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Arknights: Endfield

Fort Showdown Main Mission Guide

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Arknights Endfield - Fort Showdown

Fort Showdown is a Main Mission in the The Broken Lands quest series of Arknights: Endfield. Check out how to unlock this mission, its walkthrough, and all its rewards in this guide!

Previous Mission Next Mission
Through the Haze Paving the Way

Fort Showdown Quest Information

Fort Showdown Quest Details

Mission Type Main Mission
Quest Line The Broken Lands
Chapter Chapter 1 - Process 1
Location Valley Pass, Valley IV

Fort Showdown is the eighth and final quest under the The Broken Lands mission series. This quest is under Chapter 1 - Process 1 of the main story and is located in Valley Pass.

The Broken Lands Quest

How to Unlock Fort Showdown

Arknights Endfield - Through the Haze

Fort Showdown is immediately unlocked after completing the Through the Haze quest and has no level restrictions.

Through the Haze Quest

Fort Showdown Walkthrough

Fort Showdown Quest Guide

  1. Reach the Valley Fort
  2. Defeat Rhodagn
  3. Take the Elevator and Reach the Upper Floors of the Fort

Reach the Valley Fort

Reach the Valley Fort

Don't forget to equip and gear and tacticals because there will be a boss fight in this quest. Once ready, walk to the entrance of the Valley Fort to finally meet Nefarith and Rhodagn. Nefarith walks away and tells Rhodagn to take care of us.

Defeat Rhodagn

Defeat Rhodagn

Rhodagn is the very first boss fight in the game. He can do attacks that take a huge chunk of your operator's HP. Remember to dodge and parry his jumping slam, flamethrowers, and hide behind constructs to avoid getting blasted. After defeating the boss, Wulfgard deals the final blow to Rhodagn.

How to Beat Rhodagn the Bonekrushing Fist

Take the Elevator and Reach the Upper Floors of the Fort

Take the Elevator and Reach the Upper Floors of the Fort

Go to the elevator to get up the upper floor. Another cutscene happens where Nefarith and Landbreakers are walking away. Nefarith gets into the Endministrator's head. She then blocks the road but Wulfgard goes after her. The road is completely out and you have no choice but to return to the Hub Base to discuss what happens next.

Fort Showdown Quest Rewards

Total Item Rewards

Origeometry Origeometry x1 T-Creds T-Creds x2050 Arms INSP Kit Arms INSP Kit x8
Intermediate Combat Record Intermediate Combat Record x10 Operational EXP Operational EXP x200 Valley Stock Bill Valley Stock Bill x100

Arknights: Endfield Related Guides

Main Missions Slim

List of All Main Missions

All Main Chapters and Processes

Prologue
Process: Cold Start Process: Awakening
Chapter I: Process I - The Broken Lands
Break the Siege Valley Reboot
Rally and Unite Westward into the Vale
Secure Sanctuary Building an Outpost
Through the Haze Fort Showdown
Chapter I: Process II - The Turbid Heavens
Paving the Way Work Preparation
Maintenance Progress -
Chapter I: Process III - Path of Ascension
The Mission Continues Cross the Science Park
Park Way Party Walk in the Park
Mystery in the Building Down the Hill
Shattered Veins Lodespring Crossing
Cradle of Ages Eve of Battle
Chapter I: Process IV - Smoking Embers
Entering the Endgame Counterstrike Brewing
Scaldings of Utjug Frontline Rush
Undying Cinders Temporary Peace
Mysterious Signal Conference of the Four
Work Preparation -
Chapter II: Process I - Lost in the Marsh
Arrival at Wuling Stumbling Into Qingbo Stockade
Destination Wuling -
Chapter II: Process II - The Way of Water
A Glance of Astonishment A Breeze Away
Of Grace and Gentle Might The Surging Tide
Where Danger Sleeps -
Chapter II: Process III - The Long Feud
Unexpected Attack Deep in the Mire
The Flow Splits Course Surging From a Withered Spring
A River Restless in Still Winds Another Wave Comes Crashing In
Ripples Spread Throughout the Flow Purity Reveals the Stubborn Stone
Twas One River That Gave Us Drink -
Chapter II: Process IV - Tales of Old
Like Fire and Ice A Lethal Invitation
Phantom Wisps Awaiting Thine Coming
Free Will -
Chapter II: Process V - Wrothful Tide
Thus Rise the Wave and Wind Tremors of the Crashing Tide
Where Friendship Was Made -
Chapter II: Process VI - Ponderous Load
A Breach Starts with a Crack Patience Makes Greatness
Kindred Souls Who Share a Vision -
Chapter II: Process VII - Ruins in the Miasma
Bravely Breach the Hostile Winds Thus Begins the Homeward March
A Past Shared by the Swordmancers Same Old Faces in a Place Transformed
Warily Returns the Wandering Vigile Finally Breaks the Hanging Clouds
Homecoming Stubbornly Lingers the Setting Sun
Chapter II: Process VIII - Sanctuary From the Rift
Enter the Painted World Learn of Rise and Fall
Witness the Game Unfold See Through the Self
Paint With Fresh Ink -

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