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Here are Fluorite's best builds, weapons, and gears in Arknights: Endfield!
| Fluorite Character Guides | ||
|---|---|---|
Builds
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Teams |
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List of Contents
| Fluorite's Overview | ||
|---|---|---|
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Race: Phidia Faction: Endfield Industries EN VA: Katiana Sarkissian JP VA: Yō Taichi How to Get: Headhunt |
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| Rarity | Element | Weapon |
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| Class | Main Att. | Sec. Att. |
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| Overall Tier |
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Fluorite is a sub-DPS that can apply an additional stack of Cryo or Nature Infliction to set up for a stronger Arts Reaction or to supplement teams that require consuming Infliction stacks to trigger effects.
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| HP | ATK | STR | AGI | INT | WIL | |
|---|---|---|---|---|---|---|
| Lv. 1 | 500 | 30 | 14 | 14 | 12 | 10 |
Fluorite prioritizes Ultimate Gain in her build, as her value lies in supplying an additional stack of Cryo or Nature Infliction through her Combo Skill or Ultimate for the team.
| Best Weapon | Essence Priority | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
OBJ Velocitous
|
1. Ultimate Gain Boost
Ultimate Gain Boost Ultimate Gain Efficiency +37.1%
2. Agility Boost
Agility Boost Agility +124
3. Detonate
Detonate ATK +14.0% After the wielder consumes an Arts Infliction, the wielder gains Nature DMG Dealt +(14.0% x Stacks Consumed) for 20s. Effects of the same name cannot stack. |
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| Best Gears | |||||||||||
Qingbo Heavy Armor Qingbo Heavy Armor Defense +56 Strength +58 Agility +87 Ultimate Gain Efficiency +12.30% |
Qingbo Gloves Qingbo Gloves Defense +42 Intelligence+65 Will +43 Ultimate Gain Efficiency +20.50% |
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Qingbo Bamboo Cutter Qingbo Bamboo Cutter Defense +21 Strength +21 Agility +32 Heat and Nature DMG Dealt Bonus +23.00% |
Redeemer Seal Redeemer Seal Defense +21 Intellect+43 Ultimate Gain Efficiency +25.70% |
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Fluorite's best support build is the Qingbo set with the OBJ Velocitous weapon. The set effect lowers her Combo Skill cooldown for smoother rotations, and the high Ultimate Gain from the gear and weapon allows her to alternate between her Combo Skill and her Ultimate to provide additional Arts Inflictions for the team.
All Arknights: Endfield Builds
| Best Weapon | Essence Priority | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
OBJ Velocitous
|
1. Ultimate Gain Boost
Ultimate Gain Boost Ultimate Gain Efficiency +37.1%
2. Agility Boost
Agility Boost Agility +124
3. Detonate
Detonate ATK +14.0% After the wielder consumes an Arts Infliction, the wielder gains Nature DMG Dealt +(14.0% x Stacks Consumed) for 20s. Effects of the same name cannot stack. |
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| Best Gears | |||||||||||
Catastrophe Heavy Armor T1 Catastrophe Heavy Armor T1 Defense +40 Strength +61 Will +41 Ultimate Gain Efficiency +8.8% |
Catastrophe Gloves Catastrophe Gloves Defense +30 Intellect+30 Will +46 Arts Intensity +24 |
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Catastrophe Filter Catastrophe Filter Defense +15 Intellect+15 Will +23 Arts Intensity +29 |
Mordvolt Insulation Battery T1 Mordvolt Insulation Battery T1 Defense +15 Intelligence+29 Ultimate Gain Efficiency +17.5% |
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Fluorite's best early game build is the Catastrophe set with the OBJ Velocitous weapon. This increases her Ultimate Gain for additional Infliction stacks needed by her team.
| Rank | Best Weapons | Essence Priority |
|---|---|---|
| 1st |
OBJ Velocitous
|
1. Ultimate Gain Boost
Ultimate Gain Boost Ultimate Gain Efficiency +37.1%
2. Agility Boost
Agility Boost Agility +124
3. Detonate
Detonate ATK +14.0% After the wielder consumes an Arts Infliction, the wielder gains Nature DMG Dealt +(14.0% x Stacks Consumed) for 20s. Effects of the same name cannot stack. |
As a support, Fluorite's sole weapon option is the OBJ Velocitous, primarily for its Ultimate Gain. She can't really trigger other support weapons' skill effects, such as Clannibal or Brigand's Calling, while other weapons only serve to increase her DPS.
