☆ New Pokemon: Jolteon | Flareon | Toxtricity
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☆ Latest Patch: Version 1.24.2.6
★ Current Seasons: Ranked S39 | Battle Pass S45
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Jolteon is an Sp. Atk. Speedster that relies on lightning-fast movements to quickly knock out opponents in Pokemon UNITE. This guide covers Jolteon's best builds, how to play Jolteon, all its matchups, combos, and basic details about the Pokemon.
| Jolteon Pages | |
|---|---|
Release Date |
Best Builds |
List of Contents
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Tips & Strategies for Every Lane
| Strengths | Weaknesses |
|---|---|
|
✔︎ High mobility. ✔︎ Early power spike. |
✖︎ Low durability. |
| Jolteon Builds | |
|---|---|
Standard Build
|
Moveset | Held Items | |||
|---|---|---|---|---|---|
| Battle Item | |||||
| Stats from Items (Lv. 40) | Recommended Lane | ||||
|
Sp. Atk: +107 HP: +245 Cooldown: -3.50% |
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| Emblem Color Combination | Target Emblem Stats | ||||
|
|
Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def |
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| Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
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This is a standard damage build for Sp. Atk. Attackers. It focuses on maximizing Toxtricity's damage output.
| Item | Explanation |
|---|---|
Choice Specs
|
Choice Specs grant Jolteon additional Sp. Atk and raise its minimum move damage, significantly improving its overall damage output. This makes Choice Specs a reliable item for enhancing Jolteon’s consistency and burst potential in battles. |
Curse Incense
|
Curse Incense provides Jolteon with a substantial boost to Sp. Atk. Its HP recovery debuff effect allows Jolteon to counter opponents with strong regeneration, such as bulky Defenders, making it a valuable item for shutting down sustain‑heavy targets. |
Drive Lens
|
Drive Lens further boosts Jolteon’s Sp. Atk and rewards it with additional stats whenever it secures a knockout or provides an assist. This makes Drive Lens a strong scaling option, allowing Jolteon to snowball its offensive power throughout a match. |
Slick Spoon
|
Slick Spoon provides Jolteon with additional HP and Sp. Atk. Its passive effect allows Jolteon to ignore a portion of the target’s Sp. Def, enabling it to deal increased damage. |
Sp. Atk. Specs
|
Sp. Atk. Specs complement Jolteon’s Speedster role, rewarding it with additional Sp. Atk each time it scores a goal. At maximum stacks, the item provides a significant boost to Jolteon’s damage output. |
Wise Glasses
|
Wise Glasses provides Jolteon with a large amount of Sp. Atk. thanks to its percentage-based bonus. |
Held Item Tier List: Best Items to Equip
| Item | Explanation |
|---|---|
Eject Button
|
Although Jolteon already has high mobility, the Eject Button makes it even more elusive by providing an instant reposition tool in battle. |
X Attack
|
X Attack boosts Jolteon’s damage, enhancing its burst potential in tough fights and helping secure key knockouts. |
X Speed
|
X Speed further enhances Jolteon’s mobility by increasing its movement speed while also granting immunity to slowing effects |
Battle Item Tier List: Best Items to Use
Jolteon’s strength and mobility stem from its Quick Feet ability. Each time Jolteon lands a boosted attack or move, it applies 1 jolt counter to the target. Approaching a jolted target increases Jolteon’s movement speed, and attacking a target with 5 jolt counters triggers a special lightning strike. In addition, Jolteon is immune to paralysis, further reinforcing its agility and reliability in battle.
Your gameplay should focus on applying jolt counters through Jolteon’s boosted attacks and moves, consistently stacking 5 counters to trigger the special lightning strike. Use Pin Missile to instantly apply 3 counters, and rely on Volt Switch’s multiple activations and boosted attack reset to quickly build stacks and maintain offensive pressure.
Quick Feet: Jolteon Passive Effect and Cooldown
Pin Missile instantly applies 3 jolt counters to all targets within its area of effect. Use it to quickly stack counters or push existing ones to 5 then attack to trigger the lightning strike. Aim to hit multiple opponents in one cast, then follow up with Volt Switch to chase and finish them off one by one.
Pin Missile: Jolteon Move Effect and Cooldown
Plasma Quintupulse makes Jolteon dash 5 times. The first 4 dashes instantly apply 4 jolt counters, while the 5th dash triggers a lightning strike on targets with 4 counters. Use it to either initiate fights and quickly stack counters or push existing ones to 5 for the lightning strike, depending on the situation.
