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Final Fantasy Resonance (FF Resonance)

How to Get Terra

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Terra is a Commando Vision in Final Fantasy Resonance (FF Resonance). This page covers how to get Terra, Terra's skills, mastery bonuses, and basic info.

How to Get Terra

Enter the Sanctum of Terra

Terra's crystal can be found inside the Sanctum of Terra, southwest of the Town of Felicitas.

All Sanctum Locations

Map Location

Final Fantasy Resonance Interactive Map

Terra Skills and Abilities

Awakening Level 0

Skill Type Value MP
Fire Fire Active
Magic Damage Attack 2 Stagger Damage Stagger 2
5
(Black Magic) Deal Fire magic damage.
Ice Blizzard Active
Magic Damage Attack 2 Stagger Damage Stagger 2
5
(Black Magic) Deal Ice magic damage.
Water Water Active
Magic Damage Attack 2 Stagger Damage Stagger 2
5
(Black Magic) Deal Water magic damage.
Status Poison Active N/A 5
(Black Magic) Inflict Poison on an enemy.
Magic Attack +30% Passive N/A N/A
Increases damage dealt by magic attacks by 30%.
Add Deshell Passive N/A N/A
Adds a chance to inflict Deshell when using a standard attack or a battle skill.

Awakening Level 1

Skill Type Value MP
Fire Fira Active
Magic Damage Attack 3 Stagger Damage Stagger 2
15
(Black Magic) Deal Fire magic damage.
Ice Blizzara Active
Magic Damage Attack 3 Stagger Damage Stagger 2
15
(Black Magic) Deal Ice magic damage.
Water Watera Active
Magic Damage Attack 3 Stagger Damage Stagger 2
15
(Black Magic) Deal Water magic damage.
No Element Drain Active
Magic Damage Attack 2 Stagger Damage Stagger 2
12
(Black Magic) Drain HP from an enemy.
Magic Defense +20% Passive N/A N/A
Reduces damage taken from magic attacks by 20%.
Magic Counter Passive N/A N/A
Counters magic attacks with a standard attack.

Awakening Level 2

Skill Type Value MP
Fire Firaga Active
Magic Damage Attack 4 Stagger Damage Stagger 3
44
(Black Magic) Deal Fire magic damage.
Ice Blizzaga Active
Magic Damage Attack 4 Stagger Damage Stagger 3
44
(Black Magic) Deal Ice magic damage.
Water Waterga Active
Magic Damage Attack 4 Stagger Damage Stagger 3
44
(Black Magic) Deal Water magic damage.
Fire Meltdown Active
Magic Damage Attack 5 Stagger Damage Stagger 4
68
(Black Magic) Deal Fire magic damage to all enemies and allies.
Auto-Faith Passive N/A N/A
Grants constant Faith.

Awakening Level 3

Skill Type Value MP
No Element Ultima Active
Magic Damage Attack 5 Stagger Damage Stagger 5
95
Ultimate black magic lost in a great war. Deal non-elemental magic damage to all enemies.
Ribbon Passive N/A N/A
Nullifies all status ailments, excluding Instant Death.
Unlock Magic Passive N/A N/A
Nullifies additional 50% MP cost of Magic Boost.

Resonance

Skill Type Value
No Element Riot Blade - Lotus Active
Physical Damage Stagger Damage Stagger 1
Deal non-elemental magic damage to all enemies.

Terra Mastery Bonuses

Mastery Rank Required and Cost

Rank Bonus Cost
MR 1
Tenebrous Rites Tenebrous Rites
20
MR 2 Magic +5. Permanent
MR 3
Magic Boost Magic Boost
15
MR 4 AP +8. Permanent
MR 5
LB Double Charge LB Double Charge
35
MR 6 MP +20. Permanent
MR 7
Sharp Mind Sharp Mind
20
MR 8 Magic +15. Permanent
MR 9
Break the Limit Break the Limit
30
MR 10 AP +8. Permanent

Terra Overview

Role, Element, and First Appearance

Terra VisionTerra
Excels at dealing damage.
Role Commando
Element
IceIce
WaterWater
FireFire
First Appearance Final Fantasy VI

Final Fantasy Resonance (FF Resonance) Related Guides

FF Resonanace Visions

List of All Visions

Visions from Mainline FF

Warrior of LightWarrior of Light FirionFirion Onion KnightOnion Knight CecilCecil
BartzBartz TerraTerra CloudCloud SquallSquall
ZidaneZidane TidusTidus ShantottoShantotto VaanVaan
LightningLightning Y’shtolaY’shtola NoctisNoctis CliveClive
SephirothSephiroth

Visions from FF Brave Exvius

TronnTronn LeahLeah AmeliaAmelia CamilleCamille
WilhelmWilhelm AileenAileen CharlotteCharlotte VictoriaVictoria
AyakaAyaka

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