| Best Armor | Best Gloves |
|---|---|
Qingbo Heavy Armor Qingbo Heavy Armor Defense +56 Strength +58 Agility +87 Ultimate Gain Efficiency +12.30% |
Qingbo Gloves Qingbo Gloves Defense +42 Intelligence+65 Will +43 Ultimate Gain Efficiency +20.50% |
| Best Kit I | Best Kit II |
Qingbo Bamboo Cutter Qingbo Bamboo Cutter Defense +21 Strength +21 Agility +32 Heat and Nature DMG Dealt Bonus +23.00% |
Redeemer Seal Redeemer Seal Defense +21 Intellect+43 Ultimate Gain Efficiency +25.70% |
| Gear Set | |
Qingbo:
Wearer's Combo Skill Cooldown Reduction +15%.
When the wearer casts a combo skill, the wearer gains Skill DMG Dealt +20% (for every skill) for 15s. This effect can reach 2 stacks. Duration of each stack is counted separately.
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Fluorite's best gear option is the Qingbo Set. This gear set's effect can reduce her Combo Skill's cooldown for smoother rotations, buff her own damage, and the individual pieces can increase her Ultimate Gain to enable her Ultimate every other rotation.
Best Gear and Gear Sets for Each Character
| Best Armor | Best Gloves |
|---|---|
Catastrophe Heavy Armor T1 Catastrophe Heavy Armor T1 Defense +40 Strength +61 Will +41 Ultimate Gain Efficiency +8.8% |
Catastrophe Gloves Catastrophe Gloves Defense +30 Intellect+30 Will +46 Arts Intensity +24 |
| Best Kit I | Best Kit II |
Catastrophe Filter Catastrophe Filter Defense +15 Intellect+15 Will +23 Arts Intensity +29 |
Mordvolt Insulation Battery T1 Mordvolt Insulation Battery T1 Defense +15 Intelligence+29 Ultimate Gain Efficiency +17.5% |
| Gear Set | |
Catastrophe:
Wearer's Ultimate Gain Efficiency +20%.
At the start of battle, the wearer immediately recovers 50 SP.
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For her early game options, Fluorite wants the Catastrophe set for the Ultimate Gain Efficiency on its set effect and pieces. Mordvolt Insulation Battery T1 is used as the off-piece for its high Ultimate Gain as well.
Fluorite's main value in the team is to provide Nature Infliction stacks of her own and increase the existing Arts Infliction on enemies through her Combo Skill.
Fluorite is highly specialized in Nature and Cryo Infliction comps specifically and will require other units of this archetype to work. If she is used in comps where there are no other stackers, she performs quite poorly. As such, she is best played as a teammate rather than the Controlled Operator, enabling other allies.
You get the most damage by using her talents in this order:
Fluorite's Battle Skill makes her deploy an Improvised Explosive that attaches to an enemy, Slows them, before exploding. Upon explosion, this applies Nature Infliction to all enemies in the area.
If you defeat an enemy with the bomb, it will automatically detonate, so we recommend applying this to the weakest enemy or one with low health. If Fluorite casts Ultimate with the Explosive, it will also immediately detonate the bomb.
Fluorite's Combo Skill is triggered if an enemy becomes afflicted with two Cryo Infliction or Nature Infliction stacks. Once cast, she deals Nature DMG and applies Arts Infliction of any element present on the enemy.
Arts Reaction Guide: How to Trigger
Fluorite's Ultimate deals four (4) instances of Nature DMG. If an enemy is attached with an Improvised Explosive from her Battle Skill, it immediately detonates and will have a bigger size and higher DMG.
