19 votesFire Emblem: Awakening
Nintendo 3DS / DSSurvey scores · avg 4.6/5
Fire Emblem: Awakening was supposed to the franchise's last hurrah but it became the entry that saved it. Fire Emblem: Awakening is a tactical RPG where you have to fight against the evil of another time, trying to save a future that was once doomed. It defined the modern Fire Emblem formula with a playable avatar making you more connected to the story and its characters. There was endless possibilities with unit-building as when you paired units together romantically, their children will show up later to be recruitable with their parent's traits. It was also accommodating to new players with a casual gamemode.
Survey voice
This game was so exploitable with the learnable skills and job change. I was able to put just 4 characters in the map and block all incoming enemies with them. But what I loved about this the most is the story, at least in this game the children makes sense (unlike fe fates). It still has that old Fire Emblem games feel, unlike the new ones now.
First FE game that I played and what a great game that is supposed to be the swan song for the series. I absolutely liked the marriage system and having children inherit the parent skills. Story is typical time travel change the past stuff but still enjoyable. Character designs are top notch. Gameplay is great
I enjoyed Fire Emblem from the GBA but it wasn't until Awakening that I got fully hooked. In my opinion has some of the best casts of Fire Emblem characters with Chrom and the Shepherds. Also experimenting with different parent pairings to produce different stats for the Child Characters.
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