Plasma Quintupulse: Jolteon Move Effect and Cooldown
| Lightning Rush Combo | |
|---|---|
|
|
|
Volt Switch
►
Standard Attack
(Boosted Attack) ►
Pin Missile
►
Volt Switch
►
Standard Attack
(Boosted Attack) ►
Plasma Quintupulse
(Optional)
|
|
| Initiate with Volt Switch then immediately follow up with a boosted attack. While near the target, use Pin Missile, then do another Volt Switch and boosted attack. Plasma Quintupulse can be used as a finisher. | |
| Matchup Notes | ||
|---|---|---|
| 1. The chart is based on our own experience playing Jolteon. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
||
| Pokemon | Explanation |
|---|---|
Snorlax
|
Rating: ★★★★★ • Can disrupt Jolteon's combo using Heavy Slam and Block. • Has high durability and can outheal Jolteon's damage using Power Nap. |
Slowbro
|
Rating: ★★★★★ • Can disable Jolteon with Slowbeam and disrupt its combo with Surf and Telekinesis. |
Umbreon
|
Rating: ★★★ • Can contain Jolteon inside Mean Look and prevent it from dashing. |
Jolteon relies on its high mobility to evade damage and quickly knock out its targets. Pokemon with strong disabling moves or moves that can contain it in one spot can disrupt its combo and slow it down.
Capitalizing on Jolteon's mobility and consistently applying jolt counters will help Jolteon win against these Pokemon.
| Ranged, Fragile Pokemon with High Damage |
|---|
These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Jolteon. However, they are forced to play defensively if Jolteon manages to get close to them.
Use Volt Switch’s dashes to quickly close in on them, following up with boosted attacks after each dash. This lets Jolteon deal damage while simultaneously evading their moves. Alternatively, you can initiate with Plasma Quintupulse for a quick burst of damage before finishing them off with Volt Switch.
| Brawlers/Combo-heavy Pokemon |
|---|
These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Jolteon's damage.
Use Pin Missile to stun them when they get close, then use Volt Switch and boosted attacks to deal damage and evade their moves. Use Plasma Quintupulse to finish them off if needed.
| High-Mobility and High-Burst Pokemon |
|---|
Much like Jolteon, these Pokemon are incredibly agile and deal high burst damage. The best way to win against them is to strike first.
Use Plasma Quintupulse to become untargetable, deal burst damage, and instantly apply 4 jolt counters. This creates a window for Jolteon to chase and finish opponents with Volt Switch.
| Highly Durable Pokemon |
|---|
These Pokemon are extremely durable, making it hard for Jolteon to take them out alone. With that, it's best to group up with allies to bring them down with the help of Jolteon.
Stay on top of them with Volt Switch and boosted attacks. Use Pin Missile to keep them in place and create a window for your allies to follow up on their moves.
| Fragile Damage Dealers | |
|---|---|
| Non Threats |
These Pokemon can fall quickly to Jolteon's burst damage and have little no ways to counter it. Once Jolteon gets into melee range, they'll most likely get knocked out fast.
| Pokemon | Explanation |
|---|---|
Snorlax
Slowbro
|
Frontline Disablers |
| Frontline Pokemon with strong disabling moves can tank damage and set up knockouts for Jolteon. | |
Comfey
Blissey
Clefable
|
Supporters |
| Supporters can sustain Jolteon's HP or provide buffs to make it more efficient in fights. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Swift
(Lv. 1 or 3) |
Move Type: Ranged Damage Type: Special Cooldown: 6s Starting Damage: 733 Final Damage: 784 |
|---|---|
| Has the user shoot star-shaped rays, dealing damage to opposing Pokemon it hits. | |
Pin Missile
(Lv. 4) Upgrade Lv. 10 |
Move Type: Melee Damage Type: Special Cooldown: 7s Starting Damage: 1125 Damage per fur: 375 Final Damage: 2160 Damage per fur: 720 |
|
Has the user shoot out its electrified fur, dealing damage and applying 3 jolt counters to opposing Pokemon it hits, leaving them paralyzed for a short time.
