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Arknights: Endfield

Wuling Mid Game Factory Layout and Best Items Guide

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Arknights Endfield Wuling Mid Game Factory Layout and Best Items Guide

Here are all the AIC layouts and blueprints needed for Wuling in Arknights: Endfield Version 1.4. See the best mid game production lines to set up, some factory layouts to use, and a general Wuling mid game guide in this article!

AIC (Base-Building) Guides
Best Blueprints Increase Power Sub-Pac Locations
V-IV Early Factory V-IV Mid Factory V-IV Late Factory
Wuling Early Factory Wuling Mid Game Factory -

Best Mid Game Factory Layout

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Core AIC Area Mid Game Layout

Outer AIC
Inner AIC
AIC Only
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This mid-game AIC layout in the Core AIC produces SC Wuling Batteries at a rate of 15/min, Yazhen Syringe A at 3/min, Cuprium at 120/min, and Separator Cores at 120/min. These Cuprium and Separator Cores will be used in the Sub-PACs.

Players must be at least Level 21 in Regional Development to procure the necessary Cuprium required for the Core AIC and the rest of the Sub-PACs. 8 Fluid Pumps must be placed in the northern river to supply the water needed by the base, in addition to 1 Fluid Supply Unit to expel the excess Clean Water produced by the Purification Unit. 3 Inergen outputs must be converged and delivered to the Conduit in the Middle Left Blueprint as well.

We generally do not recommend transferring the Sewage into the Purification Node, as the extra Xircon Effluent does not have any use due to the lack of Originium Ore beds in Wuling. Players who still wish to utilize the Purification Node may employ the following modification:

1
Locate the three Water Treatment Units for Sewage in the bottom blueprint. Replace them with Conduit Inlets.
2
Connect the Conduit Inlets to the Conduit Outlets in the Purification Node blueprint.

Xircon Section Explanation

Note that the Expanded Crucibles in the middle-left section are forced to work at 50% capacity to produce Xircon. Xircon needs 2 Xircon Effluents to create, which requires 2 inputs of Clean Water for Liquid Xiranite and 2 inputs of Sewage to work at 100% capacity.

As the Expanded Crucible only has 2 inputs available, this forces 1 input of Sewage and Clean Water for each inlet, but allows Xircon to be created with significantly less space occupied and power consumed.

Additionally, this setup creates one output of Sewage and Inert Xircon Effluent. Sewage is looped back to the Sewage Inlet, allowing the pipe and converger to work as a buffer to prevent clogging without consuming extra power, while the Inert Xircon Effluent is transferred to the Purification Unit in the bottom blueprint.

Jingyu Valley Sub-PAC Layout

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The Jingyu Valley will be the primary place to create Xiranite, producing it at a rate of 240/min due to the 8 Forges of the Sky present in the blueprint. This blueprint uses all 6 Conduits that can fit in the nearby pond for Clean Water, along with a single Inergen output found in the southern section of the area.

This Sub-PAC will also house the Overflow Protector to prevent the production lines from failing after certain items reach the max depot limit. Insert Jincao and Yazhen in the planter loops found on the left side of the blueprint to enable it.

Jingyu Valley Interactive Map

Overflow Protector Blueprint

The Protector blueprint will eliminate any excess Heavy Xiranite, Pyrrolite Part, Cuprium, and SC Wuling Batteries. This allows the AIC and Sub-PACs to continue running if players fail to sell their items by unclogging the related lines that rely on their production.

Players can change any of the items in the Depot Unloaders to Yazhen Syringe A if it caps, as its Sewage is directed to the Purification Node for the extra Xircon Effluent.

There is no need to worry about the Pyrrolite Components capping, as it diverts the excess Heavy Xiranite and Pyrrolite Parts to the Depot without affecting other production lines.

Place 6 Pumps In the Pond and 2 Pumps Outside of Sky King Flats

Players can fit up to 6 Conduit Inlets connected to Fluid Pumps in the northeastern pond of Jingyu Valley for Clean Water supply. 5 Pumps and Conduits can fit around the perimeter, while the 6th Pump is placed near the waterfall, close to the bamboo.

Additionally, place 2 Pumps from other water sources within Qingbo Stockade and plug them into a Conduit Inlet Manifold. Connect this to the Outlet Manifold in the bottom side of the Protector Blueprint to enable the planter loops and Expanded Crucibles.

