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Last Rite is a Cryo Striker Operator in Arknights: Endfield. See Last Rite's best builds, recommended gear and weapons, her skill priority, and how to play her in this guide!
| Last Rite Character Guides | ||
|---|---|---|
Builds
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Teams |
Headhunt
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List of Contents
| Last Rite's Overview | ||
|---|---|---|
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Race: Sarkaz Faction: Seš'qa EN VA: Amber Hood JP VA: Haruka Shiraishi How to Get: Headhunt |
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| Rarity | Element | Weapon |
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| Class | Main Att. | Sec. Att. |
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| Overall Tier | Reroll Tier |
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Last Rite is a Cryo Striker that can play either as a hypercarry or Sub-DPS. The unconditional SP Return on her Battle Skill makes it one of the cheapest sources of Cryo Infliction in the game, allowing her to support other Cryo carries like Yvonne or fuel her own Combo Skill to play as a main DPS.
Since her Combo Skill requires 3 Cryo Inflictions to perform, her rotations are strict and are easily hindered by stage mechanics like in Howling Flame, where the enemy is constantly inflicted with Heat Infliction that consumes her Cryo Infliction, or boss mechanics, like in Rock Solid where the boss and its weakpoint have different counters for inflictions.
This makes Last Rite more team-restrictive than most carries, and is easily held back by stage mechanics that affect Infliction application. She is a strong character, but her rating is lower than most DPSes when they can output similar or higher damage in more scenarios than Last Rite.
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| HP | ATK | STR | AGI | INT | WIL | |
|---|---|---|---|---|---|---|
| Lv. 1 | 500 | 30 | 21 | 8 | 9 | 15 |
| Lv. 90 | 5495 | 332 | 155 | 104 | 93 | 109 |
As a DPS, Last Rite wants to increase her main attributes, Strength and Will, as well as her Attack and DMG Bonus stats.
Note that Last Rite can only gain Ultimate Energy from her skills. Before Potential 4 or when playing her in teams where she cannot consistently use her Combo Skill at 4 Cryo Infliction stacks, she needs Ultimate Gain in her build to cast her Ultimate every other rotation.
| Best Weapon | Essence Priority | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Khravengger
|
1. Detonate
Detonate Skill DMG Dealt +56.0% (for every skill).
When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s.
2. Attack Boost
Attack Boost Attack +39.0%
3. Strength Boost
Strength Boost Strength +156
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| Best Gears | |||||||||||
|
Wave Swell Heavy Armor Defense +56
Strength +87
Will +58 Cryo & Electric DMG +11.50% |
Tide Surge Gauntlets Defense +42
Strength +65
Will +43 Cryo and Electric DMG +19.2% |
||||||||||
|
Hanging River O2 Tube Defense +21
Strength +32
Will +21 Cryo and Electric DMG +23% |
LYNX Slab Defense +21
Intellect+21
Will +32 Main Attribute +20.7% |
||||||||||
Khravengger with the Tide Surge set synergizes best with Last Rite, as it increases all the stats she needs as a DPS. She can easily trigger the set effect with her low-cost Cryo Infliction as well, allowing high uptime on its Arts DMG buff.
Note that her build can change depending on her Potential level and the amount of Cryo Inflictions she can consume during her rotations. Swordmancer Light Armor may be preferable as an armor instead, depending on the conditions met. Refer to the gear section below for more details on her options.
All Arknights: Endfield Builds
| Best Weapon | Essence Priority | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Seeker of Dark Lung
|
1. Detonate
Detonate Main Attribute +14.0%
When the wielder applies an Arts Burst, ATK +16.8% for 30s. Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
2. Strength Boost
Strength Boost Strength +124
3. Ultimate Gain Boost
Ultimate Gain Boost Ultimate Gain Efficiency +37.1%
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| Best Gears | |||||||||||
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Armored MSGR Jacket Defense +28
Strength +44
Agility +29 HP +10.5% |
Mordvolt Insulation Gloves Defense +21
Intellect +33
Will +22 Arts DMG Dealt Bonus +9.2% |
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Armored MSGR Gyro Defense +10
Strength +21
Attack +10.5% |
Armored MSGR Gyro Defense +10
Strength +21
Attack +10.5% |
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For the early game, Last Rite can run the Armored MSGR set and the Seeker of Dark Lung build for its Strength and Attack bonuses. Ultimate Gain will come from the weapon instead for smoother rotations.
| Rank | Best Weapons | Essence Priority |
|---|---|---|
| 1st |
Khravengger
|
1. Detonate
Detonate Skill DMG Dealt +56.0% (for every skill).
