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Here's a list of all Swords in Arknights: Endfield. See all Sword weapons in the game along with their stats and effects in this guide!
List of Contents
| Weapon | ★ | ATK (Lv.90) | Weapon Skills (Max) |
|---|---|---|---|
Tarr 11
|
|
283 |
Main Attribute Boost (S):
• Main Attribute +79
Assault: Armament Prep:
• ATK +34
|
Prominent Edge
|
|
341 |
Agility Boost (S):
• Agility +93
Physical DMG Boost (S):
• Physical DMG Dealt +26.0%
Suppression: Emergency Boost:
• When the wielder's battle skill hits the enemy, ATK +33.6% for 20s.
Effects of the same name cannot stack. |
Wave Tide
|
|
341 |
Intellect Boost (S):
• Intellect +93
ATK Boost (S):
• Attack +23.4%
Pursuit: Unending Cycle:
• When the wielder casts a combo skill, the wielder gains ATK +33.6% for 20s.
Effects of the same name cannot stack. |
Aspirant
|
|
411 |
Agility Boost (M):
• Agility +124
Physical DMG Boost (M):
• Physical DMG Dealt +34.7%
Twilight: Imposing Peak:
• Ultimate DMG Dealt 44.8%
After the wielder applies Lifted, during the next ultimate cast within 30s, the wielder gains Physical DMG Dealt +33.6%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.5s. |
Dessert Moment
|
|
411 |
Strength Boost (M):
• Strength +124
Treatment Efficiency Boost (M):
• Treatment Efficiency +37.1%
Medicant: Sweetness and Dreams:
• Max HP+28.0%
When the Wielder's combo skill grants HP Treatment, the operator receiving this HP Treatment gains Arts Intensity +14 and Arts DMG Dealt +9.8% for 20s. Effects of the same name cannot stack. |
Sundering Steel
|
|
411 |
Agility Boost (M):
• Agility +124
Physical DMG Boost (M):
• Physical DMG Dealt +34.7%
Combative: Anthem of Cinder:
• ATK +14.0%
When the wielder deals a Physical Status, ATK +21.0% for 20s. Max stacks of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s. |
OBJ Edge of Lightness
|
|
411 |
Agility Boost (M):
• Agility +124
ATK Boost (M):
• Attack +31.2%
Flow: Unbridled Edge:
• Secondary Attribute +14.0%
After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +8.4% for 20s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. |
Twelve Questions
|
|
411 |
Agility Boost (M):
• Agility +124
ATK Boost (M):
• Attack +31.2%
Infliction: Sincere Interrogation:
• Secondary Attribute +14.0%%
After the wielder consumes an Arts Reaction, ATK +21.0% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. |
Finchaser 3.0
|
|
411 |
Strength Boost (M):
• Strength +124
Cryo DMG Boost (M):
• Cryo DMG Dealt +34.7%
Suppression: Fin Chaser's Intent:
• ATK +14.0%
When the wielder's battle skill applies Solidification, target enemy suffers Cryo DMG Taken +19.6% for 15s. Effects of the same name cannot stack. |
Fortmaker
|
|
411 |
Intellect Boost (M):
• Intellect +124
Ultimate Gain Efficiency Boost (M):
• Ultimate Gain Efficiency +37.1%
Inspiring: Back to the Broken City:
• ATK +14.0%
Arts Intensity +70 |
Umbral Torch
|
|
490 |
Intellect Boost (L):
• Intellect +156
Heat DMG Boost (L):
• Heat DMG Dealt +43.3%
Infliction: Covetous Buildup:
• ATK +19.6%
Whenever Combustion or Corrosion is applied to an enemy, the wielder gains Heat DMG Dealt and Nature DMG Dealt +22.4% Max stacks for effects with the same name: 3. |
Thermite Cutter
|
|
490 |
Will Boost (L):
• Will +156
Attack Boost (L):
• Attack +39.0%
Flow: Thermal Release:
• ATK+28.0%
After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +14.0% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. |
Grand Vision
|
|
500 |
Agility Boost (L):
• Agility +156
Attack Boost (L):
• Attack +39.0%
Infliction: Long Time Wish:
• Arts Intensity +84
When the wielder applies Originium Crystals or Solidification, during the next battle skill or ultimate cast within 20s, the wielder gains Physical DMG Dealt +100.8%. Effects of the same name cannot stack. |