Marker Stone Sub-PAC Layout

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The Marker Stone Sub-PAC will produce the rest of the Cuprium and Xiranite at a rate of 120/min each. It will use one line of Separator Cores produced in the Core AIC as well to produce Heavy Xiranite at a rate of 12/min.

Marker Stone Interactive Map

Place 7 Conduits and Pumps in the River

Add 7 Fluid Pumps in the nearby river and supply it to the topmost conduits to transfer Clean Water to the rest of the production lines in the Sub-PAC.

Yinglung Pass Sub-PAC Layout

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The Yinglung Pass Sub-PAC uses all the Cuprium and one line of Separator Core from the Core AIC and Marker Stone to produce Pyrrolite Parts at a rate of 12/min, Pyrrolite Components at 3/min, and another line of 12/min Heavy Xiranite.

Players must have all the Xiragen vents in the North Wuling Exclusion Zone unlocked, and all 5 of those vents must be transferred to the Yinglung Pass Sub-PAC via the 5 topmost Conduits in the left blueprint.

The bottommost Conduit must receive Inergen from one of the Gas Vents as well, while the Conduits in the top left sections must receive Clean Water and Precipitation Acid from the nearby pools in the eastern section of the area.

Yinglung Pass Interactive Map

Best Mid Game Blueprints

Pyrrolite Component

Pyrrolite Component Production Line

Pyrrolite Component requires Pyrrolite Parts and Heavy Xiranite to make.

The first step is to create Pyrrolite. Create Hetonite Gas by inserting Hetonite into a Solid-Gas Transmuting Unit powered by Xiragen. Plug the Hetonite Gas created into the Gas Reactor Glove afterwards.

Next is to insert Xiragen into a Gas Reactor Reactor Globe. These are the two ingredients required to make Pyrrolite Gas.

The Gas Reactor Globe must be in an Acrid Environment to create Pyrrolite Gas. Insert Precipitation Acid into a Fluid-Gas Transmuting Unit to create Acridgen, then transfer it to a Gas Dispersing Unit to create an Acrid Environment.

After creating Pyrrolite Gas, transfer it to a Solid-Gas Transmuting Unit to create Pyrrolite.

Supply the Fitting Unit with Pyrrolite to create Pyrrolite Parts, then plug it to a Gearing Unit.

Create Heavy Xiranite and transfer it to a Gearing Unit to create Pyrrolite Components.

Pyrrolite Component Blueprint Clodes

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This blueprint requires Hetonite and Heavy Xiranite to unload into the production line. Players can produce it where they set up the Pyrrolite line, or create it in another AIC.

Heavy Xiranite

Heavy Xiranite Line.png

Heavy Xiranite only requires normal Xiranite and Xircon Effluent in the Forge in the Sky to produce. Xircon Effluent can be created by mixing Liquid Xiranite and Clean Water in the crucible, or by purifying Inert Xircon Effluent.

Heavy Xiranite Blueprint Codes

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This blueprint uses the Purifying Unit to produce the Xircon Effluent required for Heavy Xiranite. Use Conduit Inlets to gather Inert Xircon Effluent from Xircon production lines and connect them to the Conduit Outlets in this blueprint to enable its production.

Xircon

Xircon Production Line

Xircon can only be produced if there's sewage available from refining Cuprium Ore, Liquid Xiranite, and Ferrium Powder. First, create 2 Liquid Xiranite lines by inserting Water and Xiranite in a Reactor Crucible.

Plug the Liquid Xiranite into another Reactor Crucible, then plug the sewage from the Refining Unit into the same crucible to create Xircon Effluent and Inert Xircon Effluent.

Plug both outputs of Xircon Effluent into another Reactor Crucible while leading the Inert Xircon Effluent in a Water Treatment Unit.

Unload Ferrium Ore, refine it into Ferrium, then shred it into Ferrium Powder. Plug it to the Reactor Crucible to afterwards produce Xircon.

Xircon Blueprint Codes

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This blueprint requires using the Cuprium on either side to produce Sewage for Xircon. Players may feel free to use its Cuprium outputs to create Cuprium Parts or Bottles for Cuprium Components or Yazhen Syringe A.

SC Wuling Battery

SC Wuling Battery Production Line

SC Wuling Battery requires Xircon and Dense Originium Powder. Refer to the layout above to find out how to produce Xircon.

Create Dense Originium Powder by shredding 2 Originium Ores and 1 Sandleaf. Plug both powders into a Grinding Unit to create Dense Originium Powder.

