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Arknights: Endfield

See Through the Self Main Mission Guide

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Arknights Endfield - See Through the Self

See Through the Self is a Main Mission in the Sanctuary From the Rift quest series of Arknights: Endfield. Check out how to unlock this mission, its walkthrough, and all its rewards in this guide!

Previous Mission Next Mission
Witness the Game Unfold Paint With Fresh Ink

See Through the Self Quest Information

See Through the Self Quest Details

Mission Type Main Mission
Quest Line Sanctuary From the Rift
Chapter Chapter 2 - Process 8
Location Wuling

See Through the Self is the fifth quest under the Sanctuary From the Rift mission series. This quest is under Chapter 2 - Process 8 of the main story and is located in Si's Painting.

Sanctuary From the Rift Quest

How to Unlock See Through the Self

Witness the Game Unfold

See Through the Self is unlocked after completing the previous quest, Witness the Game Unfold.

Witness the Game Unfold Main Mission Guide

See Through the Self Walkthrough

  1. Continue Your Ascent to the Higher Place
  2. Use the Brush and Create the Path
  3. Keep Advancing
  4. Traverse the Final Stretch of the Mountain Trail
  5. Face the Damaged Site
  6. Look Around
  7. Defeat the Enemies
  8. Follow the Ink Trail
  9. Go Forth
  10. Repair the Last Site of Damage

Continue Your Ascent to the Higher Place

Continue Your Ascent to the Higher Place
Immediately after finishing Witness the Game Unfold, you can continue your ascent to the higher place in See Through the Self. Follow the marker to the designated location to complete this objective.

There will be Apparitions on the path, so be prepared for fights.

Use the Brush and Create the Path

Progressing further will prompt you to use the brush and create the path to the higher place. Unfurl Scroll, then connect broken tree trunks together to cross to the other platforms.

While creating paths, two Ink Spirits will also travel with you. One is determined to head to the Dijiang, while the accompanying Ink Spirit is telling them to take a break.

Before you can use the brush on the last scroll however, a cutscene will begin. Si will purposefully dry out the ink from the brush and relay her worries towards the Endministrator's health.

Keep Advancing

Keep Advancing
After Si and the Endmin reach a compromise, you can now paint in the broken bridge and keep advancing. Follow the marker until you see a black gallopbeast in the distance.

Another cutscene will begin upon closing the distance with the horse, revealing Ye Minghe's official title and business.

Traverse the Final Stretch of the Mountain Trail

Traverse the Final Stretch of the Mountain Trail
You can now traverse the final stretch of the mountain trail after the cutscene ends. To do this, follow the marker up the path.

Face the Damaged Site

Face the Damaged Site
Continue following the marker to Ye Minghe, who has been waiting for the pair. He will inform the two that he will help with the last of the repairs, as the damage is larger than most.

Once Ye Minghe rides onto his horse and opens the seal for Endmin to enter, they alone will be transported inside to repair and face the damaged site.

Look Around

Look Around
Once inside the damaged site, look around to get a grasp of your surroundings. Follow the marker to progress.

Upon reaching a certain point, a shadow version of Nefarith will appear and talk to the Endmins.

Defeat the Enemies

Defeat the Enemies
Shadow enemies will surround you after Nefarith leaves, allowing you to merge your brush with your sword. Defeat the enemies to progress.

Note that you cannot cast your skill or gain SP when fighting in this realm.

Follow the Ink Trail

Follow the Ink Trail
After defeating the enemies, Ardashir will appear next. He will also talk to the Endmin about the Civilization Band and its future.

Follow the ink trail and the marker to progress. On the path, you will run into Endfield operators who are managing a newly deployed sub-PAC. At the end of the trail, you will need to defeat more enemies with only basic attacks.

Go Forth

Go Forth
After defeating the enemies and a few words from an Endfield operator about the Zeroth Directive, you will be prompted to go forth to repair the damage.

As soon as you arrive however, a shadow version of the Endministrator will cause doubt within the player, causing the Endmin to fall into the water.

Repair the Last Site of Damage

Repair the Last Site of Damage
The Endmin regains determination after reminding themselves of all the friends that helped them in their journey thus far. Head towards the rift and select Go Forth once a scroll appears.

This will allow you to repair the last site of damage and bring you back out. The quest will be completed after Si and Ye Minghe explain the situation to the Endmin!

See Through the Self Quest Rewards

Total Item Rewards

Origeometry Origeometry x4 T-Creds T-Creds x20000 Advanced Cognitive Carrier Advanced Cognitive Carrier x2
Protohedron Protohedron x6 Arms INSP Set Arms INSP Set x4 Operational EXP Operational EXP x700

Arknights: Endfield Related Guides

Main Missions Slim

List of All Main Missions

All Main Chapters and Processes

Prologue
Process: Cold Start Process: Awakening
Chapter I: Process I - The Broken Lands
Break the Siege Valley Reboot
Rally and Unite Westward into the Vale
Secure Sanctuary Building an Outpost
Through the Haze Fort Showdown
Chapter I: Process II - The Turbid Heavens
Paving the Way Work Preparation
Maintenance Progress -
Chapter I: Process III - Path of Ascension
The Mission Continues Cross the Science Park
Park Way Party Walk in the Park
Mystery in the Building Down the Hill
Shattered Veins Lodespring Crossing
Cradle of Ages Eve of Battle
Chapter I: Process IV - Smoking Embers
Entering the Endgame Counterstrike Brewing
Scaldings of Utjug Frontline Rush
Undying Cinders Temporary Peace
Mysterious Signal Conference of the Four
Work Preparation -
Chapter II: Process I - Lost in the Marsh
Arrival at Wuling Stumbling Into Qingbo Stockade
Destination Wuling -
Chapter II: Process II - The Way of Water
A Glance of Astonishment A Breeze Away
Of Grace and Gentle Might The Surging Tide
Where Danger Sleeps -
Chapter II: Process III - The Long Feud
Unexpected Attack Deep in the Mire
The Flow Splits Course Surging From a Withered Spring
A River Restless in Still Winds Another Wave Comes Crashing In
Ripples Spread Throughout the Flow Purity Reveals the Stubborn Stone
Twas One River That Gave Us Drink -
Chapter II: Process IV - Tales of Old
Like Fire and Ice A Lethal Invitation
Phantom Wisps Awaiting Thine Coming
Free Will -
Chapter II: Process V - Wrothful Tide
Thus Rise the Wave and Wind Tremors of the Crashing Tide
Where Friendship Was Made -
Chapter II: Process VI - Ponderous Load
A Breach Starts with a Crack Patience Makes Greatness
Kindred Souls Who Share a Vision -
Chapter II: Process VII - Ruins in the Miasma
Bravely Breach the Hostile Winds Thus Begins the Homeward March
A Past Shared by the Swordmancers Same Old Faces in a Place Transformed
Warily Returns the Wandering Vigile Finally Breaks the Hanging Clouds
Homecoming Stubbornly Lingers the Setting Sun
Chapter II: Process VIII - Sanctuary From the Rift
Enter the Painted World Learn of Rise and Fall
Witness the Game Unfold See Through the Self
Paint With Fresh Ink -

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