Upgrade: Further decreases the movement speed and basic attack speed of opposing Pokemon that are left paralyzed. |
|
Quick Attack
(Lv. 1 or 3) |
Move Type: Dash Damage Type: Special Cooldown: 7s Starting Damage: 334 Final Damage: 432 |
|---|---|
| Has the user move quickly in the designated direction, dealing damage to opposing Pokemon it makes contact with along the way. The next basic attack becomes a boosted attack. | |
Volt Switch
(Lv. 6) Upgrade Lv. 12 |
Move Type: Dash Damage Type: Special Cooldown: 7.5s Starting Damage: 1008 Damage per dash: 504 Final Damage: 1848 Damage per dash: 924 |
|
Has the user move quickly in the designated direction, dealing damage and applying 1 jolt counter to opposing Pokemon it makes contact with along the way. If this move hits, the next basic attack becomes a boosted attack, and this move can be used again.
Upgrade: Reduces this move's cooldown. |
|
Plasma Quintupulse
(Lv. 8) |
Move Type: Melee, Dash Damage Type: Special Cooldown: 100s Starting Damage: 2793 1st 4 dashes daamge: 339 per dash, 5th dash damage: 551, Lightning strike: 886 Final Damage: 4358 1st 4 dashes daamge: 530 per dash, 5th dash damage: 780, Lightning strike: 1458 |
|---|---|
| Has the user envelop itself in electricity and unleash a flurry of thundering dashes, dealing damage to opposing Pokemon in the area of effect in front of itself. The user unleashes a total of 5 dashes. The first 4 dashes each deal damage and apply 4 jolt counters to opposing Pokemon they hit. The 5th dash deals damage. If the 5th dash hits opposing Pokemon that have 4 jolt counters, the user will strike them with lightning, dealing additional damage. | |
Standard Attack
|
Becomes a boosted attack with every third attack, dealing increased damage. |
|---|
Standard Attack
|
Becomes a boosted attack with every third attack, swiftly approaching opposing Pokemon, dealing damage, and applying 1 jolt counter. |
|---|
Anticipation
|
If Pokemon from the opposing team are within a certain distance of this Pokemon, its movement speed increases for a short time. This Ability goes on cooldown after it's triggered. |
|---|
Quick Feet
|
A jolt counter is applied to opposing Pokemon hit by this Pokemon’s boosted attacks, moves, or Unite Move. When the Pokemon is moving toward an opposing Pokemon that has a jolt counter, its movement speed is increased. A special boosted attack can be used on opposing Pokemon that have 5 jolt counters, striking them with lightning and dealing damage. Also, Jolteon cannot be paralyzed. |
|---|
| 1st Evolution | Final Evolution |
|---|---|
Eevee(Lv. 1) |
Jolteon(Lv. 4) |
| Level | HP | Defense | Special Defense | Attack Damage |
|---|---|---|---|---|
| 1 | 3100 | 70 | 76 | 147 |
| 2 | 3182 | 75 | 82 | 152 |
| 3 | 3277 | 80 | 89 | 158 |
| 4 | 3755 | 107 | 123 | 188 |
| 5 | 3880 | 114 | 132 | 196 |
| 6 | 4024 | 122 | 142 | 205 |
| 7 | 4189 | 132 | 154 | 215 |
| 8 | 4379 | 143 | 167 | 227 |
| 9 | 4598 | 155 | 183 | 241 |
| 10 | 4850 | 169 | 201 | 257 |
| 11 | 5139 | 186 | 222 | 275 |
| 12 | 5472 | 205 | 245 | 296 |
| 13 | 5854 | 226 | 273 | 320 |
| 14 | 6294 | 251 | 304 | 348 |
| 15 | 6800 | 280 | 340 | 380 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
| This Pokemon has no available Holowear. |
|---|

| No official upcoming Pokemon |
| Mega Evolved Pokemon | ||
|---|---|---|
Mega Charizard X |
Mega Charizard Y |
Mega Gyarados |
Mega Lucario |
Mega Mewtwo X |
Mega Mewtwo Y |
| All Pokemon Roles | |||||
|---|---|---|---|---|---|
Attackers |
All-Rounders |
Defenders |
|||
Speedsters |
Supporters |
||||
| Attack Type | |
|---|---|
Melee Pokemon |
Ranged Pokemon |
Physical Pokemon |
Special Pokemon |
| Stat Rankings | |
HP Ranking |
Defense Ranking |
Sp. Def. Ranking |
Basic Attack Ranking |
Jolteon Best Builds & Guide

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Another broken release. Very nice.