in some story dialogues.
・Fixed an issue where industrial facilities overlapped with operator spawn points in certain scenes, causing operators to become stuck.
[January 23, 2026 Errors & Bug Fixes]

・ Fixed an issue in the [Weekly Routine] event where the progress bar for the mission "Traverse 1000 meters with ziplines" incorrectly displayed as (1/1) before the mission was completed.
・ Fixed an issue on mobile devices where button text would display incorrectly on the Share screen while a controller was connected.
・ Fixed an issue where the Important Item Acquired notification box would abnormally overlap with other UI Interfaces under certain circumstances.
・ Fixed an issue where [Laevatain]'s battle skill effect at 4 stacks of Melting Flame could be abnormally interrupted by certain attacks during her ultimate's duration.
・ Fixed an issue in the Wuling area where the mineral purity of certain beds was displayed incorrectly.
・ Fixed an issue where power lines for the [Xiranite Relay] would display incorrectly in certain scenes.
・ Fixed an issue where the red-dot notification for Friend Requests would disappear under certain circumstances.
・ Fixed an issue where the tutorial for placing Electric Pylons during the main mission [Chapter I Process I: Rally and Unite] could not be completed under certain circumstances.
・ Fixed an issue where the end times were displayed incorrectly for Arsenal Exchange weapons.

All Version Updates

AKE - Version 1.6 Headline
Version 1.6
Start: 10/15/2026 (UTC +8)
End: 11/19/2026 (UTC+8)
Details:
1.6 Livestream Summary
Dreamscape of Wind and Snow - Version 1.5
Version 1.5
Start: 09/02/2026 (UTC +8)
End: 10/15/2026 (UTC+8)
Details:
1.5 Livestream Summary
AKE - Homecoming
Version 1.4
Start: 07/16/2026 (UTC +8)
End: 09/02/2026 (UTC+8)
Details:
1.4 Livestream Summary
Arknights Endfield - Sketches of Lost Heirlooms 1.3
Version 1.3
Start: 06/05/2026 (UTC +8)
End: 07/16/2026 (UTC+8)
Details:
1.3 Livestream Summary
Arknights Endfield Version 1.2
Version 1.2
Start: 04/17/2026 (UTC +8)
End: 06/05/2026 (UTC+8)
Details:
1.2 Livestream Summary
Arknights Endfield Version 1.1
Version 1.1
Start: 03/12/2026 (UTC +8)
End: 04/17/2026 (UTC+8)
Details:
1.1 Livestream Summary
Endfield Version 1.0
Version 1.0
Start: 01/22/2026 (UTC+8)
End: 03/12/2026 (UTC+8)
Details:
Livestream Summary

When Does Arknights: Endfield Update?

Version 1.6 Released on October 15, 2026

AKE - Version 1.6 Headline
Version 1.6 released on October 15, 2026, at 12:00 PM (UTC+8). The entire patch will last for approximately 6-7 weeks.

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