When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s.
2. Attack Boost
Attack Boost Attack +39.0%
3. Strength Boost
Strength Boost Strength +156
|
| 2nd |
Sundered Prince
|
1. Crusher
Crusher When the wielder performs a Final Strike on the enemy, ATK +28.0% for 8s.
If the wielder is also the controlled operator, Final Strike deals Stagger +33.6% to the enemy. Effects of the same name cannot stack.
2. Strength Boost
Strength Boost Strength +156
3. Critical Rate Boost
Critical Rate Boost Critical Rate +19.5%
|
| 3rd |
Seeker of Dark Lung
|
1. Detonate
Detonate Main Attribute +14.0%
When the wielder applies an Arts Burst, ATK +16.8% for 30s. Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
2. Strength Boost
Strength Boost Strength +124
3. Ultimate Gain Boost
Ultimate Gain Boost Ultimate Gain Efficiency +37.1%
|
| 4th |
Industry 0.1
|
1. Suppression
Suppression When the wielder's battle skill hits the enemy, ATK +33.6% for 20s.
Effects of the same name cannot stack.
2. Attack Boost
Attack Boost Attack +23.4%
3. Strength Boost
Strength Boost Strength +93
|
Last Rite's best-in-slot is Khravengger for its boosts to Skill DMG and Cryo DMG bonuses while providing Strength and Attack to increase Last Rite's damage.
Sundered Prince can be a suitable alternative for its Strength and Attack boosts, but requires playing Last Rite on-field to utilize the Stagger bonus on its weapon skill.
Seeker of Dark Lung can be a suitable, lower-rarity alternative for its Strength and Ultimate Gain bonuses. Otherwise, Industry 0.1 can be a suitable placeholder until higher-rarity weapons have been obtained.
| Best Armor | Best Gloves |
|---|---|
|
Wave Swell Heavy Armor Defense +56
Strength +87
Will +58 Cryo & Electric DMG +11.50% |
Tide Surge Gauntlets Defense +42
Strength +65
Will +43 Cryo and Electric DMG +19.2% |
| Best Kit I | Best Kit II |
|
Hanging River O2 Tube Defense +21
Strength +32
Will +21 Cryo and Electric DMG +23% |
LYNX Slab Defense +21
Intellect+21
Will +32 Main Attribute +20.7% |
| Gear Set | |
Tide Surge:
Wearer's Skill DMG Dealt +20%
After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG Dealt +35% for 15s. This effect cannot stack.
|
|
| Armor / Kit Replacement | Explanation |
|---|---|
Swordmancer Light Armor Swordmancer Light Armor Defense +56
Strength +87
Will +58 Ultimate Gain Efficiency +12.30% Hanging River O2 Tube Hanging River O2 Tube Defense +21
Strength +32
Will +21 Cryo and Electric DMG +23% | Recommended in teams where Last Rite is below Potential 4 and cannot consistently trigger her Combo Skill at 4 Cryo Infliction stacks. Trades some damage to allow Last Rite to cast her Ultimate every other rotation. |
Last Rite's endgame gear is the Tide Surge set with a LYNX Slab off-piece. This gear set synergizes with Last Rite's low-cost Battle Skill to apply Cryo Infliction to trigger its set effect, and the additional Cryo and Attribute bonuses can boost Last Rite's overall damage as well.
LYNX Slab is used as the off-piece as it provides higher damage due to its large boost to Last Rite's Main Attribute%.
In teams where she cannot consume 4 Cryo Infliction stacks with her Combo Skill and Last Rite is below Potential 4, we recommend using Swordmancer Light Armor and replace LYNX Slab with a second Hanging River O2 Tube in her build instead.
This allows Last Rite to cast her Ultimate every other rotation as a DPS, or cast it every third rotation when playing as a sub-DPS in Yvonne teams where she cannot consume any Inflictions in her Combo Skill.
