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Stanza of Memorials is a 5-star Arts Unit in Arknights: Endfield. See the best characters for Stanza of Memorials, its stats, skills, upgrade materials, and how to get Stanza of Memorials here!
List of Contents
| Stanza of Memorials Base Stats and Info | |
|---|---|
![]() |
|
| Type | |
| Rarity | |
| Base ATK | 411 |
| Weapon Skills (Max) | |
|
Intellect Boost (M):
• Intellect +124
ATK Boost (M):
• Attack +31.2%
Twilight: Lustrous Pyre:
• Max HP +28.0%
When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +22.4% for 20s. Effects of the same name cannot stack. |
|
| Ranking |
|
|---|
| Weapon Skill | Initial Lv. | |
|---|---|---|
| Potential 1 | Twilight: Lustrous Pyre | 2 |
| Potential 2 | Twilight: Lustrous Pyre | 3 |
| Potential 3 | Twilight: Lustrous Pyre | 4 |
| Potential 4 | Twilight: Lustrous Pyre | 5 |
| Potential 5 | Twilight: Lustrous Pyre | 6 |
| Best Builds for Stanza of Memorials |
Gilberta Early Game |
Perlica Arts Support |
Antal Heat Support |
|---|---|---|
For the characters listed above, Stanza of Memorials is the best weapon in their build.
| Can Be Used As An Alternative Weapon |
Gilberta Support |
Ardelia Support |
Arcane WILL Form Support |
|---|---|---|
Stanza of Memorials can be used as an alternative weapon for the builds listed above.
Stanza of Memorials can be obtained from Arsenal Exchange in the Acquisition Center. Players can use Arsenal Tickets to either pull for the weapon or purchase it directly in the shop.
| Rank | Effect |
|---|---|
| 1 | Intellect +16 |
| 2 | Intellect +28 |
| 3 | Intellect +41 |
| 4 | Intellect +54 |
| 5 | Intellect +67 |
| 6 | Intellect +80 |
| 7 | Intellect +92 |
| 8 | Intellect +105 |
| 9 | Intellect +124 |
| Rank | Effect |
|---|---|
| 1 | Attack +4.0% |
| 2 | Attack 7.2% |
| 3 | Attack +10.4% |
| 4 | Attack +13.6% |
| 5 | Attack +16.8% |
| 6 | Attack +20.0% |
| 7 | Attack +23.2% |
| 8 | Attack +26.4% |
| 9 | Attack +31.2% |
| Rank | Effect |
|---|---|
| 1 | Max HP +10.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +8.0% for 20s. Effects of the same name cannot stack. |
| 2 | Max HP +12.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +9.6% for 20s. Effects of the same name cannot stack. |
| 3 | Max HP +14.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +11.2% for 20s. Effects of the same name cannot stack. |
| 4 | Max HP +16.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +12.8% for 20s. Effects of the same name cannot stack. |
| 5 | Max HP +18.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +14.4% for 20s. Effects of the same name cannot stack. |
| 6 | Max HP +20.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +16.0% for 20s. Effects of the same name cannot stack. |
| 7 | Max HP +22.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +17.6% for 20s. Effects of the same name cannot stack. |
| 8 | Max HP +24.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +19.2% for 20s. Effects of the same name cannot stack. |
| 9 | Max HP +28.0% When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +22.4% for 20s. Effects of the same name cannot stack. |
| Materials Needed | Total |
|---|---|
| x23 | |
| x3 | |
| x5 | |
| x50 | |
| x5 | |
| x16 | |
| x8 | |
| x125,700 |
| Tuning Stage | Required Materials |
|---|---|
| Stage 1 20 → 40 | |
| Stage 2 40 → 60 | |
| Stage 3 60 → 80 | |
| Stage 4 80 → 90 | |

| Weapons by Type | |||||
|---|---|---|---|---|---|
Swords |
Great Swords |
Polearms |
|||
Handcannons |
Arts Units |
||||
| Weapons by Rarity | |||||
| Miscellaneous Weapon Guides | |
|---|---|
| Best Weapons Tier List | Best Weapon for Each Character |
| How to Get Weapons | - |
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