If the Ultimate's final instance of damage is dealt to an enemy with two Cryo or Nature Inflictions, it will reset and reapply the effects again.
| Priority | Skill | Explanation |
|---|---|---|
| 1 | ![]() Ultimate |
Features the highest damage in her kit other than her Finisher, and will be used every other rotation. Prioritize this first for its damage. |
| 2 | ![]() Combo Skill |
Alternates with her Ultimate in rotations. Level this second for its damage. |
| 3 | ![]() Basic Attack |
Can be leveled third for a slight increase in her personal damage, but it's best to prioritize other skills or Talents first. |
| 4 | ![]() Battle Skill |
Unused in her current team options. Can be leveled last, or left unupgraded. |
| Priority | Talent | Explanation |
|---|---|---|
| 1 | Love the Stab and Twist | Prioritize this talent to boost her damage dealt, as she can trigger its effects via her Battle Skill. |
| 2 | Unpredictable | Grants an RNG chance to ignore damage for a sizeable ATK buff. Typically unreliable, and is best leveled last. |
| Attack | Description |
|---|---|
| Basic Attack | An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 15 Stagger. |
| Dive Attack | Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. |
| Finisher Attack | Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP. |
| Stat | Effect |
|---|---|
| BATK SEQ 1 | 25% |
| BATK SEQ 2 | 33% |
| BATK SEQ 3 | 26% |
| BATK SEQ 4 | 60% |
| Dive ATK | 80% |
| Finisher ATK | 400% |
| Skill | Details | |
|---|---|---|
| Tiny Surprise | Description: Kicks an Improvised Explosive that sticks to the target, applying Slow and exploding after a short duration. The explosion deals Nature DMG and Nature Infliction to enemies in the area of effect. Defeating the target also sets off the Improvised Explosive immediately. Only 1 Improvised Explosive can be present in the battlefield. | |
| Cost | 100 | |
| Cooldown | - | |
| Stat | Effect |
|---|---|
| Damage | 187% |
| Stagger | 10 |
| Slow Effect | 30% |
| Skill | Details | |
|---|---|---|
| Free Giveaway |
Description: Shoots the target enemy to trigger a special explosion that deals Nature DMG and applies another Arts Infliction of the element already on the enemy.
Trigger: When an enemy has 2 or more stacks of Cryo Infliction or Nature Infliction. |
|
| Cost | - | |
| Cooldown | 40 | |
| Stat | Effect |
|---|---|
| Damage | 169% |
| Stagger | 10 |
| Skill | Details | |
|---|---|---|
| Apex Prankster | Description: Fluorite quickly moves in an arc and rapidly fires at the target within the arc to deal 4 sequences of Nature DMG. If an Improvised Explosive has been stuck to the target, the skill detonates it immediately and increases the DMG and size of the explosion. If the final DMG sequence hits a target with at least 2 stacks of Cryo Infliction or Nature infliction, then apply the same Arts Infliction again. | |
| Cost | 80 | |
| Cooldown | - | |
| Stat | Effect |
|---|---|
| SEQ1 Damage | 133% |
| SEQ2 Damage | 133% |
| SEQ3 Damage | 133% |
| SEQ4 Damage | 133% |
| Battle Skill AoE Boost | 30% |
| Battle Skill Damage Boost | 30% |
| Stagger | 25 |
| Attribute Increase | Effects |
|---|---|
| Skirmisher |
Lv. 1: Operator Agility +10
Lv. 2: Operator Agility +15 Lv. 3: Operator Agility +15 Lv. 4: Operator Agility +20 |
| Talent | Effects |
|---|---|
| Love the Stab and Twist |
Lv. 1: Fluorite gains DMG Dealt +10% against Slowed targets.
Lv. 2: Fluorite gains DMG Dealt +20% against Slowed targets. |
| Unpredictable |
Lv. 1: Grants 20% chance of Arts DMG immunity and grants Fluorite +10% ATK for 10s. This effect cannot stack.