Best Gear and Gear Sets for Each Character
| Best Armor | Best Gloves |
|---|---|
|
Armored MSGR Jacket Defense +28
Strength +44
Agility +29 HP +10.5% |
Mordvolt Insulation Gloves Defense +21
Intellect +33
Will +22 Arts DMG Dealt Bonus +9.2% |
| Best Kit I | Best Kit II |
|
Armored MSGR Gyro Defense +10
Strength +21
Attack +10.5% |
Armored MSGR Gyro Defense +10
Strength +21
Attack +10.5% |
| Gear Set | |
Armored MSGR:
Wearer's Strength +50
When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
|
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In the early game, Armored MSGR is Last Rite's best build for its bonuses in the Strength and Attack stats. While its set effect does not provide a damage boost for Last Rite, the increases to her main attribute and the Attack bonus in the kit pieces allow this build to pull ahead of other early game options.
Mordvolt Insulation Gloves is used as the off-piece for its Arts DMG Bonus buff and Will stat. This allows it to pull slightly ahead of the Armored MSGR Gloves, whose Final DMG Reduction does not contribute to increasing Last Rite's damage.
Playing Last Rite requires stacking Cryo Inflictions to trigger her Combo Skill, which can nuke and apply the Cryo Susceptibility debuff on enemies.
If Last Rite uses her Ultimate on an enemy with Cryo Susceptibility, then it deals damage as if the debuff is 1.5 times its current amount thanks to her Cryogenic Embrittlement Talent, significantly boosting her damage dealt.
In summary, playing Last Rite boils down to:
Last Rite can apply Cryo Infliction after performing Final Strike with her Battle Skill active. This is her primary way of applying Cryo Infliction stacks on her own to progress towards triggering her Combo Skill.
Last Rite's Combo Skill consumes Cryo Infliction stacks to apply a Cryo Susceptibility debuff on the enemy.
While Last Rite's Combo Skill triggers when an enemy has 3 Cryo Infliction stacks, it is best to trigger it at 4 stacks instead to maximize her Cryo Susceptibility debuff.
After applying Cryo Susceptibility with Combo Skill, Last Rite's Cryogenic Embrittlement talent further increases the susceptibility when dealing damage with Ultimate.
This allows Last Rite to nuke with her ultimate, further enhanced by buffs and debuffs from her teammates.
| Priority | Skill | Explanation |
|---|---|---|
| 1 |
Combo Skill |
Prioritize leveling this first to boost Last Rite's Combo Skill base damage, and the damage from consuming Infliction stacks. |
| 2 |
Ultimate |
This can be upgraded second after Combo Skill to increase the damage Last Rite deals during her transformation. |
| 3 |
Battle Skill |
This can be upgraded after the Ultimate to give a decent damage boost to Last Rite's rotations. |
| 4 |
Basic Attack |
You can upgrade this next to get additional damage during Last Rite's rotations. |
| Priority | Talent | Explanation |
|---|---|---|
| 1 | Hypothermia | Prioritize this for the damage increase from Last Rite's Cryo Susceptibility. |
| 2 | Cryogenic Embrittlement | Upgrade this after Hypothermia to increase the damage she deals while transformed. This also gives her even more damage through Cryo Susceptibility. |
| Attack | Description |
|---|---|
| Basic Attack | An attack with up to 4 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 25 Stagger. |
| Dive Attack | Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies. |
| Finisher Attack | Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP. |
| Stat | Effect |
|---|---|
| BATK SEQ 1 | 30% |
| BATK SEQ 2 | 55% |
| BATK SEQ 3 | 68% |
| BATK SEQ 4 | 90% |
| Dive ATK | 80% |
| Finisher ATK | 400% |
| Skill | Details | |
|---|---|---|
| Esoteric Legacy of Seš'qa | Description: Performs a Hypothermic Perfusion on the controlled operator's weapon and returns some SP. The next Final Strike performed by the currently controlled operator within a certain duration creates Last Rite's Mirage that unleash an additional attack at the target. This attack deals Cryo DMG and applies Cryo Infliction. When the controlled operator is Last Rite herself, casting this battle skill does not reset her basic attack sequence. | |
| Cost | 100 | |
| Cooldown | - | |
| Stat | Effect |
|---|---|
| Mirage Additional ATK Damage | 142% |
| SP Return | 30 |
| Duration (s) | 15 |
| Ultimate Energy Acquired | 16 |
| Skill | Details | |
|---|---|---|
| Winter's Devourer |
Description: Encases the target enemy in icicles and shatters them to consume all Cryo Infliction stacks of the said enemy. The number of Cryo Infliction stacks consumed determines the amount of Cryo DMG dealt to the enemy and Ultimate Energy gained by Last Rite.