Never Rest
|
|
500 |
Will Boost (L):
• Will +156
Attack Boost (L):
• Attack +39.0%
Flow: Reincarnation:
• Physical DMG Dealt +44.8%
After the wielder's skill recovers SP, the wielder gains Physical DMG Dealt +14.0% while the other operators in the team gain Physical DMG Dealt +7.0% for 30s. Max stacks for effects of the same name: 5. Duration of each stack is counted separately. Effect only triggers once every 0.1s. |
Rapid Ascent
|
|
495 |
Main Attribute Boost (L):
• Main Attribute +132
Critical Rate Boost (L):
• Critical Rate +19.5%
Twilight: Azure Clouds:
• Battle skills and ultimates gain Physical DMG Dealt +42.0%
Against Staggered enemies, battle skills and ultimates also gain DMG Dealt +98.0%. |
Eminent Repute
|
|
490 |
Main Attribute Boost (L):
• Main Attribute +132
Physical DMG Boost (L):
• Physical DMG Dealt +43.3%
Brutality: Disciplinarian:
• ATK +28.0%
After the wielder consumes Vulnerable stack(s), ATK +(14.0% + 7.0% x Stacks Consumed) while other operators in the team gain half of this buff for 20s. Effects of the same name cannot stack. |
White Night Nova
|
|
505 |
Main Attribute Boost (L):
• Main Attribute +132
Arts Intensity Boost (L):
• Arts Intensity +78
Infliction: White Night Nova:
• Arts DMG Dealt +33.6%
After the wielder applies Combustion or Electrification, the wielder gains Arts DMG Dealt +33.6% and Arts Intensity +70 for 15s. Effects of the same name cannot stack. |
Lupine Scarlet
|
|
505 |
Agility Boost (L):
• Agility +156
Critical Rate Boost (L):
• Critical Rate +19.5%
Fracture: Gnashing Wolves:
• ATK +44.8%.
After the wielder's skill deals Critical DMG, the wielder gains 1 stack of Wolven Blood that grants Physical and Heat DMG Dealt +2.8%. Wolven Blood can reach 16 stacks. After reaching 16 stacks, the wielder gains another Physical and Heat DMG Dealt +67.2% for 20s. After the duration ends, all Wolven Blood stacks are removed. |
Glorious Memory
|
|
490 |
Agility Boost (L):
• Agility +156
Critical Rate Boost (L):
• Critical Rate +19.5%
Twilight: Lingering Glow:
• When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +33.6%.
Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered every 0.5s. |
Farsight
|
|
500 |
Main Attribute Boost (L):
• Main Attribute +132
Arts Intensity Boost (L):
• Arts Intensity +78
Assault: Vision for Tomorrow:
• When entering the battle, the entire team gains the Dream Striving buff that grants DMG Dealt +14.0%, Arts Intensity +28, and DEF +8.4% for 20s. When Dream Striving ends, the wielder restores the entire team for 122 HP.
Effects of the same name cannot stack. |
Forgeborn Scathe
|
|
510 |
Intellect Boost (L):
• Intellect +156
Attack Boost (L):
• Attack +39.0%
Twilight: Blazing Wail:
• Heat DMG Dealt +44.8%
When the wielder casts an ultimate, the wielder gains Basic Attack DMG Dealt +210.0% for 20s. Effects of the same name cannot stack. |
Complexed Industry
|
|
490 |
Will Boost (L):
• Will +156
Electric DMG Boost (L):
• Electric DMG Dealt +43.3%
Detonate: Complexed Advantage:
• ATK +19.6%.
When the wielder's combo skill applies Electric Infliction, the wielder gains Arts Intensity +42 and Electric DMG Dealt +22.4% for 15s. Effects of the same name cannot stack. |
| List of Upcoming Swords | |
|---|---|
Lunar Calling
|
|

| Weapons by Type | |||||
|---|---|---|---|---|---|
Swords |
Great Swords |
Polearms |
|||
Handcannons |
Arts Units |
||||
| Weapons by Rarity | |||||
| Miscellaneous Weapon Guides | |
|---|---|
| Best Weapons Tier List | Best Weapon for Each Character |
| How to Get Weapons | - |
All Swords List

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