Lv. 2: Grants 20% chance of Arts DMG immunity and grants Fluorite +20% ATK for 10s. This effect cannot stack. |
| Infra Skill | Description |
|---|---|
| Wildlands Trekker | α: Assign to Growth Chamber to grant rare mineral growth rate +10%
β: Assign to Growth Chamber to grant rare mineral growth rate +20% |
| Reader of Emotions | α: Assign to Control Nexus to grant all operators' Mood Regen +12%
β: Assign to Control Nexus to grant all operators' Mood Regen +16% |
| Level | Potential |
|---|---|
| 1 | Ten-Finger Smith Agility +10, Intellect +10. |
| 2 | Mind Reading Technique Talent Unpredictable improved: Chance to ignore Arts DMG +10%. |
| 3 | Triple Surprise Battle skill Tiny Surprise improved: After Improvised Explosive explodes, the slow effect is applied to all enemies hit and lasts 6s. |
| 4 | Prank Master Ultimate Apex Prankster improved: Ultimate Energy cost -10%. |
| 5 | Craver of Chaos Combo skill Free Giveaway improved: Whenever Cryo Infliction or Nature Infliction is applied to the enemy, cooldown is shortened by 1s. Effect can only trigger once every 1s. |
》To increase a Character's Potential Level, get duplicates of them by pulling from banners they're available in!
| Materials Needed | Total |
|---|---|
| x3 | |
| x5 | |
| x5 | |
| x8 | |
| x33 | |
| x60 | |
| x20 | |
| x152,200 |
| Lvl. | Character Promotion Materials |
|---|---|
| 20 ➔ 40 | |
| Outfitting 1 | |
| 40 ➔ 60 | |
| Outfitting 2 | |
| 60 ➔ 80 | |
| Outfitting 3 | |
| 80 ➔ 90 | |
| Materials Needed | Total |
|---|---|
| x12 | |
| x16 | |
| x16 | |
| x84 | |
| x328 | |
| x472 | |
| x116 | |
| x688,800 |
| Lvl. | Character Promotion Materials |
|---|---|
| 1 ➔ 2 | |
| 2 ➔ 3 | |
| 3 ➔ 4 | |
| 4 ➔ 5 | |
| 5 ➔ 6 | |
| 6 ➔ 7 | |
| 7 ➔ 8 | |
| 8 ➔ 9 | |
| Mastery 1 | Signature Gun Kata Tiny Surprise Free Giveaway Apex Prankster | Mastery 2 | Signature Gun Kata Tiny Surprise Free Giveaway Apex Prankster |
| Mastery 3 | Signature Gun Kata Tiny Surprise Free Giveaway Apex Prankster |
| Materials Needed | Total |
|---|---|
| x133 | |
| x90 | |
| x98,400 |
| Lvl. | Character Promotion Materials |
|---|---|
| Skirmisher Lv.1 | |
| Skirmisher Lv.2 | |
| Skirmisher Lv.3 | |
| Skirmisher Lv.4 | |
| Love the Stab and Twist Lv.1 | |
| Love the Stab and Twist Lv.2 | |
| Unpredictable Lv.1 | |
| Unpredictable Lv.2 | |
| Wildlands Trekker Lv.1 | |
| Wildlands Trekker Lv.2 | |
| Reader of Emotions Lv.1 | |
| Reader of Emotions Lv.2 | |
![]() Basic Headhunting |
![]() New Horizons |
![]() Rejuvenation |
Fluorite can be obtained by pulling on Headhunting Banners.
All Current and Upcoming Banners
| Voice Actor & Notable Roles | |
|---|---|
| EN | Katiana Sarkissian • Mavuika (Genshin Impact) • Pernilla (Epic Seven) • Sholani (Hyrule Warriors: Age of Imprisonment) |
| JP | Yo Taichi • Narja (Chaos Zero Nightmare) • Deepcolor (Arknights) • Hephaestion (Fate / Grand Order) |
| Favorites | |
|---|---|
| Alternatives |
Fluorite's best gifts are the Breeze of Kjersch and Tidestone Specimen, but she accepts Aurylene Camera and Yinglung Dumbbells as well. Gift Fluorite these items to increase your bond with her.

Fluorite is a member of Operation Team Z7 of Endfield, whose main role is to scout and disrupt enemy lines. She specializes in sharpshooting that helps her team avoid countless troubles.
Fluorite provides disruption against enemy lines with her dual pistols. Despite her rowdiness, she is a truly capable companion, proving herself through countless battles.

Fluorite and Gavial from Arknights have striking similarities in appearance, evident in their reptilian features. However, they are most likely different people due to the difference in their races, as Gavial is an Archosauria while Fluorite is a Phidia.

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