Trigger: When an enemy has 3 or more Cryo Infliction stacks. |
|
| Cost | - | |
| Cooldown | 9 | |
| Stat | Effect |
|---|---|
| Ice Shard Damage | 71% |
| Slash Base Damage | 71% |
| Slash Stagger | 15 |
| Bonus Damage per Infliction Stack | 107% |
| Base Ultimate Energy Gain | 40 |
| Ultimate Energy Gain per Infliction Stack | 15 |
| Skill | Details | |
|---|---|---|
| Vigil Services | Description: Last Rite encases herself in frost armor, creates an ice scythe to perform 3 slashes, and gains immunity to all damages while this state is active. Each slash deals massive Cryo DMG. Last Rite can only gain Ultimate Energy from her own battle skill and combo skill. | |
| Cost | 240 | |
| Cooldown | 20 | |
| Stat | Effect |
|---|---|
| SEQ1 Damage | 178% |
| SEQ1 Stagger | 5 |
| SEQ2 Damage | 178% |
| SEQ2 Stagger | 5 |
| SEQ3 Damage | 356% |
| SEQ3 Stagger | 10 |
| Attribute Increase | Effects |
|---|---|
| Forged |
Lv. 1: Operator Strength +10
Lv. 2: Operator Strength +15 Lv. 3: Operator Strength +15 Lv. 4: Operator Strength +20 |
| Talent | Effects |
|---|---|
| Hypothermia |
Lv. 1: After Last Rite consumes any Arts Infliction, she applies Cryo Susceptibility to the target with the effect of (Number of Arts Infliction stacks consumed x 2%) for 15s. This effect cannot stack.
Lv. 2: After Last Rite consumes any Arts Infliction, she applies Cryo Susceptibility to the target with the effect of (Number of Arts Infliction stacks consumed x 4%) for 15s. This effect cannot stack. |
| Cryogenic Embrittlement |
Lv. 1: Ultimate Vigil Services improved: When the ultimate deals DMG to an enemy with Cryo Susceptibility, the effect of that Cryo Susceptibility is 1.2 times the original.
Lv. 2: Ultimate Vigil Services improved: When the ultimate deals DMG to an enemy with Cryo Susceptibility, the effect of that Cryo Susceptibility is 1.5 times the original. |
| Infra Skill | Description |
|---|---|
| Cemetery Gardening |
α: Assign to Growth Chamber to grant vitrified plant growth rate +20%
β: Assign to Growth Chamber to grant vitrified plant growth rate +30% |
| Fame of the Royal Courts |
α: Assign to Reception Room to grant operators a small Clue 7 Rate-UP: Seš'qa (activates upon assignment; effects of the same name cannot stack)
β: Assign to Reception Room to grant operators Clue 7 Rate-UP: Seš'qa (activates upon assignment; effects of the same name cannot stack) |
| Level | Potential |
|---|---|
| 1 |
Undertaker's Gift When the controlled operator with Hypothermic Perfusion performs a Final Strike that hits the enemy, it deals another 20% DMG and 5 Stagger. |
| 2 |
Absolute Zero Armament Strength +20, Cryo DMG Dealt +10%. |
| 3 |
Overlord of Winter Combo skill Winter's Devourer and ultimate Vigil Services improved: DMG multiplier increased to 1.15 times the original. |
| 4 |
Sincere Wake Ultimate Vigil Services improved: Ultimate Energy cost -15%. |
| 5 |
Winter is Returning Battle skill Esoteric Legacy of Seš'qa improved: Amount of SP returned is increased by another 5; Mirage Additional ATK Multiplier is increased to 1.2 times the original. |
》To increase a Character's Potential Level, get duplicates of them by pulling from banners they're available in!