Note that 1 Sandleaf can produce 3 Sandleaf Powders. Use all 3 ports to ensure no powder is wasted when creating Dense Originium Powder.

To maintain 100% efficiency, create 4 Dense Originium Powder lines and 1 Xircon. Plug all their outputs in a Packaging Unit to create the batteries.

SC Wuling Battery Codes

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This blueprint has an extra 2 outputs of Sandleaf Powder that can be used in other Grinding Units, such as Dense Carbon Powder for Xiranite.

Best Mid Game Items

SC Wuling Battery, Xiranite Products, and Pyrrolite Component

Input Time Product
Heavy Xiragen Heavy Xiragen x5
(30/min)
→
(10s)
Heavy Xiranite Heavy Xiranite x2
(12/min)
Pyrrolite Part Pyrrolite Part x1
(30/min)
Heavy Xiranite Heavy Xiranite x2
(60/min)
→
(10s)
Pyrrolite Component Pyrrolite Component x1
(6/min)
Xircon Xircon x5
(30/min)
Dense Originium Powder Dense Originium Powder x20
(120/min)
→
(10s)
SC Wuling Battery SC Wuling Battery x1
(6/min)
Carbon Carbon x1
(30/min)
Clean Water Clean Water x1
(30/min)
→
(2s)
Xiranite Xiranite x1
(30/min)
Xiragen Xiragen x1
(30/min)
→
(2s)
Xiranite Xiranite x1
(30/min)
Xircon Effluent Xircon Effluent x2
(60/min)
Ferrium Powder Ferrium Powder x1
(30/min)
→
(2s)
Xircon Xircon x1
(30/min)
Sewage Sewage x1
(/min)

Prioritize creating SC Wuling Batteries to power the base and sell the excess for Stock Bills, Xiranite for all the production lines, and Pyrrolite Components to craft the gears.

The recent changes to Gear Assembly allow Pyrrolite Components to craft gears that use Xiranite Components, Cuprium Components, and Hetonite Components as well.

Best Blueprints and Factory Codes

Mid Game AIC Tips

Unlock the Marker Stone and Yinglung Pass Sub-PACs

Marker Stone

Both the Marker Stone and Yinglung Pass Sub-PACs are essential to the mid game layout. Unlock them as soon as possible by completing their respective Outpost missions, which are unlocked after progressing the main story quests.

Marker Stone Interactive Map and Locations

Acquire Cuprium Ore, Inergen, and Xiragen

Gas Vent

After Qingbo Stockade is unlocked, unlock Hydro Mining Rigs in the AIC Plan and place them in Mineral Beds to mine Cuprium Ore.

After Bravely Breach the Hostile Winds, plant Gas Extractors in the Gas Vents found in Wuling City, Jingyu Valley, Marker Stone, and Yinglung Pass to gather Inergen as soon as possible. Later on, once the North Wuling Exclusion Zone becomes available, plant Gas Extractors in the Xiragen vents as well.

How to Get Cuprium Ore and Uses

Progress the Fissure Filling and Land Grouting Mission

Arknights Endfield - Fissure Filling and Land Grouting

Once available, it is imperative to progress the Fissure Filling and Land Grouting quest as soon as possible to unlock the Gas Dispersing Unit. This facility is required in the production lines to create Stable Environments for the new Xiranite recipe and increase the efficiency of the new Heavy Xiranite line, as well as the Acrid Environment to create Pyrrolite.

Fissure Filling and Land Grouting Guide

Increase Regional Development Level

Regional Development Level 8

Upgrading the Regional Development Level increases Mineral Purity, which increases the ore yield of mining rigs. It is essential to gather the most amount of ore as possible to supply the requirements of the production lines.

How to Raise Regional Development Level

Arknights: Endfield Related Guides

Arknights Endfield Blueprints Partial Banner

All AIC Layout Blueprints

All Wuling AIC Blueprints

Mid Game Starter

All Valley IV AIC Blueprints

Late Game Mid Game Early Game

Blueprint Guides

How to Create and Share Blueprints

Comment

32 Anonymous Anonymous 7 days

now I’m producing far too much cuprium so batteries stop producing because it clogs and can’t get sewage to the crucibles, what can I do to ensure a constant usage of a lot of it

31 Anonymous Anonymous 9 days

Can anyone explain how you’re supposed to use the expanded crucibles in the Xircon section, and what do you do with extra fluid that can’t be drained

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