| Materials Needed | Total |
|---|---|
| x3 | |
| x5 | |
| x5 | |
| x8 | |
| x33 | |
| x60 | |
| x20 | |
| x152,200 |
| Lvl. | Character Promotion Materials |
|---|---|
| 20 ➔ 40 | |
| Outfitting 1 | |
| 40 ➔ 60 | |
| Outfitting 2 | |
| 60 ➔ 80 | |
| Outfitting 3 | |
| 80 ➔ 90 | |
| Materials Needed | Total |
|---|---|
| x12 | |
| x16 | |
| x16 | |
| x84 | |
| x328 | |
| x472 | |
| x116 | |
| x688,800 |
| Lvl. | Character Promotion Materials |
|---|---|
| 1 ➔ 2 | |
| 2 ➔ 3 | |
| 3 ➔ 4 | |
| 4 ➔ 5 | |
| 5 ➔ 6 | |
| 6 ➔ 7 | |
| 7 ➔ 8 | |
| 8 ➔ 9 | |
| Mastery 1 | Dance of Rime Esoteric Legacy of Seš'qa Winter's Devourer Vigil Services | Mastery 2 | Dance of Rime Esoteric Legacy of Seš'qa Winter's Devourer Vigil Services |
| Mastery 3 | Dance of Rime Esoteric Legacy of Seš'qa Winter's Devourer Vigil Services |
| Materials Needed | Total |
|---|---|
| x133 | |
| x90 | |
| x98,400 |
| Lvl. | Character Promotion Materials |
|---|---|
| Forged Lv.1 | |
| Forged Lv.2 | |
| Forged Lv.3 | |
| Forged Lv.4 | |
| Hypothermia Lv.1 | |
| Hypothermia Lv.2 | |
| Cryogenic Embrittlement Lv.1 | |
| Cryogenic Embrittlement Lv.2 | |
| Cemetery Gardening Lv.1 | |
| Cemetery Gardening Lv.2 | |
| Fame of the Royal Courts Lv.1 | |
| Fame of the Royal Courts Lv.2 | |
![]() Basic Headhunting |
![]() New Horizons |
![]() Rejuvenation |
Last Rite can be obtained by pulling on Headhunting Banners.
All Current and Upcoming Banners
| EN |
Amber Hood • Paddra Nsu-Yeul (Final Fantasy XIII-2) • Nyx (Fire Emblem Heroes) • Alora (Baldur's Gate) |
|---|---|
| JP |
Haruka Shiraishi • Sora Matsuzaki (From Up on Poppy Hill) • Miyoko (When Marnie Was There) • Aoi Hinata (ORESUKI: Are you the only one who loves me?) |
| Favorites | |
|---|---|
| Alternatives |

Last Rite is a Sarkaz Liaison from Seš'qa, lending her support to Endfield. Despite her status as a Sarkaz, she was actually raised by a gravekeeping Caprinae couple before being found by her own kind.
Due to her upbringing, she resists her Nachzehrer instincts to feed on the dead. Notably, this has made her significantly hungrier, a burden she bears alongside her shy and insecure nature.

Last Rite's real name is Adelheid as revealed in her profile. Last Rite is the codename she uses when working as an Operator for Endfield Industries.

Topic: Talent and Power in Last Rite's Audio Log
Last Rite is of the Nachzerer Race, a sub-race of Sarkaz who feed on the dead to gain their powers. They are akin to ghouls in modern pop culture and mythologies, often depicted as flesh-eating undead in media.
Despite her race, Last Rite refuses to give in to her instinct to feed. The reason is revealed in File 4 of her profile, where it mentions that Last Rite respects every person who died on the frontiers and cannot bring herself to consume their corpses.
This reason is in line with Last Rite's character, as she consistently showed kindness towards everyone, even to those who bullied her, as seen in her File 2. Her voiceline, Topic: The Dead, further reveals that she tries to remember the wishes of the dead because it was the only thing she could do for them, testifying to her character.

Last Rite's profile reveals she is accompanied by Death, who manifests when she uses her Arts to manipulate death. It was described to be ancient, grand, and serene, and the Topic: "Friends" in her Audio Log implies that it talks to her occasionally, and comforts her when she experiences her desire to feed.
Its identity as Death was addressed in her File 4 during the conversation between M3 and Fleming. It is currently unknown why Death accompanies Last Rite, but File 4 further hints that she may be the inheritor of the title of the Sovereign of Nachzerers.
How Endfield is Connected to Arknights

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Argent Flow |
Kay |
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M3 |
Nefarith |
Ardashir |
Andre
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